It was touch and go at the end but my submission to #GodotWildJam #92 is done! If you like retro platformers, give it a try and let me know what you think! null-builds.itch.io/witch-is-brew
#godot #gamejam #indie #gamedevelopment
Posts by Charles
It's halfway through #GodotWildJam #92 so time for a progress update!
Most systems and mechanics are in plus I figured out how to do masked portals and a mock fluid simulation - on to levels and more interactive components tomorrow
#godot #gamejam #indie #gamedevelopment
A desktop window showing a white checkerboard floor against a solid grey background.
That feeling when you spend 6 hours working on the background loading system for your game and the end result is the same blank level you started with
This is why your favorite indies don't post more updates - not everything in gamedev is sexy
#indie #gamedevelopment
All these transitions were made in #Godot using a simple luminance mask
You can make your own using my shader godotshaders.com/shader/lumin...
#shader #gamedev #indie #gamedevelopment
Nearest neighbor scaling for 3D viewports is such a game changer!
All my projects have resorted to setting the viewport size impossibly tiny and using the window stretch to upscale cleanly which meant my controls had to be tiny as well. Now I can make the 3D low res without compromising the UI!
Are you using #Godot without abstract utility classes? If those words don't sound like English to you, check out my quick tip to cleanup your helper code youtube.com/shorts/0elVB...
#codingtips #gdscript
Didn't quite finish my submission for Mini #JameGam #53 but it was still a ton of fun! Check out my submission, Chairy Picker, and all the other great entries itch.io/jam/mini-jam...
#gamejam
Final stream to finish Mini #JameGam #53, fingers crossed! youtube.com/live/ZdaQeXd...
#godot #gamedev #live #gamejam
Back at it again hopefully finishing the main game loop for Mini #JameGam #53 tonight! youtube.com/live/LaYlHOf...
#godot #gamedev #live #gamejam
Not letting a late start stop me, I'm back continuing work on Mini #JameGam #53 - come stop by! youtube.com/live/ANE3pgV...
#godot #gamedev #live #gamejam
Back at it with mini #JameGam #53, come watch the stress unfold live while I make up for lost time! youtube.com/live/d5_tZwD...
#godot #gamedev #gamejam #live
Come join me live while I work on my submission for Mini #JameGam #53! youtube.com/live/A1UCAca...
#godot #gamedev #gamejam #live
I just got laid off today, let's celebrate!
This Friday, Saturday, and Sunday I'll be streaming development of my submission for Mini #JameGam #53 on my channel. Stop by if you've got the time and let's make this jam count!
Is using Godot resources as state machine states a bad idea? I don't know but I'm going to find out live at 6:30 PM CST!
#godot #gamedev #indie
youtube.com/live/DJsOe_H...
Come hang out while I prototype minigames for my multiplayer survival shooter!
youtube.com/live/8nSG4st...
#gamedev #godot #indie
I'll be going live at 5:30 PM CST to do some pre-production work on my multiplayer game, see you there!
youtube.com/live/W8HU5aU...
#gamedev
A minigame challenging the user to retype obfuscated text.
A screenshot of a purple monster attacking a player
Starting 2026 off with a prototype for a 4 player #coop shooter I'm currently developing
null-builds.itch.io/project-upsi...
#gamedev #godot #gamedevelopment #indie
It took nearly every hour of #ScreamJam but my solo-developed Banjo-Kazooie-inspired retro platformer is complete!
I hope you enjoy, Specterrier null-builds.itch.io/specterrier
A polygonal purple hooded figure standing atop a pillar flanked by a spiral of orange and grey platforms
It's taken 2 days of #ScreamJam but I finally have my character and camera code working - I can finally start on the content
If you're in the mood for an retro FPS puzzle platformer, check out my submission to #BrackeysGameJam 2025.2: Cookie Clamber
null-builds.itch.io/cookie-clamber
If you like fast-paced arcade racing games like Jak X or surreal nonsense, consider checking out my submission to GMTK Game Jam 2025: null-builds.itch.io/insomna-kart
A screenshot of Rivermod's save manager, map viewer, and model viewer applications
The first release of Rivermod - a collection of #modding tools and resources for Cryo Interactive's 1998 strategy game, #Riverworld is now available!
github.com/nullbuilds/r...
I've always liked #Riverworld. It required a lot more micromanagement which made for higher stakes than most RTS'
I'm working on modding tools for the game so while it's not new, maybe we can get a bit more from what they started with custom maps and improvements
New blog post out now if you're curious about the development of my half-scale System Shock pinball machine #homebrew #pinball nullbuilds.github.io/blog/2024/07...
Working on re-creating the #SystemShock intro as a DMD animation for my homebrew pinball machine #homebrew #pinball
youtu.be/DgoKtzgPNr4?...
It's definitely more of a personal project but I try to share the design details in videos and my website for anyone else crazy enough to try and build one haha
It's themed after the original System Shock DOS release and I'm planning on making the game modes pretty close to what you do in the PC game so I'm just sticking with System Shock as the name for now
Finished the speaker panel for my half-scale System Shock homebrew pinball machine - hope to have a video about it soon youtube.com/@null_builds
#homebrew #pinball #SystemShock