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Taris was an ecumenopolis (city-planet) in the Star Wars universe, located in the Outer Rim Territories. It was entirely covered by a multi-layered, urban landscape divided into Upper, Middle, Lower, and Undercity levels.

Taris was an ecumenopolis (city-planet) in the Star Wars universe, located in the Outer Rim Territories. It was entirely covered by a multi-layered, urban landscape divided into Upper, Middle, Lower, and Undercity levels.

In Star Wars: Knights of the Old Republic (KOTOR 1), the plains of Dantooine are depicted as a peaceful, idyllic, and open agricultural world, serving as a stark contrast to the gritty, vertical city-planet of Taris visited previously. The landscape is designed to feel like a vast, serene expanse of nature, featuring rolling hills and open, grassy fields.

In Star Wars: Knights of the Old Republic (KOTOR 1), the plains of Dantooine are depicted as a peaceful, idyllic, and open agricultural world, serving as a stark contrast to the gritty, vertical city-planet of Taris visited previously. The landscape is designed to feel like a vast, serene expanse of nature, featuring rolling hills and open, grassy fields.

In Star Wars: Knights of the Old Republic (KOTOR 1), the plains of Dantooine are depicted as a peaceful, idyllic, and open agricultural world, serving as a stark contrast to the gritty, vertical city-planet of Taris visited previously. The landscape is designed to feel like a vast, serene expanse of nature, featuring rolling hills and open, grassy fields.

In Star Wars: Knights of the Old Republic (KOTOR 1), the plains of Dantooine are depicted as a peaceful, idyllic, and open agricultural world, serving as a stark contrast to the gritty, vertical city-planet of Taris visited previously. The landscape is designed to feel like a vast, serene expanse of nature, featuring rolling hills and open, grassy fields.

In Star Wars: Knights of the Old Republic (KOTOR 1), the twin suns shine brightly on Anchorhead, a dusty, desert-dominated Republic-aligned spaceport on Tatooine. It serves as a Czerka Corporation base and a haven for smugglers, and also as the player's primary hub on the planet. Features are: A spaceport, a cantina, a mercantile, and a Republic Embassy, set amidst the harsh Dune Sea. In the foreground is Jedi Bastila Shan; in the background is a Jawa, a Duros, and a Ronto.

In Star Wars: Knights of the Old Republic (KOTOR 1), the twin suns shine brightly on Anchorhead, a dusty, desert-dominated Republic-aligned spaceport on Tatooine. It serves as a Czerka Corporation base and a haven for smugglers, and also as the player's primary hub on the planet. Features are: A spaceport, a cantina, a mercantile, and a Republic Embassy, set amidst the harsh Dune Sea. In the foreground is Jedi Bastila Shan; in the background is a Jawa, a Duros, and a Ronto.

KOTOR on the Xbox makes the hours melt away. I highly recommend it instead of world news.

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