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#Ultima5
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The palettes are respectively:
 - The 16 colors EGA palette I found while searching for the Commander X16's palettes a while back
 - The 16 colors EGA palette sampled from the Ultima sprites available on the "Internal formats" pages of Ultima 4 and 5 on Wiki.ultimacodex.com
 - The 16 colors EGA palette of the Commander X16

For more info on those colors: https://en.wikipedia.org/wiki/Enhanced_Graphics_Adapter?rdfrom=https%3A%2F%2Fwiki.ultimacodex.com%2Findex.php%3Ftitle%3DEGA%26redirect%3Dno

The palettes are respectively: - The 16 colors EGA palette I found while searching for the Commander X16's palettes a while back - The 16 colors EGA palette sampled from the Ultima sprites available on the "Internal formats" pages of Ultima 4 and 5 on Wiki.ultimacodex.com - The 16 colors EGA palette of the Commander X16 For more info on those colors: https://en.wikipedia.org/wiki/Enhanced_Graphics_Adapter?rdfrom=https%3A%2F%2Fwiki.ultimacodex.com%2Findex.php%3Ftitle%3DEGA%26redirect%3Dno

Got in the mood to make a pixel art version of my Ultima 4 bard in a style inspired by the sprites of Ultima 5.

#ultima #bard #pixelart #ultima4 #ultima5 #ega #cga

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Post image

#Ultima5 #Apple2 #Retrogaming
(enhanced lighting effects, otherwise game graphics)

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Post image

"Our Worlds Await"
#ultima5 #retrogaming

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This was a 1080p wallpaper constructed of daytime screenshots from an Apple2 emulator, then the lit part was created by cutting holes in artificial darkness.  And later the 1080p image was blown up to 4k using nearest-neighbor blending so it stays sharp.

This was a 1080p wallpaper constructed of daytime screenshots from an Apple2 emulator, then the lit part was created by cutting holes in artificial darkness. And later the 1080p image was blown up to 4k using nearest-neighbor blending so it stays sharp.

This wallpaper is Ultima V (1988) with enhanced lighting and a higher resolution. Apple ][ graphics otherwise.
#4kWallpaper #ultima5 #apple2 #retrogaming

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