Anyone interested about a game marketing service i develop aside my own gamedev ? It's tailor made to help worldwide gamedev to enter the french market using my newsletter. #indie #Gamedev
Posts by Harg.be
#Godot 4.6 is out, and all about your flow!
This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.
Less wrestling with UI. More making games.
godotengine.org/releases/4.6
Nobody's going to play your game if it never exists! The pursuit of perfection is a trap.
#PixelOver 0.17.1 Release Candidate 2 is out! Improved bone system & mesh deformation. RC2 adds better automatic bone weight map computation.
For detailed changes and access to pre-releases:
deakcor.itch.io/pixelover/de...
#GodotEngine #madewithgodot #indiedev #pixelart #gamedev
New poll on my discord : within an #ActionRPG, you cast a projectile. A crit is rolled. How do you expect the execution ? Crit on cast, the projectile glow brighter. Crit on hit, the projectile found a weak spot.
discord.gg/AMvbMrAB
Rework difficulty + show this setting in the stat block. Unlocking Steam achievements/leaderboards is only enabled from the Champion difficulty onwards for true glory. 🤺
#gamedev #indiegames #screenshotsaturday
Started implementing spell mutators today! Mutators are extra effects that can change the way a spell works. It can be subtle, or not so subtle.
Today let's demonstrate modifying the Cone spell to utilize the "Prismatic" mutator, which will randomize the element of each shot!
#gamedev #godot
The last one could be animated for a Lofi yt video. 👍
Made some cloud shadows for my survivors-like game using a shader and a noise texture (which is randomized every run).
#gamedev #godotengine #indiedev
It looks nice :)
btw, the link in your bio is cut. Fix it ;)
Congrats !
true, depressing. Especially when you got many advises like : start early to build an audience opposite to have a great product to show (which doesn't exist at early stage). Atm, i'm only able to build with people working in the same industry, not with future consumer..
I don't know if a color-code is meaningful, maybe. I'm used with a vertical progress bar for that kind of information. Maybe you can mix both of them (progress bar + color)
Sunset/ sunrise. Counters for coins. Added some randomisation to the lightning shock animations, and fixed some goblin waking animations.
#gamedev #pixelart #solodev #indiedev #indiegame #godot
oh wait.. the new one is on the left side.. It's a trap :3
The previous UI have more info about leslie and price. My opinion i find it more convenient.
genius !
old one :3
Rework on the #groundlayer (byebye green placeholder) + torch.
#godot #gamedev #gamedevelopment #arpg
I DIED
😐 Neutral reference ?
🙌 Respectful homage ?
🎨 Artistic allusion ?
🤗 Friendly wink/nod ?
🤫 Subtle Easter egg ?
✊ Borrowed inspiration ?
or 🤬 brutally honest plagiarism ?
#DarkSouls #Diablo
I made a staircase in my game with a blue light effect for more mystery about what lies further deeper AND I LOVE IT :3 #indiegame #actionrpg #godot
Working on a new project.
Hello #IndieDev network, i'm a new indie from Belgium (and completely new to bsky). Let's connect each other to growth together.
Hello #GameDev network, i'm a new indie from Belgium (and completely new to bsky). Let's connect each other to growth together.