I've been considering gdscript over C#, no particular reason in mind, just gut feeling at this point. Been using C# so far for being more familiar, but seems like there are more resources in gdscript, maybe... #godot #indiedev #gdscript #csharp
little trick:
you can write tween.tp instead of tween.tween_property for autocompletion!
it's not much, but it saves me lot of typing in my guide
#Godot #GameDev #Trick #GDSCript #Dev
Beim ausfeilen eines #Blog Beitrags bin ich auf folgendes #GDScript Pattern für #Godot gestoßen:
`static func of(node: Node) -> MyComponent`
Dadurch wird der typ-sichere Zugriff auf #Komponenten vereinfacht:
`MyComponent.of(player)` - zack, du hast Zugriff auf die Komponente vom Player. Cool, oder?
Dieser Python-Code läuft... aber irgendwas stimmt nicht.
Siehst du den Fehler?
#godot #gdscript #spotthebug #gamedev #philsdevquest
🎮 New series just dropped!
Building a complete Inventory System in Godot 4.6!
Part 1 is live now: ItemSlot scene, InventoryGrid, and a ScrollContainer.
5 more parts coming. This one's been highly requested! 🚩
youtu.be/CDLQXAk_Jjc
#Godot4 #GodotEngine #IndieGameDev #GDScript #GameDev
Am I hallucinating, or is there no sane way to write a decrementing for loop in #gdscript?
#godotengine #indiedev #gamedev
A screenshot of an unfinished cheatsheet about documentation comment in godot
working on a potential doc comments cheatsheet
#Godot #Dev #GDScript
So - wanna get a simple Godot demo project on how to create 3D mirrors? If you’re a Line+ member of my Patreon, get this reward now 🔥
👉 www.patreon.com/posts/155275...
#gamedev #game #godot #GodotEngine #godot4 #madewithgodot #csharp #gdscript #programming #tutorial #mirror #shader
Simple filter:
-Including posts that mention tags like #godot, #godotengine, #gdscript etc
-Excluding posts that have tags like #nsfw #ai #nft #crypto etc
-Excluding posts with fewer than 3 likes
Once it has 3+ likes:
- Added to feed, sorting the posts by a combination of likes and most recent.
Are you using #Godot without abstract utility classes? If those words don't sound like English to you, check out my quick tip to cleanup your helper code youtube.com/shorts/0elVB...
#codingtips #gdscript
Is there any program to visualize your code base (preferably #gdscript ) as a literal graph with directional arrows visualizing dependencies? I feel like that's super useful and seems like it should exist already. #gamedev
In #GDScript, you can define code regions using the "#region <name>", "#endregion" special comment. You can also change the color of (all of) them. But why not being able to specify a different color for a specific region ? Time to dive in #GodotEngine codebase ! #uiux
Very complicated StateMachine fixes = broken sneaking. See utter #gamedev 𝗥𝗔𝗚𝗘 at 17 sec. How can code run like this, make it make sense! #godot #madewithgodot #indie #gdscript #Bethesda 🤬🗯️ #goingforthbyday #screenshotsaturday why not?
My #IndieDev #Zelda -like project is progressing well. I just finished creating this 'Bat Soar' mechanic, which allows the player to travel along an easily-customized path. Speed is adjusted to ensure you're not stuck for too long.
Excited to keep expanding!
#Godot #Python #Dev #GDScript #Indie
After the steganography script I've made for #GodotEngine, I'm now working on a simple (i hope) framework/API in #GDScript to easily make operator based Graphic Editor. I've fell in love with the GraphEdit and GraphNode nodes and want to use them as devtools when appropriate. #gamedev #tooling
#Steganography using Images in #GodotEngine in #GDScript available at thegodotbarn.com/contribution...
Using images as savegames (or other kind of data - cartridges for some fantasy console maybe ?)
It fits for small images tho (up to 512x512). #gamedev
Just made a simple UI that allows storing/retrieving UTF-8 strings into/from an image. As it's in #gdscript, it's a bit slow when dealing with LARGE image (here, it's a 2880x1920 image courtesy of my dear friend Nessime). The core code will be soon be published as a snippet at @thegodotbarn.com .
I'm working on my next contribution for @thegodotbarn.com . I've been inspired by Pico-8 cartsdridges feature : storing game data into a picture. It's called steganography. Is anyone interested by a simple implementation of load/save data from/in picture in #gdscript ? #GodotEngine #gamedev
Spell assignment/unassignment feels so great, now! Sound effects are built, too (obviously not supported in a GIF, so I guess just open and close a book while watching this GIF to get the idea). Crazy what just a little bit of scaling can do.
#IndieDev #GameDev #Godot #Python #GDScript #Zeldalike
New #Godot / #GDScript tutorial!
This one focuses on adding 'juice' to a Zelda Heart System, but the principles can be applied to all sorts of elements. Get your hearts beating and flashing in just a few minutes with these instructions!
www.tlbainter.com/blog/godot-t...
Devlog #1: Trying Pixel Art for the First Time - Rescue Batallion secondburngames.itch.io/rescue-batal... #Godot #GodotEngine #GDScript #indiedev #gamedev
hey yall, this is what i have been working on with my #voxel,#godot, project and why i have been silent for a while
the pouches are spawned in via #GDscript and all the pouches glow an inverted color when hovered over, cloak, hat, and shirt are attached to the animation, the pouch layout is modular
Ever wanted to be able to edit Gradient resource in your #Godot application ? The following #gdscript / subscene recreates the minimal features available in the Editor version of the #GodotEngine editor. #uiux
thegodotbarn.com/contribution...
Pushing Godot's limits! 🛠️
400+ enemies killed my FPS (130ms physics spikes). Standard collisions are just too expensive at this scale.
The Fix: Swapped physics for a custom Spatial Hash in GDScript. Smooth crowds and solid performance. C++ can wait! 😎
#GodotEngine #IndieDev #Gamedev #GDScript
Optimizing GdScript…all SVg’s resized to 128x128, textures reduced to a reasonable size, images compressed on import, duplicates removed from scene tree. Check performance on 3gb phone, continue… #gdscript #godot
One tiny little step before being able to run the flora cellular automaton. Rules are compiled. #gdscript coded Virtual Machine is ready. Environment maps are computed. I just need to "launch" iteration of the automaton ! #GodotEngine #procgen #gamedev
入学の準備も落ち着いたので新しい動画を公開!
【脱初心者】Node2Dの基本機能!ノード完全解説 youtu.be/Mqr93nrZjHc?... @YouTubeより
#godotengine #ゲーム開発 #Node2D #GDscript #プログラミング入門 #親子で取り組み #Vtuber
Python list comphrehension sorting an array of dicts by a value then joining them into an array
As infuriating, frustrating and up its own arse as #Python can be, I have to admit that list comprehensions go unreasonably hard. I wish more languages had this. I wish "We have Python at home" #GDScript had this.
I literally keep forgetting that this is a […]
[Original post on krapp.masto.host]
Some more progress or "poking arounds" in #godot
I have this "gear" character move along this set of "gear racks" (I think they're called?) & I'm trying to figure out a simple method of making the movement smooth-ish
Anyone have any ideas? More context in Alt Text
#gamedev #gdscript
So - wanna learn a trick to declutter your Godot projects? Check out this quick tutorial! 🔥
👉 youtu.be/ede-YxoVDNA
#gamedev #game #godot #GodotEngine #godot4 #madewithgodot #csharp #gdscript #programming #tutorial