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#raytracinginoneweekend
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started a fun project, Raytracing in one weekend (using gdscript)

and here is the progress so far

#raytracing #raytracinginoneweekend #godot #gdscript

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A render of a scene with four spheres with metallic and diffuse material.

A render of a scene with four spheres with metallic and diffuse material.

A render of a scene with four spheres with metallic, diffuse and dielectric material.

A render of a scene with four spheres with metallic, diffuse and dielectric material.

A render of a scene with four spheres with metallic, diffuse and dielectric material showcased with defocus blur effect.

A render of a scene with four spheres with metallic, diffuse and dielectric material showcased with defocus blur effect.

A render of a scene with many spheres with a combination of metallic, diffuse and dielectric material showcased with defocus blur effect.

A render of a scene with many spheres with a combination of metallic, diffuse and dielectric material showcased with defocus blur effect.

First Post!!! 🥳
Last year, I made my first path tracer Raether, using the Ray Tracing in One Weekend book. Here are my renders of some of the scenes shown in the book!
The github code repo: github.com/shreyosgit/R...

#raytracinginoneweekend #pathtracing

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