Mission map rendering issue (the map texture is designed to only show in the lower left square, not over the in-game character & world) This turns #DeadlyPremonition mission navigation into a Pac-Man like experience. Running on Xenios on iPad. #x360a
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#x360a
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There’s also quite a bit of J-Horror influences brought from Swery and team in #DeadlyPremonition #x360a The psychedelic coloring of fog & other graphics thanks to #Xenios @swery65.bsky.social
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Agent York is on the case. #DeadlyPremonition #x360a #Xenia
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What’s that you say Zach? We need to go back to Greenvale to experience the OG game… but with more psychedelic colors? Ok, as long as there’s some mighty fine coffee to go along with the scenic town views. #DeadlyPremonition #x360a #Xenia
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