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So it's taken forever but I finally got the beginnings of the project to look presentable in #UE5! I've got more tweaks and additions to make, but it's a start!

(animations need a rework soon lol)

#NECROMANCY #thenobledemon #WIP #Unreal #fanart #art #game #fangame #Yuill

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"It's janky but it fits a zombified/undead wolf vibe so it's fine like that" - me after realizing I've never animated anything with more than two legs walking

(he groovin')

#Blender #WIP #animation #jank #NECROMANCY #thenobledemon #art #fanart #what #wolf #zombie #undead #3D #modeling #walk

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The canine is done...

And only now do I realize I just made that one Pokémon as a wolf-

#Blender #3D #WIP #NECROMANCY #thenobledemon #wolf #dog #modeling #fanart #art #game #model #woof #bone

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"This forest needs enemies roaming around, what should I make..."
"Half undead wolf"

So now I'm making this

#Blender #WIP #NECROMANCY #thenobledemon #wolf #animal #3D #modeling #what #dog

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Hmm, the hard cut shadows from the texture meshing with the real-time lighting is strange but I kinda like the way it looks, might just need to change some base settings and get it looking more "intentional"

#UE5 #Unreal #art #fanart #fan #NECROMANCY #thenobledemon #3D #modeling

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Halfway through importing textures into #UE5 and it feels like I've tried to remake Mario Sunshine's Bianco Hills from memory

#Blender #game #NECROMANCY #thenobledemon #fanart #art #WIP #Unreal #Sunshine #modeling #3D

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Tinkering with a water feature I'm adding to the #Blender model! Gotta love those #GameCube -era ~water techniques~

#fanart #art #modeling #3D #water #waterfall #NECROMANCY #thenobledemon

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Here's the first full render of the Graveyard area I've modeled based on @thenobledemon.bsky.social's #NECROMANCY project! I plan on making one or two more renders bc I want to show the mausoleum better and try other fog settings.

#Blender #thenobledemon #3D #modeling #art #fanart #render #edit

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if you're ever lost on how to add a slightly creepy and spooky atmosphere to your environments, ground fog is usually a safe bet.

The final render is just around the corner! One last major addition left!

#Blender #WIP #NECROMANCY #thenobledemon #3D #modeling #texturing #render #art #fanart

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Well, that's one way to remember you have backface culling enabled...

I wasn't sure about the purple ground at first, but leaning into it is growing on me!

#Blender #WIP #NECROMANCY #thenobledemon #3D #modeling #texturing #render #colors #cool #art #fanart

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Messing around in #GIMP is fun because you find filters you've never used before and find out they're actually really cool, like the Cubism filter :D

#Blender #WIP #NECROMANCY #thenobledemon #fanart #art #modeling #3D #assets #texturing

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Sneak peek at some of the decorations I'm making for the area! These are going to rely more on texture work than anything else I've made for these renders so I'm excited to see how they turn out!

#Blender #WIP #NECROMANCY #thenobledemon #fanart #art #modeling #3D #gravestones #details #assets

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*One Last Breath by Creed echoes in the distance*

also I just got a great idea for this area, I might have to make multiple final renders for this area now lol

#Blender #WIP #NECROMANCY #thenobledemon #fanart #art #3D #modeling #Creed #reference

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The next area's floor layout is finally finished! I can start working on walls, details and décor!

#Blender #WIP #NECROMANCY #thenobledemon #fanart #art #modeling #3D

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Finally, my finished #render headcanon of Outskirts Forest from @thenobledemon.bsky.social's #NECROMANCY project! I got to explore a few new techniques and improve on some older ones while making this, and I love the way it came out!

#Blender #art #fanart #thenobledemon #environment

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Yuill stands in the middle of a lush and dense forest, the afternoon sky barely visible between pockets of leaves and patches of tall grass. Golden rays of light pour through the gaps of the high tree canopies and shimmer against the foliage

Yuill stands in the middle of a lush and dense forest, the afternoon sky barely visible between pockets of leaves and patches of tall grass. Golden rays of light pour through the gaps of the high tree canopies and shimmer against the foliage

A #WIP test render I decided to fully edit, still planning on adding a few details. I think I'll just make it a fully playable area in #UE5 to see what it looks like!

