I've been testing the waters of uploading to @drivethrurpg.com, and I now have a version of my Free and CC #TTRPG engine #D12DuelSystem to download there. It's listed as a $5.00 recommended upload but you can pay any amount, just like with any other site
legacy.drivethrurpg.com/product/5531...
No more hiatus: I'm returning to scheduled streams this 12/11 at 6:00 PM MST. Link in Description.
Thurs. - #DigimonStoryCyberSleuth
Fri. - Writing the RPG #D12duelsystem guide
Sat. - Art Stream
Sun. - #MarvelCosmicInvasion Pt. 2.
We also put out an update to the Creative Commons #TTRPG document, the #d12DuelSystem. This adds the ALL IMPORTANT 5th skill rule, that allows you to duel any stat or skill against any OTHER stat or skill. Outsmart a fireball today!
ko-fi.com/brainytherpg...
NEW! The Meowing Portal Presents: The Barron's Wasteland! the FIRST full #TTRPG manual made using the #D12DuelSystem! Co-Written by me and my #TheMeowingPortal co star Mimi Bunny! 105 pages of maps, monsters, and PvP duels set in a wild new world!
Available at: ko-fi.com/brainytherpgcat/shop/
NOW IN VERSION 1.2! Get Attack Success and Damage from just 1d12 roll HERE'S HOW 1. Choose an Attacker & Defender (roll 1d12 for initiative) 2. roll 1d12 3. Determine what level (base 4) and what Rank (base3) you have. -Attackers do 1-3 Points of Damage based on the "Rank" when they roll a higher "Level" than the defending player. -Defenders take no damage when they roll a higher level than the attacking player. THAT'S ALL YOU NEED! The d12 Duel System is a basic roleplaying engine that can apply to any game. Create your character sheet with special abilities you invent from scratch, using specific guidelines. Use a robust magic system with versatile designs for a multitude of magician types. Create your own buffs! And DUEL! DUEL! DUEL! your way to victory! Now a Creative Commons Attribution Game System. Available at https://ko-fi.com/brianytherpgcat/shop/
NOW IN VERSION 1.3! Added a thorough section on Initiative and Turn Order. The #D12DuelSystem lets you get attack and damage rolls using one d12 roll. It's Free and CC Attribution. Download it, and use it in your #TTRPG books.
Available at ko-fi.com/brainytherpg...
Congrats on your decision to refocus onto #d12Duelsystem
While Iβm super happy I got to hangout and play those silly games fmv with you, Iβm just as excited to see what you produce when you focus all you effort on a single thing!
I either ignore the amount of work I need to complete or turn in something sub-par I have to fix later.
Iβm more than likely going to stay on bluesky and my social media pages, but Iβm changing everything so it can be a mechanism to promote the #d12duelsystem. ->
Things have picked up significantly since I created the #d12duelsystem, but even then there is a lot to do to make a version complete enough to self publish. ->
LIVE MEOW! Tabletop OMG - Creating a #d12duelsystem Document. www.twitch.tv/brainytherpg...
TONIGHT! We're doing some more #TTRPG writing. Join my co-writer Mimi and I while we populate stats in the #d12duelsystem for a colosseum fight amongst gods in monsters in the Realm of the old Gods. Link in description.
Get Attack Success and Damage from just 1d12 roll HERE'S HOW 1. Choose an Attacker & Defender (roll 1d12 for initiative) 2. roll 1d12 3. Determine what level (base 4) and what Rank (base3) you have. -Attackers do 1-3 Points of Damage based on the "Rank" when they roll a higher "Level" than the defending player. -Defenders take no damage when they roll a higher level than the attacking player. THAT'S ALL YOU NEED! The d12 Duel System is a basic roleplaying engine that can apply to any game. Create your character sheet with special abilities you invent from scratch, using specific guidelines. Use a robust magic system with versatile designs for a multitude of magician types. Create your own buffs! And DUEL! DUEL! DUEL! your way to victory! This is an original dice roll system created by Vinnie Cervantes and offered as a Creative Commons Attribution system. now a creative commons attribution system available at: https://ko-fi.com/brainytherpgcat/shop/
Don't forget that you can download the #d12duelsystem document directly from my ko-fi page. It's free, and Creative Commons attribution protected for you to both play and build TTRPG game engines with. ko-fi.com/brainytherpg...
Get Attack Success and Damage from just 1d12 roll HERE'S HOW 1. Choose an Attacker & Defender (roll 1d12 for initiative) 2. roll 1d12 3. Determine what level (base 4) and what Rank (base3) you have. -Attackers do 1-3 Points of Damage based on the "Rank" when they roll a higher "Level" than the defending player. -Defenders take no damage when they roll a higher level than the attacking player. THAT'S ALL YOU NEED! The d12 Duel System is a basic roleplaying engine that can apply to any game. Create your character sheet with special abilities you invent from scratch, using specific guidelines. Use a robust magic system with versatile designs for a multitude of magician types. Create your own buffs! And DUEL! DUEL! DUEL! your way to victory! This is an original dice roll system created by Vinnie Cervantes and offered as a Creative Commons Attribution system. Now a creative commons attribution gamer system available at: https://ko-fi.com/brainytherpgcat/shop
In light of recent events I've provided a 2nd link to my creative commons #TTRPG the #d12duelsystem to my ko-fi page. Like with itchio, It's a 100% free download with donations suggested. I've also put up a version 1.1 which has some suggestions for specific status effects. ko-fi.com/brainytherpg...
