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PEOPLE:
- Kentaro Tominaga. Sub-Director of Infinity Nikki. Assistant Director of The Wind Waker, Twilight Princess, and A Link Between Worlds. Director of the Breath of the Wild expansion pass..

QUOTE: 
"Tominaga: By implementing elements that reward exploration as well as the platforming mechanics, we created a solid gameplay cycle. The characters and world of the Nikki series are brought to life through these elements. The vast open world offers the opportunity to discover a variety of different scenery, and the player is free to take photos in these environments while wearing their favorite outfits.

I always tell the staff that in addition to exploration and platforming, worldbuilding and photo mode function as the four most important aspects of Infinity Nikki."

PEOPLE: - Kentaro Tominaga. Sub-Director of Infinity Nikki. Assistant Director of The Wind Waker, Twilight Princess, and A Link Between Worlds. Director of the Breath of the Wild expansion pass.. QUOTE: "Tominaga: By implementing elements that reward exploration as well as the platforming mechanics, we created a solid gameplay cycle. The characters and world of the Nikki series are brought to life through these elements. The vast open world offers the opportunity to discover a variety of different scenery, and the player is free to take photos in these environments while wearing their favorite outfits. I always tell the staff that in addition to exploration and platforming, worldbuilding and photo mode function as the four most important aspects of Infinity Nikki."

Tominaga on Infinity Nikki's "gameplay cycle", 2024.

Source: IGN

#InfinityNikkiQuote
#TominagaQuote

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PEOPLE:
- Kentaro Tominaga. Sub-Director of Infinity Nikki. Assistant Director of The Wind Waker, Twilight Princess, and A Link Between Worlds. Director of the Breath of the Wild expansion pass..

QUOTE: 
"Tominaga: In open-world games, you traverse through a large world, and finding hidden secrets along the way is a big part of the experience. I thought that combining platforming with this exploration element [in Infinity Nikki] would result in a fun new kind of experience.

If you look down at the world from somewhere you reached through platforming traversal, you can find the next place you want to investigate—and once you reach that place, you will find yet another place to explore. We made it so that the exploration and platforming work together naturally to create a flow that keeps the player interested and motivated."

PEOPLE: - Kentaro Tominaga. Sub-Director of Infinity Nikki. Assistant Director of The Wind Waker, Twilight Princess, and A Link Between Worlds. Director of the Breath of the Wild expansion pass.. QUOTE: "Tominaga: In open-world games, you traverse through a large world, and finding hidden secrets along the way is a big part of the experience. I thought that combining platforming with this exploration element [in Infinity Nikki] would result in a fun new kind of experience. If you look down at the world from somewhere you reached through platforming traversal, you can find the next place you want to investigate—and once you reach that place, you will find yet another place to explore. We made it so that the exploration and platforming work together naturally to create a flow that keeps the player interested and motivated."

Tominaga on creating a flow to keep the player interested in Infinity Nikki, 2024.

Source: IGN

#InfinityNikkiQuote
#TominagaQuote

www.notion.so/15441fe961fd...

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