This is a little demo of the #procedural stair walk adaptation thing I've been working on for a while.
@sidefx.bsky.social #houdini #kinefx #animation #characteranimation
My #DAZ to #APEX tools for #Houdini 20.5 got quite a few updates meanwhile. Now it includes auto agent setup, a useful #Kinefx retargeting helper, and more QoL and procedural updates.
github.com/keerah/Houdi...
Diving deeper into the #kinefx constraints
Loving how this lives already
Even though I am a bit puzzled how I managed to make it work with all these dependencies 😂
@sidefx.bsky.social #houdini #rigging
"Walk Cycle" practice and research in slow motion #Houdini #Apex #KineFX #Rigging #Animation #walkcycle
I took inspiration from Sidefx`s example projects for APEX rigging and grooming. I found a method to animate the camera inside of apex and bring it back to lops/solaris. How do you animate the camera in the APEX context? Still figuring stuff out #Sidefx #Houdini #apex #kinefx #vellum #3d #animation
Houdini APEX animation practice for future project, set up based on a video by Max Rose #houdini #apex #rigging #kinefx
WIP temp APEX set-up #Houdini #Apex #Kinefx #animation #3d
🚀 New Houdini tutorial! Learn how to rig a 3D piston with KineFX for smooth, procedural animation. Perfect for mechanical rigging, robotics, and technical animation in SideFX Houdini! 🛠️🔥
📺 Watch now: youtu.be/Q4vEaJS9A9I?...
#Houdini #KineFX #3DRigging #ProceduralAnimation #SideFX
#retarget #animtip #kinefx #motionedit #mocap
t.co/MxNPrA2YPb