I just played the demo for a game called #TrainMisconductor and I am in love, this is exactly the kind of train game Ive been looking for. I cannot wait to play more. The TF2 reference also made me very very very happy!
Drawing of a railway yard in disarray, with the title Freight Misconductor
Due to a frustrating trademark dispute, the game formerly known as #TrainMisconductor will be called Freight Misconductor going forward. The itch.io page has been updated but the Steam page and demo will take some time.
#FreightMisconductor #IndieDev #GameDev
Update repurposed this for the #trainmisconductor ost (had to make some changes obvs)
Just played the Train Misconductor demo by @whirligig-girl.bsky.social@bsky.brid.gy and it's exactly what I was expecting: fun but complicated train shunting puzzles in a alien-but-not-too-much setting. Also steam trains! And it works flawlessly on a SteamDeck (with some control remapping) […]
a greyscale 3D model of an 0-6-6-0 mallet tank engine
ditto
ditto
Working on a high res model of the #TrainMisconductor main loco, the Gymnomi Slime "S20 Foresight" Advanced Steam tank engine, just as a personal project. This will be my fourth model of this loco. (two models for the game, one 3D printable model, and now this.)
Train Misconductor now has a demo on #Steam. I learned about this game on #TikTok and I've been looking forward to this. #TrainMisconductor
Wishlist and play the demo on Steam: store.steampowered.com/app/4097480/...
At long last, Train Misconductor (demo) is finally ready to play! We've been working on this game for a long time now and we're excited to finally put it into players' hands!
#IndieDev #GameDev #TrainMisconductor #Demo
www.youtube.com/watch?v=gJFk...
I infodump about Horseshoe orbits in this one. #TrainMisconductor
🌟 Spotlight: @whirligig-girl.bsky.social
*puts u in the forest*
#TrainMisconductor
👉 bsky.app/profile/whirligig-girl.b...
#IndieSpotlight
A screenshot of train misconductor, a pixel art isometric train game, showing a railyard serving a warehouse, with three siding tracks fanning out from a headshunt. There are lots of trees around the borders of the level.
*puts u in the forest*
#TrainMisconductor #IndieDev
we have reached wishlist:year parity #TrainMisconductor
Blender model of a steam tank engine with 12 small wheels in a mallet articulated configuration, extended front running boards protected by a wall, a saddle tank on a smallish boiler, and a coal hopper on top of the saddle tank. The locomotive has a vaguely modern industrial appearance.
The model from before, but 3D printed with a black boiler, wheels, frames, and running boards, and yellow cylinders, cab, saddle tank, and cab. It is at O scale, S gauge, about 6 inches long, and has visible specular anisotropy from print lines.
Another view of the toy locomotive, this time with the front engine set having articulated towards the viewer.
Another view of the toy, this time held in my hand.
I 3D printed the S20 Foresight class SLYM No.11513 locomotive from #TrainMisconductor!
I designed it in #Blender (which is not the ideal tool for CAD) and printed it with a Bambu A1.
happy winter holidays from Train Misconductor: digital art drawing of a yellow steam tank engine with a big yellow snowplow, stuck in a snowdrift during a snowstorm. Two slimegirls are standing beside it, shovelling snow from the wheels.
new clip for @whirligig-girl.bsky.social's game #trainmisconductor
featuring a lot of @frvmeprfct.bsky.social's stems
Train Misconductor screenshot. Isometric view of a railway yard with a dozen or so cars, mostly coal hoppers. One green hopper is tilted diagonally with one wheelset on one track and the other wheelset on another track. On the left is the controls for the big garratt locomotive, in the form of a boiler backhead with various valves and handles on it.
#TrainMisconductor. #IndieDev
I slipped the switch (and multi-track drifted) this green coal hopper completely by mistake lmao.
This has soft-locked me, since i can't couple to the car, but luckily, 1.0 will include a save/load system (already partly implemented) and rerailing of derailed cars.
www.youtube.com/watch?v=ggXm...
We added a huge broad gauge Garratt locomotive to #TrainMisconductor. Here's a video showcasing the new engine!
#IndieDev #GameDev #Trains #PuzzleGame #GameTrailer
lots of cars around a turntable--hoppers, gondolas, and flatbeds, with various bulk loads and crates.
ditto
ditto
ditto
Broad Gauge Cars! Getchya broad gauge cars here!
#TrainMisconductor #GameDev #IndieDev #Trains
oh hello terraria
also bubbly arp go brrrrrr
#trainmisconductor
@whirligig-girl.bsky.social
www.youtube.com/watch?v=CQ6N...
