Usada Pekora attacks Amelia Watson with a rocket launcher
I'm making a game that is like this
#ぺこらーと #ameliaRT #idolarena #gamedev
Usada Pekora attacks Amelia Watson with a rocket launcher
I'm making a game that is like this
#ぺこらーと #ameliaRT #idolarena #gamedev
Smol Calli for my multiplayer Hololive FPS
#gamedev #idolarena #callillust
Prototyping visuals for a "fire ring" ability
#gamedev #idolarena
Using Dynamic Bones to add some subtle secondary movement to Pekora's hair and ears 👯
#ぺこらーと #gamedev #idolarena
More work on character models. Added facial expressions and cleaned up some geometry
#ameliaRT #ぺこらーと #ししらーと
#gamedev #idolarena
Testing blend shapes for some basic facial expressions
#gamedev #idolarena
Procedural aiming down sights animation (will probably use actual animation eventually, but this will do for now)
#gamedev #idolarena
Some character models for my Hololive multiplayer FPS
#ameliaRT #ぺこらーと #ししらーと
#gamedev #idolarena
AH↓HA↑HA↑HA↑HA↑
#gamedev #idolarena
Some temporary weapon "animation" - just a couple of springs go a long way to adding some nice feedback when shooting and landing.
#gamedev #idolarena
Working on reintegrating character models/animations
#gamedev #idolarena
Hard to see but each weapon now has its own crosshair, which animates a little bit when you reload
#gamedev #idolarena
Working on voice lines! (featuring the Goblin Queen herself, Amelia Watson)
#gamedev #idolarena
Working on money drops
#gamedev #idolarena
Aiming down sights
#gamedev #idolarena
Working on a bow and arrow (extremely scuffed graphics)
#gamedev #idolarena
Working on a new collectible which you can break open to get money
#gamedev #idolarena
Sniper battle with bots
#gamedev #idolarena
Testing the sniper rifle and damage effects for my multiplayer Hololive FPS
#gamedev #idolarena
Bots can actually aim at you now
#gamedev #idolarena
Iterating on some simple VFX
#gamedev #idolarena #VFX
Snoipin's a good job mate
#gamedev #idolarena
I call her "Medium Ame"
Character for my Hololive multiplayer FPS, in development
#ameliaRT #idolarena #characterart #hololive
I hate quaternions
#gamedev #idolarena
I love my idiot children
#gamedev #idolarena
Fun side effect of never changing navigation target: I've developed bots that immediately stand on each other's heads when the game starts
#gamedev #idolarena
The beginnings of bot players for my multiplayer FPS
#gamedev #idolarena
Some work on hit effects and camera management
#gamedev #idolarena
Shield ability effect, partially based on a tutorial by Gabriel Aguiar (www.youtube.com/@GabrielAgui...)
#gamedev #idolarena
Gliding
#gamedev #idolarena