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Posts by tebibyte πŸ¦‹

Video

Do you need some VFX πŸ‘Ύ for some juice 🍊?

Preparing the examples for my talk at the #GodotCon2026 😊

#godot #godotengine #indiedev #indiegamedev #gamedev #vfx #effects #actions

1 day ago 121 16 3 1
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a tree

1 month ago 518 50 8 2
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Path-finding: man to pig, starting now!

Live: twitch.tv/rburing

#gamedev #indiedev #godotengine #twitch

1 week ago 12 4 0 0

I got my first highlight! so cool.
you can do this in #godot 4.7 everyone

1 week ago 63 5 5 0
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Maintenance release: Godot 4.6.2 – Godot Engine The second 4.6 maintenance release has arrived; no foolin'!

Another maintenance release? No foolin'! 🀑

Featuring well over 100 regression fixes, #GodotEngine 4.6.2 is our most stable iteration yet. All 4.6 users are encouraged to upgrade to 4.6.2!

godotengine.org/article/main...

2 weeks ago 355 48 5 3
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Made a GPU PBD simulator for a huge ball pit in #godot :3

3 weeks ago 87 6 5 0
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Dev snapshot: Godot 4.7 dev 3 – Godot Engine A snapshot that will transform the way you design GUIs in Godot.

Here's #GodotEngine 4.7-dev3, and it's feature-packed with great workflow improvements!

πŸ§ƒ Control transform offset
πŸ”Ž PopupMenu search bar
🧲 3D editor vertex snapping
πŸ–ΌοΈ Android Picture-in-Picture
πŸ“š MeshLibrary editor
πŸ“Έ Linux Wayland HDR
✨ And a lot more!

godotengine.org/article/dev-...

3 weeks ago 496 80 13 11
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Projectors in Godot is my new hobby πŸ‘€

#gamedev #godotengine

3 weeks ago 237 20 3 0
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5.1 β€” Blender Built for speed. Performance meets stability in Blender 5.1.

Blender Foundation and the online community proudly present Blender 5.1! πŸŽ‰

Rock solid, feature-packed, and a performance beast on all fronts, from animation to modeling and compositing.

🎁What's New: www.blender.org/download/rel...

πŸ“ΊWatch Recap: www.youtube.com/watch?v=8r3x... #b3d #DevFund

1 month ago 271 61 7 5
A stylized blue robot head with large eyes looking to the bottom left.

A stylized blue robot head with large eyes looking to the bottom left.

1 month ago 7 0 0 0
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Godot RTX. Running at 60FPS+ on a base 4080.

1 month ago 134 9 3 0
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EVERYBODY STAY CALM! we have realtime area lights in godot, I REPEAT, AREA LIGHTS IN GODOT, this is not a drill 🚨 πŸ—£οΈ

1 month ago 1438 221 30 12
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Create a proper editor for `MeshLibrary` by YeldhamDev Β· Pull Request #117376 Β· godotengine/godot Since Godot's source opening, the MeshLibrary resource has received little to no love in regards to editing, but no more! Is with pleasure that I give you the MeshLibrary editor: This new bot...

Since #GodotEngine's source opening, the MeshLibrary resource has received little to no love in regards to editing, but no more! Is with pleasure that I give you the MeshLibrary editor:

https://github.com/godotengine/godot/pull/117376

1 month ago 21 3 0 0
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Implement screen-space based selection outline as default alternative to AABB by ryevdokimov Β· Pull Request #109595 Β· godotengine/godot Closes: godotengine/godot-proposals#11990 Closes: godotengine/godot-proposals#2795 Begins to Address: #109223 (comment) Full disclosure I'm not a rendering expert by any means. I tried a stenci...

There's an open pull request that will show an outline of the selected object instead of the AABB box: github.com/godotengine/...

1 month ago 2 0 0 0
From Diablo II to Darkhaven: A Chat with Moon Beast Productions
From Diablo II to Darkhaven: A Chat with Moon Beast Productions YouTube video by Chris Wilson

Peter Hu, Phil Shenk, and Erich Schaefer recently spoke with Chris Wilson (former CEO of Grinding Gear Games)!

πŸ”₯ They talk #darkhaven, #diablo2, and other meaty ARPG topics. Check it out!

www.youtube.com/watch?v=d-5R...

1 month ago 4 1 0 0
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Godot 4.6.1 stress test: 10k colliding objects, all with reflections. Holding a steady 100+ fps on my trusty old 2060!

1 month ago 521 42 21 1

Congratulations. Well deserved.

2 months ago 0 0 0 0
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Maintenance release: Godot 4.6.1 – Godot Engine The first 4.6 maintenance release has arrived!

It's only been three weeks since Godot 4.6, but hotfixes stop for no-one! πŸ”₯

This first maintenance release, #GodotEngine 4.6.1, features several regression fixes to ensure a safe and seamless experience!

godotengine.org/article/main...

2 months ago 345 36 7 2
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A logo in white color. The text is "tebibyte", with a white circle and some digits 0 and 1. Background is a turqoise / light blue pattern.

A logo in white color. The text is "tebibyte", with a white circle and some digits 0 and 1. Background is a turqoise / light blue pattern.

Worked on the logo a bit and made a new render. #gamedev #indiedev #blender #logo

2 months ago 10 2 0 0
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Dev snapshot: Godot 4.7 dev 1 – Godot Engine All the colors of the rainbow (and more?)

Our first development snapshot for #GodotEngine 4.7 has arrived!

Virtual joysticks, drawable textures, Windows HDR support, Vulkan raytracing groundwork, and more are ripe for testing:

godotengine.org/article/dev-...

2 months ago 363 48 10 9
Material Maker January 2026 showreel
Material Maker January 2026 showreel YouTube video by Rodz Labs

Here's Material Maker's showreel for January 2026.
It is longer than usual, the community has been very active this month.
Drop a comment on the video and tell us which material is your favorite!
youtube.com/shorts/zHlZK...

2 months ago 11 3 0 1
Early Access Trailer | Road to Vostok
Early Access Trailer | Road to Vostok YouTube video by Road to Vostok

Early Access Trailer

A hardcore single-player survival game set in a post-apocalyptic border zone between Finland and Russia.

Launch date: April 7, 2026
Launch price: 14,99€ (after 25% launch discount)

Wishlist now on Steam!
Made with @godotengine.org
www.youtube.com/watch?v=OTFg...

2 months ago 67 18 5 5
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Syndicate Wars (1996)

2 months ago 66 16 0 0
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I created a tiny Godot tool for instancing and animating MultiMeshinstances along a Path3D.

Megan and I really love playing Abzu and Sword of the Sea, so I wanted to take a stab at creating something that could mimic the look of all those fishies swimming around!

2 months ago 373 70 12 2

Godot, Blender, Inkscape, Gimp, git, bash scripts, Makefile, paper and pencil.

2 months ago 8 0 0 0
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Xfce is getting a brand-new Wayland compositor called xfwl4 The Xfce desktop environment is expanding with plans afoot for a new Wayland compositor called xfwl4.

Xfce is getting a brand-new Wayland compositor called xfwl4
#Xfce #Linux #OpenSource

2 months ago 111 15 4 3

Great release and the release notes page is a work of art. Thanks everybody!

2 months ago 3 0 0 0
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Playing around with Godot's SpringBoneSimulator3D. #Godot #GodotEngine #DancingTrees #gamedev #indiedev

2 months ago 6 1 0 0
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Godot 4.6 Release: It's all about your flow With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.

#Godot 4.6 is out, and all about your flow!

This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.

Less wrestling with UI. More making games.
godotengine.org/releases/4.6

2 months ago 1374 374 28 50