Good morning! I spent some time reflecting on the development of my Trans Joy Jam 2026 entry, discussing my process and talking a bit about the tools I used to create the game. You can find that here: daphnestar.itch.io/dr-kalm/devl...
#GameDev #IndieDev #Godot #Aseprite #bfxr #LMMS
today on twitch: sorting out repeating behaviours in #bfxr (pretty relaxed coding because it's just about timing and not horrible dsp stuff) www.twitch.tv/increpare
Ok, why not: here's a beta version of #bfxr 2 - there's a lot of work to do - I plan on overhauling the presets a lot, but it's basically working - you can use it for generating .WAV files but don't expect the other file formats to be stable/reliable for a few weeks
bfxr.net/beta
Well that was way easier than expected to implement; thanks, JSZip! ( stuk.github.io/jszip/ ) #bfxr
mutate #bfxr
So much ui stuff done today - *so* much to go! #bfxr
Ok, let's bring #bfxr back to life (I'm assuming nobody cares about the mixer tab - it makes everything 10x more complicated...)