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XR in Real Estate: How Extended Reality Enhances Property Experience how XR in real estate enhances property viewing and interaction and simplifies decisions with cutting-edge XR solutions from VYUG Metaverse.

XR in Real Estate: Transforming Property Marketing with Immersive Technology

Discover how Extended Reality (XR)—including VR, AR, and MR—is revolutionizing real estate marketing.

www.vyugmetaverse.com/buzz/blogs/x...

#XRsolution #extendedreality #XRrealestate #XRpropertytour

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3GPP: Application Enablement for mobile Metaverse Services - www.3gpp.org/technologies...

#Free5Gtraining #3G4G5G #3GPP #5G #5GS #5GC #Metaverse #eXtendedReality #XR #FS_Metaverse #MobileMetaverse #SEAL #SpatialAnchors #SAn #SpatialMap #SM #DigitalAssets #DA

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Service Design Strategies to Enhance Exercise Adherence in Extended Reality Interventions for Older Adults: Systematic Review Background: Exercise has a positive impact on the health of older adults. However, due to physical conditions, psychological factors, and external environment constraints, older adults still face significant challenges in maintaining exercise. Exercise adherence is relatively low. Extended reality (XR) technology offers new ways for older adults to exercise and improve their adherence. Existing research mainly focuses on short-term effects, paying insufficient attention to maintaining long-term engagement and establishing effective incentive mechanisms. By introducing service design methods, user experience, stakeholder collaboration, and adherence support can be better integrated at different stages of exercise intervention, thereby enhancing the willingness and enthusiasm of older adults to continue to participate in exercise. Objective: This review aims to evaluate how XR‑based exercise interventions targeting populations with a mean age of older than 50 years integrate service design strategies to enhance exercise adherence and to identify critical gaps in their long‑term application. Methods: A systematic review was conducted across PubMed, Scopus, Web of Science, CINAHL, PsycINFO, and ACM Digital Library (January 2020-July 2025). Eligible studies (1) used XR to support exercise or rehabilitation, (2) included participants with a mean age of older than 50 years, (3) reported at least one service design activity, and (4) provided adherence‑related outcomes. Dual independent screening and structured data extraction were performed. Results: A total of 9 studies (242 participants) met the inclusion criteria. Most applied participatory, co‑design, or user-centered design with iterative prototyping, but few advanced to full implementation or applied a complete service design cycle. The user experience was generally positive, but evaluations were primarily based on self-reports with limited objective tracking. Although exercise adherence was generally high in most studies (80%-100%), this assessment was primarily based on attendance-related indicators. There was a lack of consistency in how adherence was defined across studies, and no unified measure of exercise adherence was established. Exercise frequency, duration, and attendance were commonly reported, whereas exercise intensity and accuracy were often overlooked. Existing evaluations also lacked long-term tracking of exercise adherence. Regarding intervention delivery settings, most studies were conducted in laboratories, hospitals, and care facilities. Few studies investigated implementation in community settings, which made XR interventions difficult to adapt to the real-world conditions faced by older adults in their daily lives and hindered their promotion and application to a broader community population. Conclusions: Current XR exercise interventions for older adults show promising short‑term adherence but rarely embed service design continuity or comprehensive adherence monitoring. The combination of structured service design processes with standardized and multidimensional adherence indicators can provide strong support for participants to continue engaging in XR exercise projects. When implemented in community settings, these interventions can enhance scalability and better support an age-friendly XR exercise system. Trial Registration: OSF Registries osf.io/c7t85; https://osf.io/c7t85/overview

New in JMIR Aging: Service Design Strategies to Enhance Exercise Adherence in Extended Reality Interventions for Older Adults: Systematic Review #ExerciseForSeniors #ExtendedReality #AgingWell #HealthTech #SeniorFitness

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3GPP: 5G-Advanced XR features as the bridge towards 6G - www.3gpp.org/technologies...

Our short video on XR: www.youtube.com/watch?v=2ZMg...

#Free5Gtraining #3G4G5G #3GPP #XR #ExtendedReality #5G #5GAdvanced #6G #ARVRapps #MultimodalCommunications #Robotics

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XR RFP Guide: What to Ask Before You Buy #Enterprise #ExtendedReality www.uctoday.com/immersive-wo...

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#XR #edtech:
John Deere
www.cdrecycler.com/news/john-de...

