In May There Bee๐ Flowers, you can "enchant" an action to a card, this makes your card takes additional actions and essentially strength your deck!
Posts by Chris Yang
Gave me some flappy bird nostalgias
Boomerang Jack LAUNCHES FRIDAY
Wishlist on Steam โฌ๏ธ #screenshotsaturday #indiegames
Just finished #expedition33 what a beautiful game. I told my 7 year old son the story and he really enjoyed it.
Opinion: Video game cut scenes should have a rewind button.
#videogame
birbs #pixelart #gamedev #GodotEngine
Some gameplay of May There Bee Flowers. I hope you like it! #Godot #Gamedev #Deckbuilder #indiedev
Cover art for May There Be Flower game, showing a background with mountains and sky, a foreground with a title, a bee, some cards and some flowers.
Made this cover art for my game May There Be Flowers. Will soon start working on the Steam Page. I'm excited!
#indiedev #godot #pixelart #gamedev
I'm working on making the map more thematic. So I made the map into a sea and the nodes are (sort of) islands.
I would like to improve how the water looks. Any recommendations?
#indiegamedev #godot
Playing some card, grow some flower and listen to some cosy raining ambience is perfect for a random November Monday evening.
๐ต๐ต๐ต
#Godot #indiegamedev ##roguelikedeckbuilder
Work in progress: water physics and animation. Looks pretty juicy!
#Indiegamedev #Godot #ScreenshotSaturday
Bad coding sinks the land. ๐คทโโ๏ธ
#godot #indiegamedev
The "Recycle" card adds a recycle buff to a field, adding water to that field will shuffle 3 "0-cost-1-water cards" to your hand. Great for some water boost!
#screenshotsaturday #indiegamedev #godot
When i saw the unicorn costume, i confirmed this is legit!
I've been working on recreating Super Mario Galaxy from scratch in Godot 4.5 for the past few days for one of my classes! Really happy with how this is looking!
#godot #indiedev #mario #mariogalaxy #gamedev
Added some simple interaction on the map. Next I need to wire each node types to different scenes.
#indiegamedev #solodev #godot
I (not very creative) created the level traverse map for my rogue-like deck builder gardening game.
Still very proud of myself! ๐
#indiegamedev #godot
Beware of monster.
#pixelart #indiedev #indiegamedev
I love the vibe of this game!
Hi friends.
I have been working on a new idea: A rogue-like deck builder gardening game. In this game, you use card to add light and water to fill up the requirements of each plant.
Check out the video!
#screenshotsaturday #godot #indiegamedev
I love the new "required" qualifier, duplicate_deep and GUI recursive overrides.
What's your favorite #GodotEngine 4.5 feature?
Faced something similar in my game I added something to record the all the player decisions in a log (also the seed of the RNG) so I can always reproduce the exact same gameplay to reproduce a bug over and over again. Not sure if it would be useful in your situation, just some ideas :)
Sharing some gameplay for something I'm currently working on.
It is a chill #deckbuilder where symbols in your deck are displayed automatically on the board, and they are triggered when the entire row, column or diagonal line is formed.
Bingo? ๐คฉ
#screenshotsaturday #gamedev #godot
this lad is strong af...also haha repost because it's my first day on bluesky #gamedev #godot #pixelart
An enemy death animation with a simple tween. I like it!
#screenshotsaturday #godot #gamedev
I checked the plugin again and it looks like there has been a lot of updates since i used it. It looks pretty good now and it has a search feature! Imma give it another try! cheers!
This looks interesting!
Iโm currently using this as well, but it is not as powerful as a spreadsheet (no search etc)
Kudos to the developer tho, it is really nice and fun to use. A search feature would go a long way.
I really want to use resource files but I might have to go back to spreadsheets until there is a good UI for managing a large database with resource files.