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#kaibutsumon
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The kaibutsumon bros are exploring the desert and come across a cacutrice! #gamedev #indiedev #VR #monstermonday #kaibutsumon #monstertamer

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You can't start collecting without knowing how to capture. #Kaibutsumon #VRGameDev #MonsterTamer #screenshotsaturday #indiedev #gamedev #madewithunity

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Any trainer worth their salt will want to upgrade their kaibutsupon for a better chan e at catching those coveted creatures. #gamedev #indiedev #VR #WIPWednesday #kaibutsumon #monstertamer #madewithunity

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Some field notes on cacutirce #gamedev #indiedev #VR #monstermonday #kaibutsumon #monstertamer #madewithunity #design

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After the rain these past couple days I was able to catch this guy wandering around. #gamedev #indiedev #VR #monstermonday #kaibutsumon #monstertamer #madewithunity #anewchallengerapproaches

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Playing around with UI and ran into this bug. #gamedev #indiedev #VR #WIPWednesday #kaibutsumon #monstertamer #madewithunity

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There are a lot more that he made as well. #Kaibutsumon #VRGameDev #MonsterTamer #screenshotsaturday #indiedev #gamedev #design #gamedeveloper #madewithunity #vr

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Our monster design process #gamedev #indiedev #VR #WIPWednesday #kaibutsumon #monstertamer #madewithunity

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Welcome to Fuemiga Springs all-inclusive resort!!! #gamedev #indiedev #VR #monstermonday #kaibutsumon #monstertamer #substancepainter #madewithunity #3dart

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As we try to make battles as fun as possible we have been working to add knockback to our game. #Kaibutsumon #VRGameDev #MonsterTamer #screenshotsaturday #indiedev #gamedev #madewithunity

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Working on getting dodge rolls in the game. #gamedev #indiedev #VR #WIPWednesday #kaibutsumon #monstertamer #madewithunity #spinninglikeaballerina

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We need your help deciding which shader looks better. leave a comment to let us know. #Kaibutsumon #VRGameDev #MonsterTamer #screenshotsaturday #indiedev #gamedev #madewithunity

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Take a moment to relax with kaibutsumon. #gamedev #indiedev #VR #WIPWednesday #kaibutsumon #monstertamer #madewithunity

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Meet some of the kaibutsumon! with a sneaky new lookat a brand new one not previously revealed!!! #gamedev #indiedev #VR #monstermonday #kaibutsumon #monstertamer #madewithunity

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We are working hard to make each of the stats work in game to give you a wide variety of creatures to to catch. #Kaibutsumon #VRGameDev #MonsterTamer #screenshotsaturday #indiedev #gamedev #madewithunity

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Take a sneak peak at the new attack animations we are working on for gameghoul #gamedev #indiedev #VR #WIPWednesday #kaibutsumon #monstertamer #madewithunity

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Come learn more about fuemiga's habitat with us!!! #gamedev #indiedev #VR #monstermonday #kaibutsumon #monstertamer #madewithunity

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While coming up with ideas we wanted to make the displays as diagetic as possible. The capture device will show info for your mons! #Kaibutsumon #VRGameDev #MonsterTamer #screenshotsaturday #indiedev #gamedev #madewithunity #design

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As we are adding new features, bugs pop up! We are working hard to get things working correctly. #gamedev #indiedev #VR #WIPWednesday #kaibutsumon #monstertamer #bugs #madewithunity

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We are giving you all a little bit of an early pic of one of our new kaibutsumon. We were discussing how he should attack and thought the snake should fire beams!!!! #gamedev #indiedev #VR #monstermonday #kaibutsumon #monstertamer #mikumiku #mikumikubeam #mikuhatsune #meme #hatsunemiku

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We’re back to working on Kaibutsumon attacks! Right now, we’re testing UI for swapping moves with button presses. Gotta make sure it feels just right! #Kaibutsumon #VRGameDev #MonsterTamer #screenshotsaturday #indiedev #gamedev #madewithunity

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Early on, we tested attack UI, aiming for direct Kaibutsumon control. Inspired by MOBAs, this was our first attempt at limiting attack distance! #gamedev #indiedev #VR #WIPWednesday #kaibutsumon #monstertamer #madewithunity

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Meet fuemiga! #gamedev #indiedev #VR #monstermonday #kaibutsumon #monstertamer #madewithunity

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A tale as old as time—seeing a cool beast and thinking, I gotta catch that. So, of course, we had to make our own way to do it. #Kaibutsumon #VRGameDev #MonsterTamer #screenshotsaturday #indiedev #gamedev #madewithunity

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"Step to the beat and follow us for more monster-catching fun! Stay tuned for more reveals, updates, and surprises! #gamedev #indiedev #VR #WIPWednesday #kaibutsumon #monstertamer #madewithunity

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We just discovered a new mon out in the field! Managed to catch it, but there’s still a lot to learn. We’ll be doing more research before reporting back—stay tuned for updates! #gamedev #indiedev #VR #monstermonday #kaibutsumon #monstertamer #madewithunity

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We've been experimenting with some new bushy tree foliage to bring more depth and life to our world! Here's a sneak peek at our latest tests—let us know what you think! #Kaibutsumon #VRGameDev #MonsterTamer #screenshotsaturday #indiedev #gamedev #madewithunity #EnvironmentArt

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One of the best parts of making our game is bringing these creatures to life through animation! Seeing them move, react, and express personality makes the world feel real. #gamedev #indiedev #VR #monstermonday #kaibutsumon #monstertamer #madewithunity

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In our VR monster-collecting game, we're using point-and-click interactions with Oculus controllers to create an intuitive and immersive way to command your creatures. #Kaibutsumon #VRGameDev #MonsterTamer #screenshotsaturday #indiedev #gamedev #madewithunity

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Our game originally started as a simple coding exercise remaking the classic Rock Harden minigame. Fast forward, and after much feature creep it’s grown a lot. Here you can see the two creatures we designed to replace Metapod and Kakuna #gamedev #indiedev #VR #WIPWednesday #kaibutsumon #monstertamer

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