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Quality Over Quantity | Podcast Episode on RSS.com This is the penultimate daily update: the PMG Podcast is going weekly starting Monday, March 16th. Fewer, longer updates with a bit more variety? Yes, please!As always, thanks for listening and I'll…

The PMG Podcast is going weekly starting Monday, March 16th. Fewer, longer, better episodes sound like a good thing. Thanks for listening!

#gamedev #indiedev #pmgpodcast #bdith

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Free Podcast Hosting – Unlimited Episodes & Audio | RSS.com Start your podcast free with RSS.com! Unlimited episodes, RSS feed, analytics, and tools to grow and monetize your show.

I got pretty low this weekend, but I feel better now. Back to work!

#gamedev #indiedev #bdith #pmgpodcast

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Prototype Planning | Podcast Episode on RSS.com With this week's to-do list done, I talk about the unseen part of game development: sitting down and planning.As always, thanks for listening, and I'll see you Monday!Listen on your pocast app of…

With this week's to-do list done, I talk about the unseen part of game development: sitting down and planning.

#gamedev #indiedev #pmgpodcast #bdith

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An Overworld Theme | Podcast Episode on RSS.com I finished a main menu AND an overworld theme since the last time we talked? You betcha! You can hear it here:https://youtu.be/UdxpSqS25fc?si=8YQtsqGw43YUcHCzAs always, thanks for listening, and I'll…

A main menu, an overworld theme, and an updated YouTube playlist, all in today's episode!

#gamedev #indiedev #pmgpodcast

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That Dude Almost Hit Me | Podcast Episode on RSS.com A fixed elevation bug, a new enemy archetype, and a freshly-opened Itch.io demo page, all while almost getting hit. Thanks for listening!Listen on your pocast app of choice:…

I recorded this while driving to Starbucks and a guy almost sideswiped me. It could have only increased the value of my van. Thanks for listening!

#gamedev #indiedev #pmgpodcast

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Getting Stuff Done | Podcast Episode on RSS.com It's a short episode but it's the result of a lot of work! I've fixed the reelshot elevation issue and both Zel and enemies now have elevation! Who knows what I'll be able to accomplish by tomorrow?…

It's a short episode, but it's a big update! Reelshot issues, elevation woes, both fixed: listen and find out how!

#gamedev #indiedev #pmgpodcast

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Vorhees Day | Podcast Episode on RSS.com I'm a half-day away from Mardi Gras break and I'll have the time and energy to get stuff done! Thanks for listening and I'll see you on Monday!Listen on your pocast app of choice:…

By the time you listen to this, I'll be on a week-long Mardi Gras break, rested and ready to get some #gamedev work done. See you on Monday!

#pmgpodcast

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. . . But It Was Aliens | Podcast Episode on RSS.com Am I revealing my cards too soon, or giving you just enough of a peek for you to be intrigued by Just Beneath the Holler's story? No, you tell me, I'm terrible at reading the room.Thanks for…

I'm not saying it was aliens. . .

I share a little about two of the major groups in Just Beneath the Holler and my thoughts on absurdity in storytelling. Thanks for listening!

#gamedev #indiedev #jbth #pmgpodcast

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My Hillbilly Past | Podcast Episode on RSS.com What makes me qualified to make a game honoring Appalachia while also injecting it with a dose of magical realism? I'm glad you asked, I explain my bona fides in today's episode.Thanks for listening…

We dive into my personal lore into today's episode: where I'm from and why I am who I am. Thanks for listening!

#gamedev #indiedev #pmgpodcast #appalachia

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Wood Boogers | Podcast Episode on RSS.com Note: there are possible, slight spoilers for Just Beneath the Holler's story in this episode.Today I'm talking about my research into the paranormal, the supernatural, and the just plain weird of…

Today I touch on the folklore, myths, and creatures of Appalachia and a commonality between settlers to the region and native peoples. Oh, and I name-drop wood boogers. Thanks for listening!

#gamedev #indiedev #appalachia #folklore #pmgpodcast

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Elevation Sickness | Podcast Episode on RSS.com The new lavalier mic has cut the engine/road noise significantly but I'm still working to make sure I don't sound like I'm in a can. The fact that I'm still sick isn't helping my voice at all. In…

The new mic works great, but I still sound like death warmed over. I was mostly coherent for five minutes, giving me just enough time to talk about Godot Z-indices before rambling about Scotty. What a sales pitch, huh?

#gamedev #indiedev #pmgpodcast

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Episode 004 - Distracting Periphery | Podcast Episode on RSS.com I recorded before I got on the interstate to reduce road/cabin noise, AND I bought a clip-on mic for even better sound! In this episode, I talk about all the side-tasks of game development and…

It's easy to get lost in the periphery of game development and lose sight of actually making a game. I talk about that and describe the May 4 prototype for Just Beneath the Holler in today's podcast. Listen, enjoy, subscribe, share!

#gamedev #indiedev #pmgpodcast #jbth

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Episode 001 - Permitting Patience | Podcast Episode on RSS.com Welcome to the inaugural episode of the Pete Makes Games Podcast! It's actually the eleventh episode, but I'm moving away from YouTube Podcasts and desired that fresh, clean break only an Episode 001…

I discuss the need for patience when drawing as I shift to concept art after this week's final coding task. Bonus: I have a new podcast platform and a new Epsode 001 to celebrate!

#gamedev #indiedev #jbth #pmgpodcast

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