#TrainMisconductor #IndieDev #GameDev #PuzzleGame
Dual Gauge switches have been in the game for some time, but now they are displayed correctly. So here's a look at them, and a peek at some of the Dual Gauge switching puzzles.
Train Misconductor is a puzzle game about switching train cars between siding tracks in increasingly convoluted rail yards on the alien planet Gymnome.
store.steampowered.com/app/4097480/...
#TrainMisconductor
pixel art video game screenshot showing three railroad tracks with multiple colors of open gondola freight cars on each of them, for seven in total.
the same, but zoomed out with a lower pixel resolution.
New broad gauge gondolas in #TrainMisconductor
#IndieDev #GameDev #trains
screenshot of Train Misconductor. There are a few small narrow gauge cars and a few very large broad gauge cars, on a railway yard track with dual gauge track.
The same, but zoomed out.
You can now zoom in and out in #TrainMisconductor. The scaling factor is set such that broad gauge cars are about the same size when zoomed out as narrow gauge cars are when zoomed in.
#IndieDev #GameDev
discord.gg/EjGnRbezXF
#TrainMisconductor now has an official discord server #IndieDev
Little u.i. change to Train Misconductor: skeuomorphic clipboard button to select the orders screen!
#IndieDev #GameDev #TrainMisconductor #UI #UX
Steam: store.steampowered.com/app/4097480/...
lineless digital painting of the loco and train crew in Train Misconductor, cropped in to show just the conductor standing on the engine's footplate, and the engineer climbing the ladder. The conductor is a curvy orange slimegirl and the engineer is a rail-thin blue slimegirl. they are wearing rail worker uniforms: navy blue and hi-vis yellow vests, and headscarfs. The locomotive's front footboard wall, its smokebox door, its ditch lights, and its headlight are visible. The background is a brown rocky cliff with blue-green clovers dotting it.
so many people have asked for a steam page that i've decided to get the ball rolling on that as of today. now i gotta wait for the intake tax stuff to be processed, but then i'll be able to make the steam page so you all can wishlist.
so be ready for that.
#TrainMisconductor #IndieDev
digital art drawing of a narrow gauge alien steam locomotive with 12 small wheels, a saddle tank, two funnels, a coal bunker on top of the saddle tank, platforms on either end, and some blinkenlights on its appliances. Standing on the front platform is an orange slimegirl in a hi-vis vest, with a blue slimegirl climbing up the ladder next to them. Title reads Train Misconductor.
Screenshot of Train Misconductor, a 3D isometric perspective train game with faux pixel art graphics. Here we see a straight track with a parallel side track connected at both ends, with a pair of stub-tracks sprouting off in opposite directions. On one siding is a boxcar, on the other is a tanker. The tank truck and forklift next to each indicates they are parked in the wrong spots. The yellow tank engine from the drawing at the top of the post is also visible. The control stand is a skeuomorphic interface resembling the electronic control stand of a diesel engine, albeit with a brass pressure gauge and sight glass over the throttle lever. There is also a digital clock for a timer, and a mechanical counter displaying the move count.
Screenshot showing an Inglenook Sidings level, with a 4 car long track fanning out into tracks of length 5, 3, and 3. There are eight boxcars of varying colorful liveries. The locomotive is shunting some of them. There is a warehouse on the longest track.
screenshot shows a Timesaver level. A track with a passing loop is connected by a switchback to another pair of sidings, with two stub sidings at either end and one in the middle. There are five cars of varying types parked on each track. The g.u.i. shows placards with icons of each car hovering over that car's destination. The mouse cursor mouses over a refrigerated boxcar, highlighting the car in white.
#TrainMisconductor is a pixelart railroad switching puzzle video game under development by myself and MsAsterisk. You run an alien locomotive, shunting cars from track to track in increasingly convoluted rail yards, while minimizing your timer and move counter to keep your conductor happy. #IndieDev
screenshot of train misconductor, an isometric perspective pixel art style game. There are three tracks next to eachother. The outer tracks are dual gauge, with three rails each, and the inner track, which connects the two, is broad gauge with only two widely spaced rails. On the narrow gauge parts of the dual gauge tracks are two advanced steam tank engines, dwarfed by all of the other rolling stock, comprising various boxcars and tankers which are twice as long and substantially wider and taller than the tank engines. The new tank car textures include a plain orange, a trans flag striped car, a weathered black car, a lesbian pride striped car, a clean black car, an off-white car, and a silver car with an orange stripe.
More broad gauge cars: this time, tankers. here's seven of the eleven new tank car textures.
#TrainMisconductor #IndieDev #trains