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#tacticalbattler
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🏐It's not Ball x Pit
πŸ‘‘It's not 9 Kings
πŸƒIt's not Hearthstone

But if my indie game reminds you one of them... I'm probably doing something right!
#indiegame #gamedev #tacticalbattler #roguelike

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That epic moment when the last two warriors face each other until the very end… absolute cinema 🎬
#indiegame #gamedev #roguelike #tacticalbattler

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I love turn-based strategy
I love real-time strategy
So I’m making a tactical battler that blends both!
Plan the formation of your figurines in turn-based mode, then resolve in real time 🌟
#indiegame #gamedev #roguelike #tacticalbattler

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Just added a satisfying reward moment when you eliminate an enemy captain πŸ’€
#indiegame #tacticalbattler

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Like any strategy game player, I love facing real tactical dilemmas!

So I just added a slot modifier system for auto-spells, affecting their effects depending on where they are placed in the tree πŸ§™β€β™‚οΈ

It adds more depth than I expected.
#indiegame #roguelike #tacticalbattler #Steam

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Plan your fronts, then smash with the Hammer β™ŸοΈπŸ”¨
#indiegames #gamedev #UE5 #tacticalbattler

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I started the week with just a few failed prototypes behind.
And now it’s Friday, and I’m really enjoying this new mechanic! πŸ§™β€β™‚οΈπŸ’«

Pawns and spells now respond to each other, creating lots of cool effects when everything synergizes correctly!

This mechanic is now 40% done
#indiegames #tacticalbattler

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