History is dangerous to fascists. Study history. #TalkAboutHumanities
Posts by Marc Saurette
Paradox has (had?) a willingness to promote classroom use of their games (which I saw somewhere online, but can’t find it now). Also a grad school connection with @troyg.bsky.social helped?!
I used CK3 in a medieval history through games class. The tutorial makes access more feasible, but actual engagement was very low even though I was able to get free codes for students. I think the perceived complexity is a real and significant barrier.
Deadline: June 30, 2026. Prize: $1,000. #cdnhist #history #immigration
We need historians because evidence doesn’t explain itself.
Context does not simply exist. It is built through research, interpretation, and critical analysis.
What stories have you uncovered in the historical record?
#TalkAboutHumanities 🗃️
I’ve done it with a class on MS onedrive and it worked.
Library and Archives Canada will eliminate 152 employee positions and 9 executive positions. 70 indeterminate positions were eliminated in 2025 prior to the announcement of the most recent budget cuts.
Currently, Library and Archives Canada (LAC) receives $208 million from the federal government. It will see a permanent annual cut of $22.1 million, which means spending cuts of nearly $50 million over the next three years.
main menu of the game Scriptorium: Master of Manuscripts, showing a beautiful medieval page with letters and borders.
In exactly one week, this is the screen that will welcome you to our game - Scriptorium
We’ve put our whole hearts into these pages, and we can't wait for you to turn them 💙
C.T. Nguyen has an article from a few years back in Philosophy Compass, entitled “Philosophy of Games” which offers a good literature review of 20th-cent. ideas about what is a game. My 4th-year students have found it approachable and useful.
Just seeing this incredibly sad news. #medievalsky
www.lawrence.edu/articles/law...
The obituary really captures her enthusiasm, joy, energy and selflessness. This is such a loss.
Page 6 of the 5 November 2025 issue of The Charlatan, with an article titled "More than a decade on, Carleton research group is writing disability history" with a picture of CUDRG members Hollis Peirce, Adrian Chan and Dominique Marshall in the human performance laboratory at the Arise building, with various machines used by the lab.
Very proud of the story of the Carleton University Disability Research Group honoured this month in the special "Legacy" issue of the @carleton.ca students' newspaper, The Charlatan charlatan.ca/legacy-e-pub... @21stcentdisability.bsky.social @carletonfass.bsky.social
@cupublichistory.bsky.social
And FYI, I came across your work on FPS as the topic of a History teaching module (Poland) for supporting video game design “Historical Game Consulting: A Modular Syllabus,” Homo Ludens 17, no. 1 (2024): 189–233.
For analysis of HVGs, the player agent is the obvious starting point (e.g. how the player interacts with the game), but in historical game design the order would be different, I think. Player agent is a design choice that comes after a lot of other work figuring out the question being simulated...
Not at all - I use your HPS schematic (previous versions obviously) to get my students to think analytically about board and videogames and they find it reassuring to have a tangible structure to focus on. I was just wondering if how it changes for design work?
Did you find you needed to modify this schematic at all to help students with analog game design vs digital?
And Google Docs are similarly able to receive comments/suggestions, but always some students don't remember to make the doc viewable/commentable.
It helps if you get students to submit a "commendable" word file (so the peer can use the built-in reviewing tools). Annotation plugins (such as Hypothes.is) work if the project is web-based.
I've done it at various levels and it works well. The key is that you assign at least three students to offer peer feedback for each piece of writing - to ensure that at least one person provides feedback. Here is one description for students of how to do it: marc-saurette.gitbook.io/historical-g...
Are you going to have anything about building up students’ game literacy? I feel like the foundation for game designers is the mental library of games played and mechanics in them. How do you get students to (quickly) build that knowledge?
applications open for SSHRC Canada Research Chair, Tier I, "Community-Engaged Arts and Humanities," to be held at Carleton University: carleton.ca/deputyprovos...
#PublicHistory is going to the Museum! Carleton students & faculty please join us April 10th starting at 5pm at the Canadian War Museum for a special Public History tour and event.
More information: carleton.ca/ccph/2025/ni...
In partnership with Carleton's Dept of History & Perfect Books, join us Tues Mar 18th at 7pm for the book launch of @stevenhigh.bsky.social, The Left in Power: Bob Rae’s NDP and The Working Class.
Event Information: carleton.ca/ccph/2025/up...
#PublicHistory #NDP #cdnhist #ottawa
Historians Politely Remind Nation To Check What's Happened In Past Before Making Any Big Decisions
Historians Politely Remind Nation To Check What's Happened In Past Before Making Any Big Decisions
theonion.com/historians-p...
This is a phenomenal example of what my friend Rosa Rodriguez Porto at the University of Santiago de Compostela has called Atlantic connections. The walrus ivory was likely from Greenland, & shipped via Norway & then possibly via Flanders or France to Spain.