#training #extendedreality #virtualreality #augmentedreality

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John Deere Expands #Immersive Learning With the Debut of its #ExtendedReality #Training System www.global-agriculture.com/mechanizatio...

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How #extendedreality and #spatialcomputing will define 2026 www.contxto.com/en/news/how-...

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NeuroXRehab science communication coordinators, Ana Lúcia Faria and Bastian Ilsø Hougaard attended the COST Communication Workshop on the past 18th and 19th of February at @costprogramme.bsky.social. #extendedreality #hemispatialneglect #neurorehabilitation #assessment #sciencecommunication

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China XR Hardware Market Size, Share Report and Industry Trends 2035 China XR Hardware Market is predicted to reach USD 2105.45 Million at a CAGR of 10.32% by 2035, Global China XR Hardware Market Growth by Type, Application | China XR Hardware Industry

China XR Hardware Market Share Analysis, Sales Revenue, Competitive Landscape and Market Expansion Strategies 2035
www.marketresearchfuture.com/reports/chin...

#ChinaXRMarket #XRHardware #ExtendedReality #ARVRTechnology

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The study highlights the need for a balanced approach to teaching and learning - one that combines pedagogical expertise, student voice, and accreditation requirements to create the best possible learning experience.

#ExtendedReality #HigherEducation #CrimeSceneInvestigation #DigitalLearning

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Extended Reality Market Market Size and Forecast 2035 Extended Reality Market to reach $299.95B by 2035 at 17.41% CAGR, driven by The market is witnessing increased adoption in healthcare, enhancing patient care.

Extended Reality Market Trends Analysis, Sales Revenue, Competitive Landscape and Market Expansion Strategies 2035
www.marketresearchfuture.com/reports/exte...

#ExtendedReality #XR #ARVR #MixedReality

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Canada Extended Reality Market Size, Growth Prediction | 2035 Canada Extended Reality Market Is Projected To Reach a Valuation of USD 4.19 Million by 2035, Growing at a CAGR of 7.56% During the Forecast Period 2025 - 2035

Canada Extended Reality Market Trends Analysis, Sales Revenue, Competitive Landscape and Market Expansion Strategies 2035
www.marketresearchfuture.com/reports/cana...

#CanadaExtendedRealityMarket #ExtendedReality #XRMarket #ARVR

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South America Extended Reality Market | 2035 South America Extended Reality Market is likely to Reach from USD 4545.06 Million to USD 21000 Million by 2035, Growing at a CAGR of 16.54% During 2025 - 2035

South America Extended Reality Market: Trends, Sales Revenue, Competitive Landscape and Market Expansion Strategies 2035
www.marketresearchfuture.com/reports/sout...

#SouthAmericaExtendedReality #ExtendedReality #XR #SouthAmericaMarket

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Germany Extended Reality Market Size, Scope, Forecast | 2035 Germany Extended Reality Market is Expected to Grow a Valuation of USD 11.31 Million by 2035, Reaching at a CAGR of 20.89% During the Forecast Period 2025 - 2035

Germany Extended Reality Market: Trends, Sales Revenue, Competitive Landscape and Market Expansion Strategies 2035
www.marketresearchfuture.com/reports/germ...

#GermanyExtendedReality #ExtendedReality #XR #GermanyMarket

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France Extended Reality Market Size, Growth Prediction | 2035 France Extended Reality Market is Estimated to Reach a Valuation of USD 1916.34 Million by 2035, Growing at a CAGR of 10.49% During Forecast 2025 - 2035

France Extended Reality Market: Trends, Sales Revenue, Competitive Landscape and Market Expansion Strategies 2035
www.marketresearchfuture.com/reports/fran...

#FranceExtendedReality #ExtendedReality #XR #FranceMarket

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Brazil Extended Reality Market Size, Growth Prediction | 2035 Brazil Extended Reality Market is Estimated to Grow a Valuation of USD 3.73 Million by 2035, Reaching at a CAGR of 11.97% During the Forecast Period 2025 - 2035

Brazil Extended Reality Market: Trends, Sales Revenue, Competitive Landscape and Market Expansion Strategies 2035
www.marketresearchfuture.com/reports/braz...

#BrazilExtendedReality #ExtendedReality #XR #BrazilMarket

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Argentina Extended Reality Market Size and Analysis | 2035 Argentina Extended Reality Market is Set to Grow from USD 310.1 Million to USD 665.1 Million by 2035, Reaching at a CAGR of 7.18% During Forecast 2025 - 2035

Argentina Extended Reality Market: Trends, Sales Revenue, Competitive Landscape and Market Expansion Strategies 2035
www.marketresearchfuture.com/reports/arge...

