The architecture your team works in is also UX.
For developers.
Good architecture = good developer experience = better products.
#frontend #ux #devex
Posts by Daine Mawer
Complex architecture feels smart.
Simple architecture scales.
Frontend leadership is knowing which parts to simplify — and which parts to sweat.
#frontend #architecture #simplicity
If your frontend system only works when you touch it, it doesn’t scale.
Great leads design systems that make other devs better.
That’s the real multiplier.
#leadership #frontend #teams
Frontend isn’t just UI glue anymore.
It’s a strategic layer driving UX, performance, SEO — and business outcomes.
Lead accordingly.
#frontend #product #leadership
Design token systems fail when they chase perfection over usability.
Start with real UI needs, evolve abstraction gradually.
Adoption will follow.
#designsystems #frontend #tokens
The best frontend systems make the obvious path the easy path.
If your architecture guides good decisions by default, your team scales faster.
#frontend #ux #scalability
AI can scaffold components, docs & edge cases.
But architecture? That still takes human judgment.
AI is a powerful accelerator — not a replacement.
#ai #frontend #webdev
Screens don’t create great UX — flows do.
Architect your frontend for user journeys, not just static screens.
The difference is huge.
#ux #frontend #flows
Leadership isn’t about writing the best code.
It’s about creating conditions where others do their best work.
Clarity. Trust. Architecture. That’s the game.
#leadership #frontend #devlead
Modern Frontend Leads don’t just pick stacks.
They build systems that scale across time, teams & tech.
That’s where the real leverage is.
#frontend #webdev #architecture
Are no-code and low-code tools revolutionizing frontend development or just a passing trend? 🤔 Dive into how they’re shaping the future for developers in my latest article:
dainemawer.com/articles/the... 🚀 #NoCode #LowCode #Frontend
This week, I’ve been trying to figure out what the limits are, when it comes to SVG and Canvas. How many things can move at the same time before it becomes choppy?
I built the same UI using 3 different techniques, and ~60 people tested on their devices. The results are in 🔍
I'd really be interested in finding out more about the Figma import - can you link to any resources?
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Let us know how you're using AI—what's working well and what improvements you'd like to see.
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Happy New Year to you too, Brad! Anything exciting on the cards for 2025?
This is such an incredible resource, thanks Matt - huge kudo's on porting Motion over to a standalone library. How can IC's contribute to on going development? 😀