An incomplete Quake level, made as a concrete structure, roughly cube shaped with steep stairs, archways, circular openings and set on a platform floating in the sky. Based on the works of sculptor David Umemoto.
An incomplete Quake level, made as a concrete structure, roughly cube shaped with steep stairs, archways, circular openings and set on a platform floating in the sky. Based on the works of sculptor David Umemoto.
An incomplete Quake level, made as a concrete structure, roughly cube shaped with steep stairs, archways, circular openings and set on a platform floating in the sky. Based on the works of sculptor David Umemoto. This view shows some vertical pipes coming through a circular hole in the roof and vanishing into an unseen basement.
An incomplete Quake level, made as a concrete structure, roughly cube shaped with steep stairs, archways, circular openings and set on a platform floating in the sky. Based on the works of sculptor David Umemoto. This view shows some vertical pipes coming through a circular hole in the roof but currently leading to nothing.
A while back I started a possible entry into Quake Brutalist Jam #3. It was a compact concrete cube based on the works of sculptor David Umemoto. It looked kinda cool but I couldn't work out good gameplay (too many stairs). Abandoned for now, might revisit... #quake #quakeart #qbj3