Alongside that, enemy variants will no longer have their own button. But will now all share the same one for the respected enemy, with you now being able to cycle though them.
#gamedev #FPS #unity #solodev #indiedev #madewithunity #Unity3D #ProjectSP
The enemy info menu has been updated to be much cleaner with how the information is shown.
#gamedev #FPS #unity #solodev #indiedev #madewithunity #Unity3D #ProjectSP
Version 0.0.1.22 is out now. In this update the sewers stage has been completely redesigned, making it more in line with the battleplex stage.
theflame231.itch.io/project-sp
#gamedev #FPS #unity #solodev #indiedev #madewithunity #Unity3D #ProjectSP
Project SP Version 0.0.1.21 is now available to download. Feel free to try this FPS endless wave based survival game.
theflame231.itch.io/project-sp
#gamedev #FPS #unity #solodev #indiedev #madewithunity #Unity3D #ProjectSP
Here is a side by side comparison of the current and Updated versions of the Battleplex stage. As you can see the updated version is much smaller.
This will be playable in the game's next update.
#gamedev #FPS #unity #solodev #indiedev #madewithunity #Unity3D #ProjectSP
Some reworks have gone into the battleplex stage. Mainly the size of the playable area, with it being shrunk down. Making it hard to avoid enemies coming at you.
The central area still opens, when a boss is on the stage.
#gamedev #FPS #unity #solodev #indiedev #madewithunity #Unity3D #ProjectSP
Project SP Version 0.0.1.20.1 is now available to download. Feel free to try this FPS endless wave based survival game.
theflame231.itch.io/project-sp
#gamedev #FPS #unity #solodev #indiedev #madewithunity #Unity3D #ProjectSP
Here a new look at gauntlet stage 1-4, for Project SP
#gamedev #FPS #unity #solodev #indiedev #madewithunity #Unity3D #ProjectSP
Project SP Version 0.0.1.20.1 is now available to download. Feel free to try this FPS endless wave based survival game.
theflame231.itch.io/project-sp
#gamedev #FPS #unity #solodev #indiedev #madewithunity #Unity3D #ProjectSP
Project SP Version 0.0.1.20 is now available to download. Feel free to try this FPS endless wave based survival game.
theflame231.itch.io/project-sp
#gamedev #FPS #unity #solodev #indiedev #madewithunity #Unity3D #ProjectSP
Gauntlet stage reset function has been updated. Now you have to hold the reset button down, stopping accidental stage resets. This can be turned off in the options if you prefer the old method.
#gamedev #FPS #unity #solodev #indiedev #Screenshotsaturday #madewithunity #Unity3D #ProjectSP
Project SP Version 0.0.1.19 is now available to download. Feel free to try this FPS endless wave based survival game.
theflame231.itch.io/project-sp
#gamedev #FPS #unity #solodev #indiedev #madewithunity #Unity3D #ProjectSP
Added a stomp to the moveset. So now you can quickly get to the ground, when at a high altitude or want to cancel out of being airborne.
#gamedev #FPS #unity #solodev #indiedev #Screenshotsaturday #madewithunity #Unity3D #ProjectSP
Project SP Version 0.0.1.18 is now available to download. Feel free to try this FPS endless wave based survival game.
theflame231.itch.io/project-sp
#gamedev #FPS #unity #solodev #indiedev #madewithunity #Unity3D #ProjectSP
Revamped version of stage 1-7. Includes a lot more platforming and the addition to the new jump pad enemies.
#gamedev #FPS #unity #solodev #indiedev #Screenshotsaturday #madewithunity #Unity3D #ProjectSP
New look at gauntlet stage 1-5. The platforms are much wider than before.
#gamedev #FPS #unity #solodev #indiedev #Screenshotsaturday #madewithunity #Unity3D #ProjectSP
I've got jump pads, well for now jump cubes, working in the game. These are planned to be used in the gauntlet stages. Hopefully adding some nice diversity to the levels.
#gamedev #FPS #unity #solodev #indiedev #Screenshotsaturday #madewithunity #Unity3D #ProjectSP
New look at the goal point for the gauntlet stages. It's more visible now compared to the old version.
#gamedev #FPS #unity #solodev #indiedev #Screenshotsaturday #madewithunity #Unity3D #ProjectSP
I put together a little family/relations tree!
Some stuff may change in the future on some of the Anomalies stories but this is more a less an idea of the relations between some of them!
#Projectsp #Creepypasta
Here's an updated look at the first two gauntlet stages. There's both still missing assets, but as soon as these 8 level are all done, then I can update them.
This is an updated prototype version of 1-1.
#gamedev #FPS #unity #solodev #indiedev #Screenshotsaturday #madewithunity #Unity3D #ProjectSP
Drew some more Sonic.EXE/Crimson Art as a way to help with the modelling process!
#projectsp #sonicexe #digitalart
SLENDERMAN?! WITH A SLENDERWOMAN???
finished the design for Slenderman for Project: Spooky Pasta! He’s so far the most intricate designed character of the bunch!
#projectsp #creepypasta
FIRST CONCEPTS FOR PROJECT SPOOKYPASTA!!
Yes that’s what it’s called lol. Did these guys up while at work, I also did a few skin ideas for these two as well!
(Also I guess for future posts about this I’ll do the funny tag thing)
#projectSP #sonicexe
New look at the enemy movement, it's smoother when going around corners and no longer tries to look at the player when they are behind walls.
Old version at the top and new one at the bottom.
#gamedev #FPS #unity #solodev #indiedev #Screenshotsaturday #madewithunity #Unity3D #ProjectSP