Hey folks,
I rerecorded my 2024 GameSoundCon talk "Unreal Audio Essentials (Abridged)" as a 2hr off-the-cuff version.
www.youtube.com/watch?v=swS6...
#UnrealAudio #Essentials #Keyword
Noisevember Day 03: Rainforest
Pure synthesis, but could've spent a lot longer on it--like a whole week at least: www.youtube.com/watch?v=patl...
#MetaSound #UnrealAudio #Procedural #Synthesis
A complex diagram showing object and signal flow of Unreal Audio Engine.
Here's an old diagram of the Unreal Audio Engine I made a while back. It's since changed, but most of it is still accurate:
#UE5 #UnrealAudio #MetaSound
Patch made with an experimental Thru-Zero FM Node. Despite the fact that I think I ended up making a PM node instead, it's still useful for making tunes: www.youtube.com/watch?v=HDMk...
#UnrealAudio #MetaSounds #Synthesis #FM #PM
Procedural music design using basic Markov chains for scale degree transition probabilities (for harmony and melody generation). Planning on going over this on Thursday's Tech Audio Chat:
www.youtube.com/watch?v=Q5vT...
#UnrealAudio #MetaSound #NoAI #TechnicalDesign #SomethingSomethingMetaData
This morning I learned it's International Synthesizer Day, and so I made a video about multi-mode filter design in MetaSounds inspired by the Oberheim Matrix filter.
www.youtube.com/watch?v=hM2P...
#UE5 #UnrealAudio #MetaSounds #InternationalSynthesizerDayIsARealThing
Hey fam, I made a video about MetaSound Pages--a MetaSound optimization feature.
#UE5 #UnrealAudio #MetaSounds #YouCanTellDanIsFuzzyOnThePlatformSettingsPart
www.youtube.com/watch?v=Mjoq...