New week unlocked!
Time to carefully dig out tiny chunks of free time to work on our indie project… somewhere between life, work, and everything else 😅
Wishing all devs a productive (and somehow peaceful) week ahead! 💪🐸
#gamedev #indiegame #beatemup #ur5
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Action-Guided Diffusion Policy Boosts Adaptive Robotics
The Action‑Guided Diffusion Policy (DP‑AG) models perception‑action loops with a diffusion‑driven SDE. Tested on a UR5 arm, it outperformed imitation‑learning baselines in simulation tasks. getnews.me/action-guided-diffusion-... #actionguideddiffusion #ur5
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I came across this post by Froyok about custom bloom. With Unreal 5.5 the addition of custom pass it became much easier. Here is the result, a smoother propagation curve and without the artifacts that the standard bloom produces.
#Bloom #GameDev #TechArt #UR5
The Post: www.froyok.fr/blog/2021-12...
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