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Is ultrahaptics any good for experiments on touch?
#vrsky
#vrcademicsky

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MAVRIC published an experiment design to test if spatial audio improves verbal working memory in a web VR space. An AOSPAN task is run twice per participant—once with, once without spatial sound using #ThreeJS #WebXR #WebAudio

PDF: bit.ly/3MLvafC

#AcademicSky #EduSky #gameaudio #vrcademicsky

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Who is shaping the discourse on presence in virtual reality, and what have they been saying?
Interact with the information maps here: www.presenceinvr.com . Mapping 6636 articles from over 30 years of Presence in VR research.
Download:
www.frontiersin.org/journals/vir...
#VRcademicSky #bibliometrics

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#neuroskyence #interoception #neuroimaging #PsychSciSky #AcademicSky #CogSci #compneurosky #VRcademicSky #MLSky

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📣Exciting news for #URochesterResearch and @urochester.bsky.social!

#neuroskyence #VRcademicsky #VR/AR/XR/MR #cogsci

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Join the BridgeMakers Discord Server! BridgeMakers is a collaborative incubator empowering builders, leaders, and learners in social VR. We practice kindness, iteration, and conflict resiliency while creating brave spaces to grow alongsid...

Join us for the November BridgeMakers Leadership Summit on 📅 11/16 @ 6 PM ET!
This is a special workshop with Merivio (game dev) and DJCarson (environmental storyteller) on spaces that guide attention, movement, and emotion. #VRCademicSky #VirtualReality

RSVP here: discord.gg/5dYayn9pvj

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This is a promotional image for the TalkGroup VRChat group featured in the Virtually Impossible Premiere hosted by BridgeMakers on Sunday, November 9th at 1PM Eastern US time.

This is a promotional image for the TalkGroup VRChat group featured in the Virtually Impossible Premiere hosted by BridgeMakers on Sunday, November 9th at 1PM Eastern US time.

🎥 Featured in Virtually Impossible, TalkGroup is a third place in VR where authenticity, respect, and connection thrive.
See their story at the world and documentary premiere this Sunday, 11/9 at 1 PM EST 🌐💫
RSVP here → discord.gg/Pb2nhYPR

#SocialVR #VRCommunity #FilmSky #VRCademicSky

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It’s getting serious! 🚀😊

Experiments using immersive technologies will get substantially easier in less than 24h - thanks to @flxklotz.bsky.social & @thefirstfloor.bsky.social

#vrcademicsky #vrresearch

Stay tuned!

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🚨 𝗙𝗶𝗻𝗮𝗹 𝘄𝗲𝗲𝗸 𝗮𝗹𝗲𝗿𝘁!

Poster and VR Demo 𝘀𝘂𝗯𝗺𝗶𝘀𝘀𝗶𝗼𝗻𝘀 for 𝗩𝗥 𝗦𝘂𝗺𝗺𝗶𝘁 𝟮𝟬𝟮𝟱 close on 𝟮𝟬 𝗦𝗲𝗽𝘁𝗲𝗺𝗯𝗲𝗿.

Present your research through posters or VR demos and join us in Bochum on 𝟮𝟬–𝟮𝟭 𝗢𝗰𝘁𝗼𝗯𝗲𝗿.

👉 𝗟𝗲𝗮𝗿𝗻 𝗺𝗼𝗿𝗲 & 𝘀𝘂𝗯𝗺𝗶𝘁: vrsummit.rub.de/submit

#VRresearch #VRcademicSky

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Meet our next #SpeakerSpotlight for VR Summit 2025! ✨

Featuring:
Jowita Guja (AGH University)
Mar Rus-Calafell (RUB )
Marco Gillies (Goldsmiths, University of London)

📅 Summit Oct 20–21

Register/submit: vrs.rub.de

#VRSummit #XR #VR #HCI #Neuroscience #VRresearch #VRcademicSky

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Our next #SpeakerSpotlight for VR Summit 2025! ✨

Featuring:
Gavin Buckingham (Univ. of Exeter)
Jason Friedman (Tel Aviv Univ.)
Jeroen Smeets (VU Amsterdam)

📅 Summit Oct 20–21 • Rotunde Bochum

Register/submit: vrs.rub.de

#VRSummit #XR #VR #HCI #Neuroscience #VRresearch #VRcademicSky

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A promotional image for the Economy in Metaverse social VR survey.

