#notGDC 2026 submission:
Design of a Chess End Game puzzle in Two Weeks
by Max
clubclue.mataroa.blog/blog/chess-e...
#notGDC 2026 submission:
Becoming a Video Game Programmer in the Age of LLMs
by Anonymous
pastebin.com/Dq1xNba9
#notGDC 2026 submission:
Do you dream of working in gaming anymore? The state of hobbyist game making
by Liz Alfos
medium.com/p/08d3ff3855b4
#notGDC 2026 submission:
Manipulating and Transferring Surface Normals for Toon Characters in Unreal
by @protowlf.bsky.social
protowlf.com/unreal/unrea...
#notGDC 2026 submission:
Year -1 Game Design Exersize Book
by jank mischief
janksmith.itch.io/year-1-game-...
#notGDC was pretty late notice this year. To give people more time to make stuff, we could make it longer?
We created a vote on the Discord,
A) Keep notGDC just during next week.
B) Make notGDC all of the month of March.
What does everyone think?
Not sure what to write about? Here are some ideas for #notGDC
Did you see/hear something cool in a game you played, that others may have missed?
Do you have a favourite technique in your discipline?
Is there a tool that you wish existed? What do you do to work around it right now?
#notGDC 2026, March 9-13. A game development non-conference, for everyone!
#notGDC 2026 is a free, online game dev non-conference for everyone!
This year it runs from March 9–13, the same time as that other conf.
Have some gamedev knowledge you want to share with the world? Slides, articles, videos are welcome, and submissions are now open!
For more info: notgdc.io
For those that are new to #notGDC, it's an online video game development conference where anyone can share knowledge.
Have something you want to share with the world? Post it somewhere online and tag us or submit using the form on the website.
We will link it on the site and post about it here.
Not a panacea but @notgdc.io // notgdc.io exists and is nice.
#notGDC
#notGDC submission from 2023:
"Liminal Space Mechanics: Breaking the Fourth Wall" by Steven Harmon
https://youtu.be/7pooYgu8A0k
#notGDC submission from 2023:
"GameCube-Style Stencil Lights in Unreal" by PROTO
https://protowlf.com/unreal/unreal-stencil-lights/
#notGDC submission from 2023:
"A Practical Guide to Being Less Awful at Programming" by Alex Darby
docs.google.com/presentation/d/18Ho2aBrU...
#notGDC submission from 2023:
"An article about common mistakes made by beginner game designers and developers and how to avoid them." by Artyom "Tricky Fat Cat" Volkov
medium.com/@tricky_fat_cat/game-des...
#notGDC submission from 2023:
"Life After Grad: Unhinged Talks" by Steven Harmon
https://youtu.be/yRmYNZq5-lU
#notGDC submission from 2023:
"Hunkering Down for the Long Haul: From Jam to Final Development" by Doug Terhune, Jamie Whitmarsh, Christina Terhune, Colin Henry, Yina Wang
juzek.itch.io/elowens-light/devlog/496...
#notGDC submission from 2023:
"The Effects of Perceived Scarcity on Video Gamers' Purchase Behaviours: A Proposed Gamer-Narcissism Scarcity Matrix" by Patrick Day-Childs
drive.google.com/file/d/1tQwK3h7lh9wNZarR...
#notGDC submission from 2023:
"Less Calls, Less Materials, More Unreal" by Dramatic Iceberg, Leonardo Assom
dev.epicgames.com/community/learning/tutor...
#notGDC submission from 2023:
"The Ultimate Unity Developer's Toolkit: 10 Unity Tools/Libraries to Save You Time and Money" by Antonio Miceli, Mega Power Games
https://youtu.be/U4uDknX0KdA
#notGDC submission from 2023:
"Know, Do, Feel: A framework for thinking about UI" by ben🌱ui
benui.ca/ux/know-do-feel/
#notGDC submission from 2023:
"Teaching the Game Loop: A Teaching Tip for High School Game Design Educators" by Matt Arnold
readwritecode.blog/teaching-the-game-loop-4...
#notGDC submission from 2023:
"Tiny Game Engines: Intro to Fantasy Consoles" by Matt Arnold
readwritecode.blog/tiny-game-engines-561e33...
#notGDC submission from 2023:
"Social VR & Gender Exploration: An open survey of VR users who have explored gender identity and expression in social VR" by Zach Deocadiz
medium.com/@zkdeocadiz/social-vr-ge...
#notGDC submission from 2023:
"Applying post-import settings to assets with in unreal, with python, c++ or blueprints!" by Ryan DowlingSoka
ryandowlingsoka.com/unreal/post-asset-import...
#notGDC submission from 2023:
"Game Jams: A Pretty Excellent Gateway To The Games Industry" by Shaun Wall
docs.google.com/presentation/d/1m7Wd7_b4...
#notGDC submission from 2023:
"Basic Async/Await in Unity C#!" by EstebanGameDev
estebangamedev.hashnode.dev/basic-asyncawait-in-unit...
#notGDC submission from 2023:
"Customer Aversion to the Metaverse" by Patrick Day-Childs (Custard Trout)
https://youtu.be/ImOagUwRIWo
#notGDC submission from 2023:
"Organic Marketing Proven Practices for Indie Games" by Rafael Smeers Moraes
rsmeers.medium.com/organic-marketing-proven...
#notGDC submission from 2023:
"FFT Ocean Flipbook : How to create & sample one using Blender & UE" by Ghislain GIRARDOT
https://www.youtube.com/watch?v=rV6TJ7YDJY8
#notGDC submission from 2023:
"When Games Idolize Busywork" by Fabian Fischer
fischerdesign.medium.com/when-games-idolize-busyw...