これすごく良さそう。ちょうど速いpygameが欲しいと思ってたんだよね。
zenn.dev/makotoishida...
#rust #macroquad
Как построить игру на Rust аналог Super Mario В этом разделе ...
habr.com/ru/articles/912296/
#rust #геймдев #macroquad #rustlang #gamedev #игровая #разработка #пиксельная #графика #opensource #tutorial
Result Details
A poster for a game titled "Layered", submitted as part of the 57th Ludum Dare Game Jam. The poster shows a screenshot of the game's colorful isometric tiles, captioned with: "guide a wandering data through the hidden layers of a deep neural network in this isometric puzzle game". The poster displays a series of accolades: The game placed 529th overall out of 1599 entries, placed 238th for most innovative, and 249th for most fun. Players described the game as "innovative and well executed", "a satisfying challenge", and "cute, moody, and soothing". The bottom of the poster contains a link for more information (https://www.caer.cc/logs/ldjam-57/), and the developer's "With Caer" logo mark.
It's been a bit, Bluesky! Last month, I made my first-ever game during @ludumdare.com #LD57: Layered. It's a puzzler inspired by deep neural networks' hidden layers, built using my own #rust engine based on #macroquad. Now I'm working on "finishing" it~
Read more and try it @ caer.cc/logs/ldjam-57/
Need an excuse to try out Rust? My friend Olle Wreede has written a very nice introduction to Game Development in Rust with Macroquad - easy and very pedagogical: mq.agical.se/index.html (also as print book) #Rust #gamedev #MacroQuad
Need an excuse to try out Rust? My friend Olle Wreede has written a very nice introduction to Game Development in Rust with Macroquad - easy and very pedagogical: https://mq.agical.se/index.html (also as print book) #Rust #gamedev #MacroQuad
I found the #Rust game engine #Macroquad very easy to use in making this little animation of bouncing balls.
I’m making a stupidly simple word game for web, I’m tired of Unity, I want to use a code-first framework with fast build times and tiny executables, and I really want to build it with #rustlang, so I’m going with #macroquad for my next side-project 😊 #gamedev
CGA palette Asteroids clone
Working again on my semi-static EC(S) lib. I've recreated the Macroquad's Asteroids to see how those two crates could work together.
github.com/maciekglowka...
#rustlang #macroquad #gamedev #indiedev
Unfortunately life is definitely in the way of me finishing this for #quadsjam but I want to see where I can go with this. Have some basic ideas but we'll see where it goes.
#rust #gamedev #indiedev #rustlang #macroquad
This is me deciding to write my very first macro for my game
#GameDev #Rust #Macroquad
Black background with one circle of color that fades back to black from it's center. In the circle is a red background and and green square. There are two white lines that cross at the center of the screen. "IT WORKS!" is displayed in the top left corner of the black window.
For #ScreenshotSaturday I'm working on an entry to a gamejam called Quads Jam 2024 where you use macroquad a rust library to make a game. Only started yesterday but got a nice shader going to display a black background and a circle that let's you see the real background.
#rust #gamedev #macroquad
First post and it's about a game jam entry for #quadsjam2024
Gonna make a thread of things as they go on. The optional theme is "shadows", so I want to make a game where you survive waves of enemies with limited light. I'm writing it in Rust with macroquad.
#gamedev #rust #macroquad #gamejam
screenshot of a silly factory game concept made with #rustlang and #macroquad