#ArgentinaExtendedReality #ExtendedReality #XR #ArgentinaMarket

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APAC Extended Reality Market Growth Highlights Report | 2035 MRFR APAC Extended Reality Market is Estimated to Reach from USD 20.13 Billion to 62.98 Billion by 2035, Growing at a CAGR of 12.08% During Forecast 2025 - 2035

APAC Extended Reality Market: Trends, Sales Revenue, Competitive Landscape and Market Expansion Strategies 2035
www.marketresearchfuture.com/reports/apac...

#APACExtendedReality #ExtendedReality #XR #APACMarket

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Meta zet stap terug van metaverse en verlegt focus naar extended reality Key takeaways Meta’s beslissing om zijn metaverse-activiteiten terug te schroeven betekent een belangrijke verschuiving voor virtual reality (VR). Hoewel de CEO van Meta, Mark Zuckerberg, de metaverse aanvankelijk zag als de toekomst van menselijke interactie, duiden de recente ontslagen en aanzienlijke financiële verliezen in de Reality Labs-divisie van het bedrijf op een koerswijziging. Dat meldt […]

Meta zet stap terug van metaverse en verlegt focus naar extended reality #Meta #Metaverse #ExtendedReality #VirtualReality #VRontwikkeling

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The #XR Hardware Illusion: Why #ExtendedReality Has Still Not Triggered an #IndustrialRevolution After 70 Billion Dollars xpert.digital/en/the-xr-ha...

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Virtual reality technology Virtual Reality (VR) technology has emerged as one of the most transformative advancements of the 21st century. With its ability to create immersive, interactive, and engaging experiences, VR has a...

Virtual reality technology
www.ekascloud.com/our-blog/vir...
#VirtualReality
#VRTechnology
#ImmersiveTech
#Metaverse
#ExtendedReality
#XR
#FutureOfTechnology
#TechInnovation
#DigitalTransformation
#GamingTechnology

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US Virtual Reality Headsets Market Size, Share, and Industry Analysis: What to Expect by 2026 www.marketresearchfuture.com/reports/us-v...
#VRHeadsets #ImmersiveTechnology #ExtendedReality #USTechTrends #MetaverseTech

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#Digitaltwins, #extendedreality and #manufacturing’s quiet revolution www.business-reporter.co.uk/technology/d...

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#Digitaltwins, #extendedreality and #manufacturing’s quiet revolution www.business-reporter.co.uk/technology/d...

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Teaching with eXtended reality (XR)
www.open.ac.uk/courses/shor...

#digitaleducation #CPD #professionaldevelopment #XR #eXtendedreality @fridolinwild.bsky.social

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3GPP Release 18 Description and Summary of Work Items The first official release of 3GPP TR 21.918 : "Release 18 Description; Summary of Rel-18 Work Items" has been published. It's the first off...

This was our most viewed blog post in 2025 - 3GPP Release 18 Description and Summary of Work Items - blog.3g4g.co.uk/2024/08/3gpp...

#Free5Gtraining #3G4G5G #5G #5GAdvanced #3GPP #Release18 #NTN #5GS #IoT #MTC #EnergyEfficiency #AIML #ExtendedReality #XR #UAV #MBS #NetworkSlicing #V2X

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#ExtendedReality Explained: How #XR Delivers Business Value www.uctoday.com/immersive-wo...

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We're launching a brand-new suite of #CPD courses soon! (7 Jan 2026)

📢#GenerativeAI in Education
📢Teaching with #eXtendedReality
📢Teaching #Climate Action:Empower Students to Tackle the Climate Crisis
📢#BlendedLearning Innovations for Teachers &Trainers

more info👉 www.open.ac.uk/blogs/MAOT/i...

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Apple, Meta, and Google AR Glasses: The Race for the Future of Augmented Reality Apple, Meta and Google are competing in the AR glasses market, each offering unique features, design, social integration and AI-driven productivity.

Apple, Meta and Google are competing in the AR glasses market, each offering unique features, design, social integration and AI-driven productivity.

www.techspecs.info/blog/apple-v...

#AR #ARGlasses #SmartGlasses #AppleTech #MetaAI #GoogleAI #ExtendedReality #XR #DigitalFuture #NextGenTech

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