i can proudly say its more then 60% done
#map #hammer #hammer++ #hammereditor #gmod #garrysmod #source #sourcesdk
#sourcesdk
outside.
#hammer #hammer++ #hammereditor #source #sourceengine #map #sourcesdk #gmod #garrysmod #weird #dream #art
open.
#hammer #hammer++ #hammereditor #source #sourceengine #map #sourcesdk #gmod #garrysmod #weird #dream #art #green
I'm probably proudest of the VGUI features, mostly the Dialog. Last year I had to have an entity for every line of dialogwhich really sucked. This year I switched to a txt based dialog system, so now all the dialog + choreo for an NPC is done by one entity.
#halflife2 #SourceSDK #gamedev
Finally made a bluesky since nobody I know uses the other platform anymore
I'm Tiryan and I make Source SDK 2013 mods, this is a mod that hasn't come out yet that I'm actually proud of:
#halflife2 #sourceSDK #gamedev
www.moddb.com/mods/no-trus...
Garten of Banban on Garry's Mod: OUT NOW!!
(This is a fanmade project. This is in no way official, or affiliated with The Euphoric Brothers.)
#gartenofbanban #garrysmod #sourcesdk
steamcommunity.com/sharedfiles/...
My entry for the MapLabs Wrap Up 3 comp, which came 1st! Very tricky design, but happy with how it looks #sourcesdk #gamedev #leveldesign
www.moddb.com/mods/map-labs
i need to get better at preparing for deadlines, anyways fortress-life tomorrow #TF2 #TeamFortress2 #HalfLife2 #SourceSDK
www.moddb.com/mods/fortres...
www.youtube.com/watch?v=5SWr...
#HalfLife #TeamFortress2 #TF2 #SourceSDK
#TF2 #HalfLife #TeamFortress2 #SourceSDK
adding gordon freeman to the sdk
The TF2 SDK has arrived
Valve has launched a major update to the Source SDK, enabling mod makers to create new games based on Team Fortress 2.
This update also enhances multiplayer titles with 64-bit support and various improvements after 17 years.
#TF2 #SourceSDK #Gaming
teamfortress.com/post...