Spoiler note: This will be my take on Outskirts Forest from #NECROMANCY

#Blender #thenobledemon #render #edit #fanart #art #forest

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I GOT THE GRASS WORKING, LET'S GO!!!!!!!!!!

Now I can start doing some of the smaller details, like shrubs or flowers or glowy moss or something that's not grass generation!

#Blender #WIP #NECROMANCY #thenobledemon #art #fanart #environment #background #grass #finally

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There's some weird artifacts on the leaves bc of the way I'm billboard spriting them, so I might make the final render in #UE5 just to see what that looks like

#Blender #WIP #NECROMANCY #thenobledemon #art #environment #background #tree #nature #stylized

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Making foliage is rather calming, but I should start working on the ground some more :P

#Blender #WIP #NECROMANCY #thenobledemon #art #environment #background #tree #nature #stylized

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hmm... stylizing trees is an interesting experience

#Blender #WIP #NECROMANCY #thenobledemon #art #environment #background #tree #nature #stylized

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Making #terrain and #3Denvironments is such a different workflow, and I'm not even sure if the method I'm using is efficient by any means, but I'm liking how it's looking so far, so that's all that matters for now.

Forests are always fun ^^

#Blender #WIP #NECROMANCY #thenobledemon #art #fanart

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After a lot of work, I can finally show off my finished model for Soline, the Ghost!

I spent days looping the #NECROMANCY songs made by @thenobledemon.bsky.social while making this, and it was worth it ^^

#Blender #fanart #art #render #edit #3D #modeling #thenobledemon

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I finished the model!!! Expect some render edits in a few hours, I’m putting together some ideas for them as I type this :D

#Blender #fanart #art #NECROMANCY #thenobledemon #3D #modeling #renders #editing #edit

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This is where the worst part of any 3D model project begins. Hopefully auto-weights treat me kindly so I don't have to manually fix everything...

#NECROMANCY #thenobledemon #Blender #3D #modeling #fanart #art #WIP #bones #rigging #help

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Remember to stock up on essentials before you go exploring! You only need to forget poison antidotes once for it to be an issue.

A good field guide should always have room amongst your supplies!

#NECROMANCY #thenobledemon #fanart #3D #modeling #art #apothecary #Blender #potions #design

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I think my favorite part of making a new character is tackling how to handle the eyes. How do they look, and what kind of world is seen through them? The answer changes every time...

#NECROMANCY #thenobledemon #Blender #3D #art #fanart #lore #eyes #WIP #modeling #sneakpeek

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Hedge trimmers are an effective tool for cultivation, invoking old magicks, and self-defense in a densely populated forest secluding a graveyard.

(Also, is it still fanart if there's no official design? hmm...)

#NECROMANCY #thenobledemon #Blender #3D #fanart #WIP #sneakpeek #art #modeling

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Finally have some time to wrap up some projects I've been putting off because of uni stuff!

Work on the #NECROMANCY fanart is going well, got the braid to look somewhat nice by "cheating" with a #2D #art method and mirroring it into #3D

#Blender #modeling #fanart #thenobledemon

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making the face of a ghost is hard, but I think I've got an idea rolling...

Also that new NECROMANCY theme for the armory is so good! @thenobledemon.bsky.social has once posted peak content

#NECROMANCY #Blender #fanart #art #modeling #3D #thenobledemon #face

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Is there a name for the practice of taking an existing logo/icon and modifying it to make cool new sigils or alt versions of said logo or is that not a thing and I'm just being dramatic?

Anyway, more #NECROMANCY #fanart stuff!

Lore fuels me.

#art #Blender #thenobledemon #modeling #coolstuff

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