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#normalMagic
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Added some more options to Solidify Pro to get 3D rims without having to set up profile curves.

normalMagic 2.0 beta should be available within the next week or so — watch your inbox!
#normalMagic #b3d

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"Cut Groove" modifier progress!
#b3d #normalMagic #geometrynodes

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PANELS!
(Progress on "Solidify Pro" coming to normalMagic soon)
#normalMagic #b3d #geometrynodes

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Profiles curves with Solidify Pro 😎
#b3d #normalMagic

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"Solidify Pro" progress
#b3d #normalMagic #geometrynodes

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I can't believe I got this on the first attempt — the "Simple" version took me days!🥲
(I think this is similar to Blender's Solidify "Complex/Constraints" method)
#b3d #normalMagic #geometrynodes

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"Symmetrize" modifier available in normalMagic 1.1
- Custom normal support
- View mirror plane + direction in viewport
- Local/global/object space symmetry
#b3d #normalMagic

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New tools, fixes & improvements available in normalMagic 1.1!
- New "Symmetrize" modifier.
- New "Change Materials" modifier.
- Surface Project overhaul.
#b3d #normalMagic

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Boolean Pro "Trim" prototype
#b3d #normalMagic

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normalMagic 1.1 shaping up nicely — hopefully it will be ready next week!
Lots of improvements, bugfixes and three new tools.
#b3d #normalMagic

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Blender 4.5の新しいGeometry Nodesを活用した法線制御モディファイアツールセット!
Gumroadに加えSuperhiveでも正式リリース!
アドオン版もあるよ!

normalMagic 1.0
3dnchu.com/archives/nor...
by SpaghetMeN0t

#b3d #Blender3d #GeometryNodes #normalMagic

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normalMagic now available on Superhive! 🐝
Link in thread 👇
#b3d #normalMagic

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Hard surface object with details being added into the surface

Hard surface object with details being added into the surface

Last chance to get normalMagic with the early access discount — It looks like the release might happen today 🫨
#normalMagic

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Pinned for a future normalMagic update:
"Boolean Extrude" 🧪🧑‍🔬
#normalMagic #b3d #geometrynodes

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Nesting insert meshes feels illegal 🚓
100% exportable geometry
#normalMagic #b3d #geometrynodes

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That's 31 examples done for normalMagic!
These will be available in the next update (but for now a day off I think 🥱)
#normalMagic #b3d #geometrynodes

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sometimes I forget how bad boolean normals were before #normalMagic #b3d

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#normalMagic early access update 0.4

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Playing with falloff using Surface Insert's "Blend Surface" mode.
Still finding issues though — I expect I'll add it to early access around Monday 👍
#normalMagic #b3d #geometrynodes

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Non-destructive car doodling with perfect normals 🏎️
#normalMagic #b3d #geometrynodes

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New options to reduce skewing and transfer materials
That's all planned features for "Surface Insert" implemented 🥳
#normalMagic #b3d #geometrynodes

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Changing behavior of ray misses to skip inserting the mesh island and display a warning on the modifier
#normalMagic #b3d #geometrynodes

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Surface insert is almost ready for testing!
Not bullet-proof but getting quite stable 🧑‍🔬
#normalMagic #b3d #geometrynodes

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normalMagic early access 0.3 update!
#b3d #normalMagic

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Little issues like this take so much time to find and fix — Getting there though! 💪
#normalMagic #b3d #geometrynodes

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Why did I keep adding tools?? Look at all this documentation I have to make 😭
#normalMagic

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The welding means it supports booleans after "Surface Insert"...
The worst topology with the best normals 🤡
#b3d #geometrynodes #normalMagic

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Gap-less surface insert is a go! 🧑‍🔬
I really wanted to squeeze Surface Insert into the full release and it looks like it's going in 🥳
#normalMagic #b3d #geometrynodes

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Playing with early access version of NormalMagic by @spaghetmenot.bsky.social ... Shading does look magical!

#b3d #normalMagic

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Icons for the add-on part of normalMagic

3 are just flipped versions of existing icons but 'Slice' and 'Split' are new
#normalMagic #b3d

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