There, the Just Beneath the Holler soundtrack has been updated with the newest track AND it has a consistent style.
#gamedev #indiedev #gamemusic #jbth
www.youtube.com/watch?v=1AtB...
#jbth
Note: The reelshot elevation issue is fixed!
I have a lengthy to-do list for this week. If i get it done, we'll have a fully-working reelshot and a new enemy type. Can I do it? Maybe you should read and subscribe to find out!
#gamedev #indiedev #jbth
www.petemakesgames.com/monday-map-o...
I didn't get *nothing* done, just not as much as I'd hoped. I have a whole week off to fix that, though. And hey, I learned about new myths and you totally can, too. Just click!
#gamedev #indiedev #jbth
www.petemakesgames.com/sunday-show-...
I'm not saying it was aliens. . .
I share a little about two of the major groups in Just Beneath the Holler and my thoughts on absurdity in storytelling. Thanks for listening!
#gamedev #indiedev #jbth #pmgpodcast
rss.com/podcasts/the...
It hasn't been the most productive week, but I DID get in the research trenches and made story progress while recuperating from whatever virus ravaged my body. Thanks for reading!
#gamedev #indiedev #jbth
www.petemakesgames.com/thursday-tur...
I'm still sick, just slightly less so, and I've decided on a weekly to-do that reflects my decreased capabilities. Thanks for reading!
#gamedev #indiedev #jbth
www.petemakesgames.com/monday-map-o...
Why working earlier in the week paid off, and a brief foray into my art self-loathing, in this week's devlog!
#gamedev #indiedev #devlog #jbth
www.petemakesgames.com/sunday-show-...
It's easy to get lost in the periphery of game development and lose sight of actually making a game. I talk about that and describe the May 4 prototype for Just Beneath the Holler in today's podcast. Listen, enjoy, subscribe, share!
#gamedev #indiedev #pmgpodcast #jbth
rss.com/podcasts/the...
Want to see my enemy respawing system in action? You do? Cool!
Wanna subscribe and share it with your friends, too?
#gamedev #indiedev #jbth
www.petemakesgames.com/thursday-tur...
I discuss the need for patience when drawing as I shift to concept art after this week's final coding task. Bonus: I have a new podcast platform and a new Epsode 001 to celebrate!
#gamedev #indiedev #jbth #pmgpodcast
rss.com/podcasts/the...
I've made it to ten episodes, which is impressive until you realize it's only five minutes and I record it during my commute! Today: why I love fall and my animated sprite goals for the week.
#gamedev #indiedev #jbth #podcast
youtu.be/1RLQajxpwy4?...
I'm admittedly ahead of this week's schedule, but you can still read how well the fishing-reel-hook-shot (from this point forward known as the "reelshot") works and where it currently fails! And while you're there, hey, subscribe!
#gamedev #indiedev #jbth
www.petemakesgames.com/monday-map-o...
The Place Just Beneath is finally a living, breathing world. It needs quite a bit of work and some excitement in it, but I did it! Read this week's devlog to find out how and see what's next:
#gamedev #indiedev #jbth #devlog
www.petemakesgames.com/sunday-show-...
Episode 009 is live! I implemented the hookshot mechanic in the new map. It did not go as planned.
#gamedev #indiedev #jbth
youtu.be/gal00VlOFeE?...
Today brings a new look, a new map, and my thoughts on the connections between game develiopment and graduate school. Read and, if you enjoy what I write, subscribe!
#gamedev #indiedev #jbth
www.petemakesgames.com/thursday-tur...
A vaguely-Link-to-the-Past tileset for a top-down, 2D video game.
I'm as done with this tileset as I can be today. Time to put it aside until tomorrow. For now, though, it's grilled cheese time.
#gamedev #indiedev #jbth #pixelart
Today, I begin bending Aseprite to my will while drinking every warm beverage in the house, which is actually the SECOND thing on this week's to-do list. I'm just that good. Read it over at petemakesgames.com!
#gamedev #indiedev #jbth
www.petemakesgames.com/monday-map-o...
Changing color palettes, sketching tilemaps, strange narratives, and a whole mess of ice, all in this week's devlog!
#gamedev #indiedev #jbth #devlog
www.petemakesgames.com/sunday-show-...
Tileset progress for the Place Just Beneath, a brief snippet of the narrative, and the official announcement of the podcast, all in today's newsletter. Of course, you'd know that if you'd already subscribed! THERE'S STILL TIME.
#gamedev #indiedev #jbth
www.petemakesgames.com/thursday-tur...
Need a quick fix of the dulcet tones of an Appalachian accent?
No?
Too bad! I'm using five minutes of my commute to create podcast for my more personal thoughts on games, game development, and everything else. The first episode is here:
#gamedev #indiedev #jbth
www.youtube.com/watch?v=XMev...
A finished, looping, second track, my Trello list for Just Beneath the Holler's prototype, and this week's artsy to-do. As always, I'd appreciate a click, read, and share!
#gamedev #indiedev #jbth #petemakesgames
www.petemakesgames.com/monday-map-o...
Sometimes you get a lot done but it's all under-the-hood: this was one of those times. A rebuilt world, sanely-teleporting enemies, and FSM refactor, all in this week's devlog! I'd appreciate a read, a share, and a subscribe!
#gamedev #indiedev #devlog #jbth
www.petemakesgames.com/sunday-show-...
I think I'm going to use a retro soundfont for my soundtrack. Already, it's paying off:
#gamedev #indiedev #jbth
soundcloud.com/user-8348199...
🌟 Spotlight: @pshumate.bsky.social
Wanna see the details for my infinitely-scrolling level code? Check out this week's devlog and, while you're there, subcribe!
#gamedev #devlog #jbth
ww...
👉 bsky.app/profile/pshumate.bsky.so...
#IndieSpotlight