KIRBY-KUU-HAIKU NO.17-DERIVED FROM PAGES 110+111-MANAGING MANY KIRBY-KUU LOGO, DESIGNED AND DRAWN BY @MOTIVATORART.BSKY.SOCIAL , PLEASE SUPPORT HIM, HE IS A JOY TO WORK WITH, AND PUTS HIS WHOLE HEART INTO EVERY PIECE!
Pink, blue, then just greyed Down a Kirb, nine left ar-rayed -- Fur-ther, weak-ened, frayed.
Page 110 of the Kirby Art and Style Collection Artbook depicts the ten Kirbys of Kirby Mass Attack journeying through the first two Levels of the game! Kirby Mass Attack is a spin-off Kirby game released for the Nintendo DS in 2011. It was co-developed by HAL Laboratory and ENGINES, a company that was founded by several former Flagship employees that had worked on Kirby & The Amazing Mirror and Kirby Squeak Squad, and published by Nintendo. The central premise revolves around using the Nintendo DS stylus to direct and guide up to ten otherwise small and helpless mini-Kirbys, who were split from the original by the game's villain Necrodeus in order to make the pink puffball easier to defeat. Instead of controlling the Kirbys directly, the player has to use the stylus to flick them around, tell them where to run, and drag them over obstacles when needed. A lot of micromanagement is needed to keep the Kirbys from perishing as they make their way through the stages, and if any are lost, the Kirbys will need to collect fruit in order to create new ones, with the player losing if all the Kirbys are defeated. The objective is to lead them through the stages until encountering and defeating Necrodeus at the very end, so that Kirby may become their whole self again. (Wikirby.com)
Page 111 of the Kirby Art and Style Collection Artbook depicts the ten Kirbys from Kirby Mass Attack travelling through Levels 3 and 4 of the game! I realised while writing this Haiku that through each of these Levels' drawings that the number of Kirbys differ as they travel, a nod towards the loss of Kirbys as a game mechanic, which I specifically reference in the colour changing first line, alluding to when they are grayed out, they are struck from the ten, and the remainder are left to take on the levels! I feel the idea of Managing Many is just that, a resource management game, with Kirbys as the resource, which if you know your games, means that you die when you lose all ten of them! No lives, just Kirbys! And Daroach is in this game again so that means it is rad! Also go check out the soundtrack, Shogo Sakai made some bangers on it, specifically Sky Sands! Thank you for reading β¨οΈ
KIRBY-KUUβ¨οΈ
HAIKU NO.17π
DERIVED FROM PAGES 110+111
MANAGING MANYπ
Thank you to @motivatorart.bsky.social for the KIRBY-KUU logo π
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