Tim Krief (435): Initial commit Added biais cognitifs Add environment Use grid paper as background Added hard mode Environment with characters prototype Biases removed to have smaller scope Pause menu Add quizz timer End screen transitions and cleaner Add quizz questions Add scribbles to background Font and chalk board Add objects UI and Music improvements, now ready for mobile tests small fixes Object movements and titlescreen and ui Add custom buttons with sfx UI improvements, spawn animations and audio filtering on pause Sound effects and transition improvements Import data management system from octahedrone. Add Settings menu Slider theming Localized french and english Title update Dropdown menu improved round system and clock working desktop export options Add sounds for timer Questions and rounds label Round animation Smoother animations, fade in/fade out and end scene init Add hue changes to round Score UI Score system Result screen and save data Persistent quiz done data High score updates end screen music and audio setup Credits scene Add Beta tag
If you're curious, here were the first commits from my game #FallacyQuiz. It was two years ago now. #indiegame
(If you think I used bad commit messages, remember that I'm a solo dev, and I think I did great considering that context 🤣. From what I know, it could have been way way worse 😅)