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A "Wanted" posters!
Additional Arts by: (@exaltedarchvile.bsky.social)
the previous post was garbled mess for whatever the reason, so I repost it.
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Dialogue is now skippable! In upcoming update, you don't have to wait the whole thing anymore.
It looks like a simple addition, A lot of work involved to make a dialouge skippable at all.
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Ceiling Crystal Update!
Be careful above!
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Little Crystal Animation Loop Effect.
While the development process of #TheCrystalledBullets got slower due to how busier real-life got, but I managed to finish the first draft of my #indiegame.
I'm planning to brush up, and to rewrite overwhelming majority of it.
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The little leaf falling animation makes tree makes scene looks quite attractive. Takes inspiration from Hexen.
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A New Cover Art!
#TheCrystalledBullets #IndieGameDev #indiedev
A New Video!
Hope anyone in here take a look at the very least.
youtu.be/lBZgNeVT2gM?...
#TheCrystalledBullets #インディーゲーム #FPS #スーパーゲ製デー #スーパーゲー制デー #インディFPS #手描き
Crystalled Bulletsの最初のパブリック体験版、Alpha v0.32が公開されました!
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Crystalled Bullets' first public demo, Alpha v0.32, is available now!
#TheCrystalledBullets #自作ゲーム #インディゲーム #ゲーム制作
私が作っているゲーム、Crystalled BulletsのAlpha体験版が(早くて)来週末公開予定です!
ここでは、切り取ったイントロの一場面をどうぞ。
#TheCrystalledBullets #IndieGameDev #screenshotsaturday #gzdoom
Crystalled Bullets' first demo version is coming soon.
At the fastest, next weekend!
Here's a snippet of the Intro sequence:
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Minor update for Villy's sprites a game's protagonist.
2025 June vs 2023 December.
#TheCrystalledBullets #IndieGameDev #screenshotsaturday
I uploaded a Development Log #4 (01/05 - 05/30). Just like every time, Firefox crashed and AviUtl being funky several times. man, the video upload never goes smoothly.
www.youtube.com/watch?v=7eQO...
#TheCrystalledBullets #indiedev #indiegame #indiegamedev
"Special Attack Ready" effect.
Only shows up at the time when player got enough crystal to do special attack.
I've been wanted to add this on game for a long time, but the codes I have to write to make this work was really difficult.
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a bigger Board that showing news of locals.
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New Enemy, Ice Clionix!
I had to spend lot of time to make a attack sound for this guy. took more than I thought.
#TheCrystalledBullets #IndieGameDev #自作ゲーム
Updated pickup feedback, now got animation and more visible bar.
#TheCrystalledBullets #IndieGameDev #自作ゲーム
Small effect for ejected Crystal ammo.
(and this video became a practically a reload animation showcase, I guess.)
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Pickup Effect for Crystal Ammo.
Since it has feedback of its hard to notice the increase of Crystal Ammo, I added this.
#TheCrystalledBullets #IndieGameDev #自作ゲーム
The Crossbow got its Reload animation and sound.
#TheCrystalledBullets #自作ゲーム #ゲーム制作
今、日本語用のテキスト書いたのはいいけどゲームに実装するの忘れてたから今した。
I just realized that I almost forgot implement Japanese text of board, despite I already written it. My Silly.
#TheCrystalledBullets #IndieGameDev #自作ゲーム
Much subtler stuff than usual.
fully rewritten the codes by being modular about Crystals to make code modify easier.
and as a bonus, I fixed how Crystal particles scatters in the game to be more natural, less spreading, and easier to pick it up.
#TheCrystalledBullets #IndieGameDev #自作ゲーム
The subtitles for character's dialogues!
Since its early implementation of this, currently only supports Japanese without the voice. English of it is on the plan.
#TheCrystalledBullets #IndieGameDev #自作ゲーム
New Crystal Crossbow sprite in-game! reload animation is not done yet.
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Crossbow's new holding sprite!
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Hug Animation for Crocca!
She seems to be bit shy when it comes to hugging.
#TheCrystalledBullets #IndieGameDev #自作ゲーム
made Boards to show game's guides and in-game documents once player gets close enough to it.
#TheCrystalledBullets #IndieGameDev #自作ゲーム #OC #OCArt
Crocca redesign in 2025 compared to initial 2022 design. Not just drawing software (from Medibang to Krita), but my art skill has been improved over years, I think the new iteration looks slightly better, and feels more personality to it.