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Posts by Harry

six mushroom infested warriors in rusted armor, baring cleavers and flintlock weapons

six mushroom infested warriors in rusted armor, baring cleavers and flintlock weapons

finished my #turnip28 brutes. not my favorite thing I’ve knocked out since I started painting again but there are elements I’m happy with and I learned a lot

10 months ago 24 6 1 0
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I'm making a bunch of code I use in my games publicly available. Lots of good stuff like 2d drop shadows, pseudo 3d effects, vfx, npc vision, IK, save system, level system etc.
#godotengine

github.com/Miziziziz/Mi...

11 months ago 1310 204 27 9

I wish they made McD’s fries like they used to, so uniquely crispy

11 months ago 1 0 0 0

Each one is so expressive! Love them

11 months ago 3 0 0 0
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11 months ago 179 21 1 1

What’s a numeric core calculator?

11 months ago 1 0 1 0

Khajit has wares if you have coin

1 year ago 1 0 0 0
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Lighting and effects are amazing, it’s jarring but in a smooth aesthetic way if that makes sense

1 year ago 1 0 1 0

I aspire to one day have a dumpy that inspires vandalism

1 year ago 1 0 0 0

You got this! 💪🏼

1 year ago 1 0 1 0

What a unique problem that I wish I had a solution to, just spitballing but maybe have everything under a node2D that you rotate when doing level design?

1 year ago 1 0 0 0

I had a nightmare like this once, this piece is great!

1 year ago 2 0 0 0

I'm back, happy 2025 everyone! My goal for Q1 of this year is to publish a game on Steam

1 year ago 0 0 0 0

I was trying to check if a func result was null: `if get_pos():`, but if `get_pos()` returned Vector2.ZERO (which was likely in the context), then it was failing the if statement when it shouldn't have been

1 year ago 1 0 1 0
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TIL a Vector2.ZERO is falsy in #Godot, this caused a really annoying bug 😅

1 year ago 4 0 1 0

This is fantastic, thank you for putting this together!!

1 year ago 1 0 1 0

I would follow the iterative route, there are plenty of pages that have gotten me interested in a game without a trailer!

1 year ago 1 0 1 0

This is such a cool concept!! I’ll have to try it out. Love the art

1 year ago 1 0 1 0

I’d like to imagine this extends to things like airplane travel and house purchasing ahahaha

1 year ago 1 0 1 0

This looks great! Very clean. What happens when smithing fails?

1 year ago 1 0 1 0

Hello! What have you been working on?

1 year ago 1 0 1 0
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My game, #FallacyQuiz, tests your ability to identify misleading or incorrect reasoning. 🤔

You can improve your critical thinking skills and better recognize deceptive arguments in everyday situations. 🗯️🗨️

There even is a local multiplayer mode! 👥👥

1 year ago 21 4 3 5
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This is so cool! I didn’t know Rich Presence was a thing, does GodotSteam support this?

1 year ago 1 0 1 0

What’s your favorite song of theirs?

1 year ago 0 0 1 0

Debugging would be such much cooler if each error had a Latin bug name. Oh yes, a new Segfaultia Nullstackulis to my collection!

1 year ago 307 20 16 1

Is this your first multiplayer game? I’ve yet to tackle any multiplayer networking shenanigans

1 year ago 0 0 1 0

Thank you so much!! I tweaked the transition speed and recently completely overhauled the direction interface and it looks soooo much better now

1 year ago 0 0 0 0

Int and Isn’t?

1 year ago 0 0 0 0

I would love to attend local nyc game events, but they’re so difficult to find!

Ps. Your art is wicked cool

1 year ago 1 0 1 0

Adaptive enemy AI - sounds incredibly complicated, complex, and bug prone but wow what an experience it would be as a player to interact with

1 year ago 1 0 0 0
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