Just in time for #screenshotsaturday
Penumbra Forest is currently being reworked to make use of new organic stage parts: branched mushrooms
#Smitty2 #indiedev #gamedev #madewithgodot
Another progress from yesterday
Penumbra Forest's Temple of Slime is where you'll first see Amber in the game
#Smitty2 #indiedev #gamedev #madewithgodot
The balloon mini-game is complete
It just needs a better results screen and of course, music and sound
#Smitty2 #indiedev #gamedev #madewithgodot
Changed the way balloons appear, they now show up in group of colors, as well as new fever bar
80-point and 100-point balloons now only show during fever
#Smitty2 #madewithgodot #indiedev #gamedev
Is it #screenshotsaturday?
Update on the balloon mini-game: animated backgrounds and characters!
UI is still WIP, still figuring out how the fever meter should look like
#Smitty2 #indiedev #gamedev #madewithgodot
Prototyping a mini-game
It's a game where you pop balloons to rack up scores, and balloons of the same colors that are close pop along
Fever mode activates on every 1500 points
#Smitty2 #indiedev #gamedev #madewithgodot
Finished this back in Saturday, but haven't shown this here yet
Cinematic sequences! And more lighting effects, yay!
#Smitty2 #indiedev #gamedev #solodev #GodotEngine
Sorry it took a long while to share anything about this game, I have been taking a break after SAGE
But I have been wanting to improve these bosses so they become less cheese-able nor broken... to the best of my skills
#Smitty2 #madewithgodot
Just in time for #screenshotsaturday
Once you enter the Town Square for the first time, this cutscene will play
Also, as per preparation for SAGE 2025, construction sites will take places of incomplete buildings in the demo
#Smitty2 #indiedev #gamedev #madewithgodot
Working on another sector, this is one of the sectors mostly populated with giant logs and mushrooms
That said, guess who made their return
#Smitty2 #indiedev #gamedev #madewithgodot #screenshotsaturday
Smitty happily walking along and waving.
It’s Smitty for @tetriser.bsky.social’s birthday!
#cartoon #birthdayart #giftart #art #ArtistonBluesky #smallartist #cuteart #digitalart #Smitty2
We now have rainstorms in Penumbra Forest!
Tumblebushes also made their return from the first game
#Smitty2 #indiedev #gamedev #madewithgodot
Before I go on to work on Penumbra Forest
I'll introduce you to one of the new features in Smitty 2: The Dripsdale Dex
So far, the basic functions work quite well
#Smitty2 #indiedev #gamedev #madewithgodot
Might skip Day 21 (and maybe Day 22 as well) to begin working on Smitty 2 again (among other things)
Anyway, I've added clouds in the background (which I somehow forgot to add when I started developing the game last year, oops)
#Smitty2 #indiedev #gamedev #madewithgodot
A sneak peek on Penumbra Forest + more detailed slimes
Sector is still unfinished, but I simply wanted to show the rest of the sectors in this area would typically look (thinking of adding heavy rain and thunderstorm for dramatic effect in some sectors)
#Smitty2 #indiedev #gamedev #madewithgodot
And the last Town Square progress I'll show for now
Tara will always appear in the Town Square, but she will have 2 states: performing at the stage or just chilling either on stage or in the Sugarcube
Penumbra Forest will be the next on the docket
#Smitty2 #indiedev #gamedev #madewithgodot
Added more Dropples inside the Sugarcube
Anyway, it goes without saying that they'll appear one by one after you unlock their respective capsules in the game, of course
#Smitty2 #indiedev #gamedev #madewithgodot
Added emote icons to Bonnie and Trevor's dialogues, more to come soon so stay tuned
#Smitty2 #indiedev #gamedev #madewithgodot
Update on the Town Square: Added Trevor and Bonnie's sprites (yea, everyone only has 2 frames for that cutesy "paper cutout or whatever you call it" vibe)
#Smitty2 #indiedev #gamedev #madewithgodot
Added roads, but not concrete bases yet
Also more NPCs and trees
#Smitty2 #indiedev #gamedev #madewithgodot
Finally, some good progress to share here after so many dang weeks
Yes, the Town Square is still WIP, but things are getting better?
Dialogs, buildings, boundaries, etc.
#Smitty2 #indiedev #gamedev #madewithgodot
Just one more sector to work on, and this will be the most important piece in the puzzle
Anyway, readable signs made their return from the first game, and to add some visual flair, sectors that lead to boss sectors will feature a darker atmosphere
#Smitty2 #indiedev #gamedev #madewithgodot
More update on the buttons for #screenshotsaturday:
They can also work like how they were back in Smitty 1
But instead of moving rectangles, you got emerging platforms (cuz the entire terrain was a bunch of tiles back in the first game)
#Smitty2 #indiedev #gamedev #madewithgodot
Another nearly late #screenshotsaturday
A continuation of the button puzzle system seen in Smitty 1
This is one of the things that could happen once you get the puzzle right (not in this case, you can press them in any order)
#Smitty2 #indiedev #gamedev #madewithgodot
Today's #screenshotsaturday, babey
Buttons and puzzles made their comeback from Smitty's Journey!
Do you miss them? Or do you not? 🧠
Oh, and they also came in multiple colors now, rather than just blue like in the first game
#Smitty2 #indiedev #gamedev #madewithgodot
youtu.be/e3FTntwFUnQ
WE'RE BACK AT DRIPSDALE ON ANOTHER JOURNEY!
The Smitty 2 video is now available to view
#Smitty2
"OK, what's on the other si- Oh. My. Gosh."
That's a lot of Cuares, but it could be worse
#Smitty2 #indiedev #gamedev #madewithgodot #screenshotsaturday
Another update on the moving platforms:
They're now change their neon color on each state
Have been wanting to do that effect from the start
#Smitty2 #indiedev #gamedev #madewithgodot