Figured it out. In the Build Settings dialog there is "Hybrid Subdivision" If it is on, it produces these weird artifacts in single or tiled builds. Here's the setting, and example height maps with the setting set to off, faster, and balanced.
#Gaea2 #UE5 #IndieDev
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#WIP #Vikings #Project #Mountains Made with #Gaea2 I use the Material from Fab.com Also, implemented it on #Unreal5
#3d #3dart #gameart #lowpoly #realistic #gamedev #pbr #realistic #unrealengine #videogame #environment #viking #fantasy #gameasset #medieval #nature #land #landscape
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A recent foray into satellite topography for a fantastical setting...
#fantasymap #cartography #satellitemap #gaea2 #dnd #ttrpg #starfinder #rpgmaps #maps #planet #scifimap
www.deviantart.com/turambar91/a...
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