A promotional image for the Economy in Metaverse social VR survey.

We are excited to support Nem x Mila's newest #socialVR survey entitled #EconomyInMetaverse! It only takes about 15 minutes to complete, so we would greatly appreciate your participation and help in spreading the word! 💙💛 #survey #VRcademicSky
⏬Responses open until 8/16⏬
forms.gle/CAggSs5G3LK5...

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Explore XR + cognition at #VRS2025!

VR Summit (Oct 20-21) & VRS Hackathon (Oct 18-19) in Bochum 🇩🇪. Prototype next-gen haptics, share research, connect across disciplines.

Register Now → vrs.rub.de

#VRS2025 #VRresearch #VirtualReality #Bochum #VRcademicSky

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A sneek peek on the new venue for VRS. Can't get any cooler. @vrsummit.bsky.social #vrcademicsky

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We invite you to take a break from the summer heat this week and come to #PJKTFEST25 by @projektcommunity.com! You can take a look at this fun video below or use the in-world map to find our booth. If you stop by on 7/5 at 4PM Eastern, you can even meet some of us there! ♥️💜💙
#VRCademicSky #VRChat

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📣 The VRS25 Keynote Speaker Line-up is out!
Come join us on October 20-21 to hear and gather insights from pioneers in VR research, worldwide recognized experts and top tier academics.

#vrcademicsky #VRS25

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a group of black and white kittens standing on a table ALT: a group of black and white kittens standing on a table

Happy to announce that with @vrneuroscience.bsky.social, @panxueni.bsky.social and @pedrolopes.org we will be organizing a Dagstuhl seminar on Virtual Bodies (Avatars, Sensations, Emotions and Brains) in 2026. 25 people, 5 days. Stay tuned and PM me if you you want to join!
#vrcademicsky

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ProjektCommunity - Twitch Projekt: Community is a virtual events organization focused on celebrating the power and creativity of the VR community. From Roleplay groups to Music Festivals, Language Exchanges to Film Festivals, ...

At the top of the hour (from this post), feel free to watch the Twitch stream from @projektcommunity.com as our booth is featured among the community of booths at #PJKTFEST25!
#VRCademicSky #VirtualReality #VRChat

www.twitch.tv/projektcommu...

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#VRcademicSky

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Blueskyfeeds is shutting down, so I moved the VRcademicSky feed to Bluesky Feed Creator.
Like before, if you tag your posts with #vrcademicsky, #vracademicsky, #vrresearch or #vresearch, they will appear in the feed.

bsky.app/profile/vrne...

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#VRcademicSky

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#VRcademicSky

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With only a week left to register, here is an informative message about our new Deliberative Diplomats course from course teacher @venialogan.bsky.social ! Feel free to share with any digital leaders you know trying to navigate tough problems. #VRCademicSky #CivilDiscourse

scms.me/vr-discourse...

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AWE USA 2025 - PANEL: Stronger Together: Accessibility & Diversity in a Post-DEIA XR Landscape PANEL: Stronger Together: Accessibility & Diversity in a Post-DEIA XR Landscape

Today we have more exciting news to share: Our very own @humanonpurpose.bsky.social will be a panelist at the 2025 @awexr.com Conference on June 10th! ❤️💜💙 Feel free to visit the link below for more information. #Diversity #Policy #VRCademicSky #VirtualReality

awexr.com/usa-2025/age...

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A screenshot with text: MetaHuman 5.6: our most powerful digital human toolset yet
With MetaHuman 5.6, the digital human framework leaves Early Access and is now fully embedded in Unreal Engine. We’ve updated the Unreal Engine EULA so MetaHuman characters and animation can be used in any engine, such as Unity or Godot, as well as creative software like Maya, Houdini, and Blender so you can expect to see MetaHumans in more places. 

