Something I've been working on in the background whilst doing smaller updates to Udon Tennis is a fully parameterised flight path system for the tennis ball, and I can't believe its actually sort of working. This could reduce the desync in physics between clients to almost zero.
#vrchat #udonsharp
welp since build & test is broken in VRC and so I can't push out the update, here's what the new menu system looks like in action. Used what I learnt making RiMenu to make this menu, so it really didn't take too long, and just like RiMenu, there are zero animators being used.
#vrchat #udonsharp
More tinkering with the #HeroScriptSystem via the grappling, got stations to work better and as you can see, i can grab multiple people at once!
#VRChat #UdonSharp
Did some experimentation with my grapple mechanics in the HeroScriptSystem, and I got it to work in sync
#vrchat #udonsharp
gyazo.com/a08ec4238b0e...
I was supposed to work on this more, but I was busying vr fishing for like 3 hours today. Anyways I'm not a ui designer, but mocked up an actual design to replace the placeholder ui in my tennis world
#vrchat #udonsharp
(Before / After)
Picked back up my old tennis project from 2024, and I've gotten it into a somewhat good state, so now I'm working on a scoreboard so there's some kind of way to track matches (manual, because automating it was too hard)
#vrchat #udonsharp
I finally got it (only 0.7m worse than my best)
Also took some times to make some upgrades to the testing world, including adding a crude cinematic camera
#vrchat #udonsharp
【本日のイベント✨】
🕒10/23(木) 20:00~
🎈俺と一緒にポーカーワールドつくんね?🎈
なんかVRCのポーカーワールドって微妙ですよね
まず反応がもさっとしてるしUIが死ぬほどダサいしめっちゃプレイしづらい
なので共同でポーカーワールド開発していただける方、募集しています。
お話だけでも、ぜひ
#world作成 #UdonSharp #U# #ポーカー
🚀Just released Udon Analyzer! Get real-time error detection in your editor instead of waiting for Unity compilation. Check unsupported APIs, runtime warnings & best practices instantly. Boost your world dev productivity! 📦 github.com/mika-f/udon-analyzer #VRChat #UdonSharp
x.com/6jz/status/1...
Haven't touched my menu system much in the last few days, so I've started working on a profile/levelling/stats menu. Nothing is implemented very well, and the UI is a bit thrown together (don't even look at the tabs). But hey its sort of working
#VRChat #Udon #UdonSharp
I decided to pick back up my old menu system project, finally made some progress on it, and ended up creating a public demo world so that anyone can try it out!
#VRChat #Udon #UdonSharp
vrchat.com/home/world/w...
【T-cups動画サンプル】
1. 使用するカードデッキとスプレッド選んで、
2. RUNボタンを押して3カウントで、
3. 自動でカードが展開!
4. 特定のカードを強調したりもできます!
こちらのVRC体験会は明日です!
月代にフレンド申請が必要なのでご注意
飛び入り参加もお待ちしてまーす✨️
twipla.jp/events/686638
#VRChat #占い #Tcups #Udonsharp
【♻拡散希望/参加者募集その1🃏】
VRChatで本格カード占いができる噂のギミック「T-cups」、久々に体験会を開催します!詳細はTwiPlaで!
📅2025年7月27日(日)
⏰13:00、17:00、21:00 各1時間
#VRChat #占い #Tcups #Udonsharp
twipla.jp/events/686638
それにしてもうどんをこねるのって、こんなに毎回保存やテスト実行するだけで数分もかかるものなのかな?僕の作った処理がやたらと重たすぎるだけなのか……サンプルがなさすぎて判断できない
#VRChat #Udonsharp
See you soon!
じゃ、また!
🕹 #KaieraDev #VRChat #VRC #UdonSharp #gamedev #unity
Game-accurate Stone Pressure Plates
ゲームに忠実な石の感圧板
🕹 #KaieraDev #VRChat #VRC #UdonSharp #gamedev #unity #minecraft
#VRChat #udonsharp #udon is just SUCH a pain in the ass to work with. I want to download a string. In C#, that's a one line task.
In Udon it is an _involved_ process for no fucking reason, and the worst part is that even with the text, I can _not_ get it to do anything with it other than log […]
VRChat上の哲学対話イベントのためのUdonギミックを作った話。※技術解説多め
#zettelkasten #VRChat #UdonSharp
note.com/yineleyici/n...
I love game dev sometimes...
ゲーム開発が大好きなんだ…
🕹 #KaieraDev #VRChat #VRC #UdonSharp #gamedev #unity
After playing "sonic heroes" the bingo level I though why not make fun little bingo asset. So here is the result of my 3 hours basic prototyping so far~
Just some of my non-content work
youtu.be/l_Wrf7cOdP8
#vrchat #vrchatworld #udonsharp
おはようございにゃ🐱!
自作のU#ギミック
GLB/VRMと云う
3Dモデルローダーを更新しました
今回MToon 1.xに対応し
テクスチャの割り振りバグを修正しました
github.com/vr-voyage/vr...
そして、自動テストを別のプロジェクトで始めました
github.com/vr-voyage/vr...
#VRChat #UdonSharp
Hello everynyan !
I updated my 3D Model (GLB/VRM) Loader written in U# .
I added MToon 1.x support and fixed some textures lookup issues.
github.com/vr-voyage/vr...
I also started to add automated testing in another project
github.com/vr-voyage/vr...
#VRChat #UdonSharp
とても速度が遅いUdonで無理やりマルチスレッド処理を行いパフォーマンスを向上する方法について。上級者向けの内容です。
#VRChat #UdonSharp
www.ku6dra.stream/blog/multith...
不思議のダンジョンシリーズもびっくりの立体構造のランダム生成。見事だぁ・・・。
#VRChat #UdonSharp
見覚えがありすぎる光景(’’*
UdonSharpランダム生成ダンジョン、いよいよその精度と見栄えが向上してかなり良い感じになってきました!まだまだこだわりたい部分があるので頑張っていきますよ~!
#VRChat #UdonSharp