And a video showing some of these #Zombeer character models I worked on and which I've been posting here these last days
#art #GameArt #Gamedev #3D #indiedev #indiegame #Lowpoly
youtu.be/noNC5-uX2Os?...
Characters for #Zombeer game. Highpoly and lowpoly models and the UVs were made by Alberto Peteiro and I made the textures (Diffuse, Specular and high frequency detail of the Normal Map)
#art #GameArt #Gamedev #3D #indiedev #indiegame #Lowpoly
Characters for #Zombeer game. Highpoly and lowpoly models and the UVs were made by Alberto Peteiro and I made the textures (Diffuse, Specular and high frequency detail of the Normal Map)
#art #GameArt #Gamedev #3D #indiedev #indiegame #Lowpoly
Characters for #Zombeer game. Highpoly and lowpoly models and the UVs were made by Alberto Peteiro and I made the textures (Diffuse, Specular and high frequency detail of the Normal Map)
#art #GameArt #Gamedev #3D #indiedev #indiegame #Lowpoly
Characters for #Zombeer game. Highpoly and lowpoly models and the UVs were made by Alberto Peteiro and I made the textures (Diffuse, Specular and high frequency detail of the Normal Map)
#art #GameArt #Gamedev #3D #indiedev #indiegame #Lowpoly
Characters for #Zombeer game.
Highpoly and lowpoly models and the UVs were made by Alberto Peteiro and I made the textures (Diffuse, Specular and high frequency detail of the Normal Map)
#art #GameArt #Gamedev #3D #indiedev #indiegame #Lowpoly
Characters for #Zombeer game.
Highpoly and lowpoly models and the UVs were made by Alberto Peteiro and I made the textures (Diffuse, Specular and high frequency detail of the Normal Map)
#art #GameArt #Gamedev #3D #indiedev #indiegame #Lowpoly
Characters for #Zombeer game.
Highpoly and lowpoly models and the UVs were made by Alberto Peteiro and I made the textures (Diffuse, Specular and high frequency detail of the Normal Map)
#art #GameArt #Gamedev #3D #indiedev #indiegame #Lowpoly
Characters for #Zombeer game.
Highpoly and lowpoly models and the UVs were made by Alberto Peteiro and I made the textures (Diffuse, Specular and high frequency detail of the Normal Map)
#art #GameArt #Gamedev #3D #indiedev #indiegame #Lowpoly
Characters for #Zombeer game.
Highpoly and lowpoly models and the UVs were made by Alberto Peteiro and I made the textures (Diffuse, Specular and high frequency detail of the Normal Map)
#art #GameArt #Gamedev #3D #indiedev #indiegame #Lowpoly
Characters for #Zombeer game.
Highpoly and lowpoly models and the UVs were made by Alberto Peteiro and I made the textures (Diffuse, Specular and high frequency detail of the Normal Map)
#art #GameArt #Gamedev #3D #indiedev #indiegame #Lowpoly
Characters for #Zombeer game.
Highpoly and lowpoly models and the UVs were made by Alberto Peteiro and I made the textures (Diffuse, Specular and high frequency detail of the Normal Map)
#art #GameArt #Gamedev #3D #indiedev #indiegame #Lowpoly
Characters for #Zombeer game.
Highpoly and lowpoly models and the UVs were made by Alberto Peteiro and I made the textures (Diffuse, Specular and high frequency detail of the Normal Map)
#art #GameArt #Gamedev #3D #indiedev #indiegame #Lowpoly
Characters for #Zombeer game.
Highpoly and lowpoly models and the UVs were made by Alberto Peteiro and I made the textures (Diffuse, Specular and high frequency detail of the Normal Map)
#art #GameArt #Gamedev #3D #indiedev #indiegame #Lowpoly
2/15/22 - High End Boxed wine, Beers back from the dead, and RTD's creating confusion! #boxedwine #wine #zombie #zombeer #reborn #reboot #RTD #seltzer #confusion #shopping
Este es el mismo Abraldes responsable del concept art de aquel mítico videojuego llamado #Zombeer (#MadeInGalicia), de la #PS3 de #PlayStation, en el que había que conseguir cerveza y beberla para no acabar infectado una vez mordido artstation.com/artwork/J9d6gD