MetaHuman Creator now has enhanced fidelity thanks to improved materials, a larger scan database and improved models for processing scan data, plus new authoring workflows that will vastly expand the range of available options for faces, bodies, and clothing. The update also provides the ability to generate real-time animation from almost any camera or audio with MetaHuman Animator, and expands the MetaHuman ecosystem with new plugins for DCCs, as well as integration with the Fab marketplace. Check out all the updates in our latest MetaHuman blog post.

In the text the following sentence is highlighted: We’ve updated the Unreal Engine EULA so MetaHuman characters and animation can be used in any engine, such as Unity or Godot, as well as creative software like Maya, Houdini, and Blender so you can expect to see MetaHumans in more places.

A screenshot with text: MetaHuman 5.6: our most powerful digital human toolset yet With MetaHuman 5.6, the digital human framework leaves Early Access and is now fully embedded in Unreal Engine. We’ve updated the Unreal Engine EULA so MetaHuman characters and animation can be used in any engine, such as Unity or Godot, as well as creative software like Maya, Houdini, and Blender so you can expect to see MetaHumans in more places. MetaHuman Creator now has enhanced fidelity thanks to improved materials, a larger scan database and improved models for processing scan data, plus new authoring workflows that will vastly expand the range of available options for faces, bodies, and clothing. The update also provides the ability to generate real-time animation from almost any camera or audio with MetaHuman Animator, and expands the MetaHuman ecosystem with new plugins for DCCs, as well as integration with the Fab marketplace. Check out all the updates in our latest MetaHuman blog post. In the text the following sentence is highlighted: We’ve updated the Unreal Engine EULA so MetaHuman characters and animation can be used in any engine, such as Unity or Godot, as well as creative software like Maya, Houdini, and Blender so you can expect to see MetaHumans in more places.

Oh that's nice. MetaHumans can now be used outside of UE.
#VRcademicSky www.unrealengine.com/en-US/news/a...

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Deliberative Diplomats: Civil Discourse in VR | SociallyConstructed.Online Frantically sending DMs, navigating constant flamewars ,and dropping that ban-hammer a little to often? Attend this 6 week workshop!

This course will be held for six Saturdays this summer starting on June 21st at 6pm ET. Seats are available for a pay-what-you-can minimum of only $10. #VRCademicSky #CivilDiscourse

Register here: sociallyconstructed.online/event/bridge...

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This is a promotional image for a new course from BridgeMakers, supported by Socially Constructed Online starting on June 21st. Feel free to add this as a custom sticker to your VRChat+ menu.

This is a promotional image for a new course from BridgeMakers, supported by Socially Constructed Online starting on June 21st. Feel free to add this as a custom sticker to your VRChat+ menu.

Frantically managing flamewars and dropping that ban-hammer a little too often? We are excited to share our new Civil Discourse course: a practical, hands-on training for digital leaders navigating tough problems without shutting people down. #VRCademicSky

sociallyconstructed.online/event/bridge...

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Two virtual characters in a simulated office setting. One character, wearing a pink hoodie, is seated with a tablet with the word 'InteVRview' on the display in front of them, while the other character, in a blue shirt, sits across the table, facing them.

Two virtual characters in a simulated office setting. One character, wearing a pink hoodie, is seated with a tablet with the word 'InteVRview' on the display in front of them, while the other character, in a blue shirt, sits across the table, facing them.

Our new paper just dropped: we tested whether people confuse virtual reality with reality.
Spoiler: They do!
Some even tried to sit on virtual chairs.
The full story is now out in iScience: doi.org/10.1016/j.is...

#VRcademicSky

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#VRcademicSky

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Ethical Issues of Impersonation and AI Fakes Research of HCI Hamburg · Episode

It's really impressive what Notebook LM produces. Here's an AI podcast about a new paper, which nicely summarizes and discusses the paper's important points, and the critical ethical issues that it raises, all in a way that is easy to understand.
#VRcademicSky
open.spotify.com/episode/5Hht...

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