Artwork of Kommodore X. Not an OC this time, as this is based on the scrapped Mr. X character for DKC2. It took some thought on what to place him in, as K. Rool was already a Captain, and Commander sounds higher than Baron. At the last minute, turns out Commodore is higher than Commander; and yet the only saving grace for Rool's importance is nobility.
Anywho, incorporating Kommodore X is basically having him be the one to commandeer the Knautilus. And you do fight him numerous times throughout the overworld, with each fight giving you a clue to finding Krematoa (of course, a veteran player of DKC3 would be able to raise the world beforehand).
Upon completing all the worlds and scuttling the Knautilus, you fight Kommodore in person. To avoid a rehash of K. Roolenstein's fight, Kommodore's is a combination of both Kudgel and Kleaver's fight from DKC2; a few volleys of attacks (including some while he is in the background, the one element from the vanillage game I'd incorporate) and you are handed a steel barrel to smite him.
(Thread, Part 13)
Kommodore X
#Croctober