I have a free CC attribution system out. The #d12duelsystem. I'd like to find people who will build a game land/or do play testing using the dice roll and character mechanics I've created. Download is at brainytherpgcat.itch.io
My trick is to attempt to explain it all in just one infographic. As well as a name. #d12duelsystem.
And by the way this is all available as a CC attribution license, so if you don't like my core loop, you can contribute to the fine tuning of it. brainytherpgcat.itch.io
The D12 Duel System Created by Vinnie cervantes Get Attack Success and Damage from just 1d12 roll HERE'S HOW 1. Choose an Attacker & Defender (roll 1d12 for initiative) 2. roll 1d12 3. Determine what level (base 4) and what Rank (base3) you have. -Attackers do 1-3 Points of Damage based on the "Rank" when they roll a higher "Level" than the defending player. -Defenders take no damage when they roll a higher level than the attacking player. THAT'S ALL YOU NEED! Now available as a creative commons attribution game system: http://brainytherpgcat.itch.io/
My trick is to attempt to explain it all in just one infographic. As well as a name. #d12duelsystem.
And by the way this is all available as a CC attribution, so if you don't like my core loop, you can contribute to the fine tuning of it. brainytherpgcat.itch.io
My game is called the #d12duelsystem. A special dice roll and character creation mechanic available at brainytherpgcat.itch.io
Then i'd like to highlight @athenaatlas.bsky.social and her upcoming 90s fantasy based book series called #mythborne at @mythborne.bsky.social.
My game is called the #d12duelsystem. A special dice roll and character creation mechanic available at brainytherpgcat.itch.io
Then i'd like to highlight @athenaatlas.bsky.social and her upcoming 90s fantasy based book series called #mythborne at @mythborne.bsky.social.
the d12 duel http://twitch.tv/brainytherpgcat/ Get Attack Success and Damage from just 1 d12 roll 1. Choose an attacker & defender. Roll 1d12 for initiative. 2. Roll 1d12. 3. Determine what your Level and Rank is a according to the chart. Level 1 contains dice rolls 1-3, Level 2 contains dice rolls 4-6, Level 3 contains dice rolls 7-9, and level 4 contains dice rolls 10-12. Level 1 contains dice rank 1-3, Level 2 contains dice rank 1-3, Level 3 contains dice rank 1-3, and level 4 contains dice rank 1-3. 4. Attackers do 1-3 points damage based on the "Rank," when they roll a higher level. 5. Defenders take no damage when they roll a higher level. Now a Creative commons Attribution Game System Available at: https://brainytherpgcat.itch.io/
IT EXISTS MY DUDES!
The Creative Commons Release of my #TTRPG dice roll system, the #d12duelSystem is now live!
-Battle and do damage with 1d12 roll.
-Create characters with custom special abilities.
-Play in a deep and unlimited magic system.
ALL FREE (but please donate)
brainytherpgcat.itch.io
TONIGT! at 7:30 PM MST! I hop back into the saddle of #IndieTTRPG engine creating and work on the magic, minion, and NPC creation in the #d12DuelSystem. Link in description.
The d12 Duel Created by Brainy the RPG Cat. http://twitch.tv/brainytherpgcat/ Get Attack Success and Damage from just 1 d12 roll. Here's How! Step 1: Choose an attacker and Defender. (Roll d12 for initiative) Step 2: determine what the "level" and "Rank" of a roll is, according to the chart. Level 1 rolls are 1, 2 and 3, Level 2 rolls are 4, 5, and 6. Level 3 rolls are 7, 8, and 9, and Level 4 rolls are 10, 11, and 12. Numbers 1-3 are Rank 1, Rank 2, and Rank 3. Numbers 4-6 are Rank 1, Rank 2, and Rank 3. Numbers 7-9 are Rank 1, Rank 2 and Rank 3. Numbers 10-12 are Rank 1, Rank 2 and Rank 3. Whoever rolls higher on level, wins the duel, and loss 1-3 points of damage, based on the rank. While winning defenders avoid any damage. Coming soon as a Creative commons attribution Game System.
Introducing the #d12DuelSystem. My invention, that takes attack and defense and boils it down to just one d12 roll.
1. Choose an attacker and a defender.
2. Roll 1d12 and determine if it's of "Level 1 thru 4" and "Rank 1 thru 3"
3. Highest rolls win Attackers do 1-3 rank damage.
#IndieTTRPG