Ain't dead, been hanging around friends, working on stuff, being lonely occasionally. The usual stuff.
Have Trailer 1 Scout and an updated Trailer 2 Scout
#tf2 #teamfortress #wip #modding #texturepack #beta #trailer1 #trailer2
Doing work on Trailer 1, Mid 2006 and an alternate Trailer 2 Engineer. RED pictured only cause BLUsky doesn't give me enough space in one post and I'm lazy.
Fixed the ammo pack thingy and his face by now, and the emblem placement. These are oldish shots
#tf2 #beta #wip #trailer1 #mid2006 #leaked
Trying out the new compositor real-time update by making a very familiar scene.
(the VHS effect is made in #DaVinciResolve)
#GTAVI (#blender 4.3) #eevee #realtimecompositor #trailer1 #gtavitrailer2 #NPR
Restorations of Demoman and Heavy's leftover Trailer 1 RED textures, and approximations of their BLU designs based on existing assets #teamfortress #tf2 #modding #wip #trailer1 #beta #leaked
Wasn't in the mood to do much tonight, so just quickly restored Pyro's Trailer 1 canister to complete the Trailer 1 Pyro (afaik that is the only way he differs from Trailer 2).
#tf2 #teamfortress #pyro #beta #texturepack #wip #huddahuddahuh #moddingtokeepmysanity #modding #trailer1
Some old RED Team logos I dug up in the files of a 2007 build of Team Fortress 2. Both seen in Trailer 1... Interesting.
The second also appears in a screenshot on the VALVe Archive of the 2fort RED Intelligence room.
#tf2 #teamfortress #teamfortress2 #cutcontent #unused #beta #trailer1 #valve