Advertisement · 728 × 90
#
Hashtag
#omegamonsters
Advertisement · 728 × 90
Post image

The final evolution of the Argyoul line, Scurvoundrel!

#Art #TCG #OmegaMonsters #WildNatureGames #SiriusStarr

7 0 0 0
Post image

Rioteer — the evolved form of Argyoul!

#Art #TCG #OmegaMonsters #WildNatureGames #SiriusStarr

8 1 0 0
Post image

Meet Argyoul! An undying canine monster who will guard your most precious treasures even after your dying day.

#Art #TCG #OmegaMonsters #WildNatureGames #SiriusStarr

9 2 0 0
Post image Post image

what should we name these monsters? 🪲🪨

shares and comments appreciated! @montamerkc.bsky.social and I want to know your thoughts!

#wildnaturegames #omegamonsters #monstertaming #monsterdesign #gbcompo25 #gbstudio #gbdk

26 5 3 1
Post image

👀👀

#gbcompo25 #gameboy #gbc #gameboycolor #gbdk #gbstudio #gamedev #wildnaturegames #omegamonsters

35 10 1 0
Post image

a now scrapped omega monster, designed by a friend and sprited by another friend. (this was before Kyle joined on as the monster designer.)

might use this creature down the road for some other project, who knows.

#omegamonsters #pixelart #gbstudio

14 1 0 0
Post image Post image Post image Post image

it's Friday, gang! we made it. here's some @omegamonsters.bsky.social wallpapers!

for those of you who use #wallpaperengine , I'll have some of those soon too.

#omegamonsters #wildnaturegames #monstertaming

14 3 1 0
Post image

👀👀

#wildnaturegames #capturequest #womp3d #omegamonsters #monpak #yajumasters

5 1 0 0
Post image Post image Post image Post image

some likely cut @omegamonsters.bsky.social characters, shrinking down the game's scope for the #gameboycolor game.

maybe down the road we can do a sequel in a bigger engine, and these characters can be used then.

#omegamonsters #wildnature #gbstudio #monstertaming #gamedev inspired by #kensugimori

39 8 1 0
Post image

concept art for Dr. Higgs, friend and mentor to the player character.

I wanted to do something similar to a Professor Oak-type character, but with a much different personality. A strong mentor that can help push the narrative forward, explain things, etc.

#omegamonsters #wildnature #gbstudio

75 14 1 0

here's some old footage of Omega Monsters, back when we were working on a N64-inspired game.

I digitally sculpted everything to create prerendered sprites. the scope of the project was too big at the time, so we switched gears and began working on a Gameboy Color game instead.

#omegamonsters

14 0 2 1
Post image

overworld sprites of the two characters whose concept art I last posted (the player character and main antagonist)

sprites by our new team member, @tortledove.bsky.social

#omegamonsters #wildnature #gbstudio #gamedev #gameboy #pixelart

73 4 0 0

so glad you all dig the design!

here's some concept art of one of the main antagonists, Borris the Cruel.

#omegamonsters #wildnature #gbstudio #monstertaming #gamedev #conceptart

60 11 2 0
Post image

Happy Sunday, all. here's some concept art of the game's protagonist.

#omegamonsters #monstertaming #gbstudio #gamedev inspired by #kensugimori

115 20 6 2
Post image

800 followers, thanks everyone!

we've been hard at work behind the scenes, can't wait to share what we've been cookin'! @montamerkc.bsky.social

#omegamonsters #wildnature #gamedev #gbstudio #monstertaming

30 4 0 0
Post image

some progress. I have a lot to learn about color mode.

#gbstudio #omegamonsters #gameboycolor

40 4 0 0
a hand drawn Ken Sugimori inspired monster

a hand drawn Ken Sugimori inspired monster

Name: "Boerbroil"
Type: Flame

"They appear to have been domesticated, specifically for culinary assistance. They can withstand high temperatures, making them perfect helpers for cooking out of hot ovens."

design and artwork by @montamerkc.bsky.social

#omegamonsters #gbstudio #monstertaming

38 8 2 0
Video

we've started working on a #gbstudio game, to keep the game's scope sensibly small. the limitations are challenging, but help us focus on the core elements of the experience.

right now we're blocking out the battle UI. more soon.

#omegamonsters #gamedev #gameboy #gbc #monstertaming #retrogames

61 14 0 0
Post image

Another redesign! 🐸👻

Btw I'm going to post my monsters like this from now on. I think the white background is maybe a little too boring. If you wanna see the full-rez unfiltered illustration check out my ko-fi page!

#OmegaMonsters #fakemon #monstertaming #gameboycolor

71 13 5 0
Post image

#screenshotsaturday

#gamedev #monstertaming #omegamonsters

135 16 2 0
Video

500 followers!

For all of the new people, check out the "Main Menu Theme" track from the game's OST, composed by our musician @spagdev.bsky.social

(full version available here: youtu.be/eq_leyQfucs?...)

#gamedev #monstertaming #omegamonsters #whackotoys #wildnature

43 6 2 0
Post image Post image

did you know that we are working on two different versions of the same game, "Fire" and "Ice"?

each version has its own special starting area, some exclusive story elements, player character sprites, and an exclusive starter.

which starter will you choose?

#gamedev #monstertaming #omegamonsters

53 8 5 0
Post image

🐈‍⬛👻🎃 Let us know how you're celebrating today, or what your favorite spooky monster is!

#CaptureQuestGame #OmegaMonsters #gameboycolor #halloween #monstertaming

32 6 1 0
Video

Every great #monstertaming game starts off in the player character's room.

You are a member of a large colony, flying through space in search of a new home planet, unaware of what you're actually about to discover.

(Music from "Star Ocean: Blue Sphere")

#gamedev #monstertaming #omegamonsters

45 4 4 0
pterosaur like monster, with a long skinny neck, a flat bill like snout, two large grey wings with hands at the ends, fire looking fur around its collar, ankles, and end of the tail.

pterosaur like monster, with a long skinny neck, a flat bill like snout, two large grey wings with hands at the ends, fire looking fur around its collar, ankles, and end of the tail.

Kyle also redesigned pyrodactyl's evolution, "Pyranodon"

Initially these monsters were going to be gigantic (the size of an actual pterosaur), but I think we're going to make them a little larger than your average Charizard, which are much smaller.

#monstertaming #gamedev #omegamonsters #kyleculp

23 4 0 0
Post image

Kyle redesigned "Pyrodactyl" here's a final render!

these rascals are very aggressive, and always very hungry!

#monstertaming #gamedev #omegamonsters #kyleculp

17 2 1 1