Cookie clicker, but cute and furry… and with #VR. #webxr #AppleVision
PlayCanvas in Gamedev.js Jam 2026
Win TEN PlayCanvas Personal plans for 12 months each in #GamedevJS Jam 2026!
gamedevjs.com/jam/2026/#pl...
#gamedev #gamejam #prize #indiedev #indiegames #WebGL #WebXR #OpenSource #HTML5 #JavaScript #PlayCanvas #MadeWithPlaycanvas
The best #Web3D I've seen in a LOOONG time.
So good. https://fractalworlds.io
#WebGPU #WebGL #WebXR
Took some time away to solidify my setting, style and story, but recently been nailing down the sizing and geometry specifics of the ledge platforming and thought these ledge hops were pretty satisfying to share
#screenshotsaturday
#3dplatformer #indiegame #gamedev #solodev
#WebXR #AFrame #threejs
The #webxr portion of my poelove.com project made at @vibe_coding_nights @frontiertower looks nifty!!!! Entering an old Anna Akhmatova notebook page through my VisionPro at @shack15
Who would have bet that we could use Unity's #webxr exports on linux before unity implements native #OpenXR support for linux?
Here: de-panther.github.io/unity-webxr-export/XRInt...
Wonderland Engine Foundations course in Gamedev.js Jam 2026
Win THIRTY Wonderland Engine Foundations courses in #GamedevJS Jam 2026!
gamedevjs.com/jam/2026/#wo...
#gamedev #gamedevjs #Wonderland #WonderlandEngine #foundations #course #WebXR #WebGL #WebGPU #webgamedev
Putting #WebXR to good use : www.openculture.com/2026/03/the-...
Skywarden now supports full horizon profiles — but getting one required either a €20 app or actual surveying hardware.
So I built Theo: a free PWA that uses your phone's sensors and camera to capture azimuth/altitude pairs and export a .hrz file compatible with Stellarium, SkySafari, and […]
Spring at last. And the first of the month means a new coupon code for my courses. If you want to know about #threejs, URP in #unity3d, VR in a browser #webxr or how to write a shader take a look at niklever.com/courses. Better still use MAR26_SALE to get a great discount.
For this break, I tried out the Volleyball Game prompt that was suggested. Again shouts to the XR Blocks x #AndroidXR x Gemini teams! Getting hyped for #WebXR again especially with the hardware coming out.
Full video and links:
untilit.works/break/ZDL2Bk...
Got a showcase of dynamic physics working for spheres and testing the fun with a ball pit style mayham! Also got a preview of the tiny but vital platformer feature of respawn checkpoints that's pretty smooth.
#screenshotsaturday
#3dplatformer #indiegame #gamedev #solodev
#WebXR #AFrame #threejs
XR development traditionally requires a broad range of skills; creating a high barrier to entry and slowing down prototyping cycles. #xr #webxr #developers #vr #gamedev #ai #technology
I've been at the grind working on quite a few complex vital systems that aren't quite ready yet, but heres a basic test preview of one of them, the trigger/interact system that shows off some new weapon styles.
#screenshotsaturday
#3dplatformer #indiegame #gamedev #solodev
#WebXR #AFrame #threejs
Before chess, before backgammon… there was UR. 🏺
Tammuz: Royal Game of Ur puts you in VR sandals, facing the goddess in 3 brutal challenge paths.
Mortal. Divine. Kululu. Which will break you first?
Play now: viverse.link/Tammuz
#TammuzChallenge #WebXR #AncientVR #VIVERSE
🚀 Agent IA VR/XR : Vincent Bartholomé
#IA #AgentIA #VR #XR #Unity #UnrealEngine #WebXR #OpenXR #Tech #Innovation #Developpement #UX #Productivite #Startups #NoCode
Aujourd’hui, je vous présente Agent IA VR/XR : Vincent Bartholomé, un Agent IA pensé pour structurer, accélérer et fiabiliser vos…
🚀 Agent IA AR : Anne Blanchard
#AgentIA #RéalitéAugmentée #AR #WebAR #WebXR #Unity #XR #Innovation #UX #3D #Tech #IA #NoCode #Dev #MarketingDigital
L’Agent IA AR Anne Blanchard est pensé pour celles et ceux qui veulent transformer une idée de réalité augmentée en projet concret, en gardant une…
Presenting The Obscura Society 🌍
Chat with a bartender who knows every story. Explore a living map. Meet fellow wanderers.
30K hidden places. Curious explorers. No passport required.
Where does curiosity lead you tonight?
🔗 viverse.link/VisitObscura...
@atlasobscura.com #VIVERSE #WebXR #Explore
🖌️ New Open Brush worlds exploding on VIVERSE, paint & publish in seconds! 🔥
@openbrush.app x @viverse.com
Draw your art → login to VIVERSE → Share your link. Multiplayer, browser-ready. Any Device.
Explore at viverse.link/OpenBrush
#OpenBrush #VIVERSE #WebXR
Thank goodness that January is over and as February starts we're closer to spring. With a new month there is a new coupon code to get my courses at a great discount niklever.com/courses #unity3d #threejs #glsl #hlsl #gamedev #javascript #webxr
Made quite a bit of progress this week immersing myself not just in the design and code of my game's systems, but in VR too! Not as stomach turning with all the 3rd POV jumping and dashing around as I thought
#screenshotsaturday
#3dplatformer #indiegame #gamedev #solodev
#WebXR #AFrame #threejs #VR
From Spark hackathon winner to BETT 2026 spotlight 🌍
Nimbus is a social world built by a student using VIVERSE’s low-friction creator tools, no heavy engine, no big team. Just curiosity and a browser
Play it here→ viverse.link/Nimbus
#VIVERSESpark #Nimbus #VIVERSE #WebXR #GameDev #StudentCreators
My #WebXR + #WebGPU demo got picked up by 80 Level! More to come, especially as three.js adds support
80.lv/articles/esc...
BETT 2026, that’s a wrap
Huge thank you to everyone who stopped by the VIVERSE booth, asked hard questions, and dreamed big with us. We’re just getting started...
Would you teach in a space like this?
🔗 viverse.link/Education
@htcvive.bsky.social #BETT2026 #VIVERSE #EdTech #Learning #WebXR
Been squashing some annoying bugs, but was able to add a few cool things like avatar blinking and dynamic platforms working with my other systems like shadow trail. No ledge grab just yet, but otherwise working well so far.
#3dplatformer #indiegame #gamedev #solodev
#WebXR #AFrame #threejs
Made some good progress today on better ledge grab snapping and getting the slide dash action to work well.
#screenshotsaturday #3dplatformer
#indiegame #gamedev #solodev
#WebXR #AFrame #threejs