GoZen Version 0.9.3-alpha is now available!! :D
github.com/VoylinsGamed...
Made with #godot #godotengine
Posts by Voylin
Japan does have a type of contracts that once hired, they can't fire you even if you don't do your job correctly. The only thing they can do is make your life miserable, but firing? Nope XD
My roadmap for GoZen
Still too sick and suffering too much to create Signal Emitted, but I made the first draft of the Roadmap for the V1.0 release of #gozen (my video editor made with Godot)!
Please let me know your thoughts and suggestions! ^^
#godot #godotengine
I like the kindergarten my kid goes to, but I wish they would stop making my kid sick right before every vacation period ... First it's my oldest, then our 1 year old, and then me ... With ME being the sickest of them all like my body wants to prove that it's better at being sick! -_-
It's a missing gap in Gdscript and GDExtensions are a pain to work with.
A fully data only oriented type. My implementation was lacking some stuff though, but the main goal of structs is better and lower memory usage. Having all the data of a struct next to each other in memory can be very beneficial when handling large amounts of data. Look up CPU cache for more info ;)
I wasn't meant to be ^^"
#Godot #godotengine
GoZen beta planned to be released in about 2 months :D
Can confirm, business cards in Japan are really necessary ๐ I've printed my own since at BitSummit last year people kept asking me for my business card ๐คฃ
Well, for the people who were looking forward to this feature. It's not looking likely that it'll get merged ... :/
Anyone wants Structs in Godot? :p
github.com/godotengine/...
#godot #godotengine
Pain in your arm?
Try a trackball mouse :p
Failing at making a "1 day" project in 1 day ... But got it finished! Fully made in #godotengine and fully #opensource
youtu.be/cP11qOrcxeo
More Godot news! :D
youtu.be/GEQ6R48CgXU
#godot #godotengine
I was so incredibly tired of all those sound generators that can only create retro sounds... so I created my own!
It's a work in progress and it'll be part of a new project but enjoy some sounds I've made. Each of these took a minute tops! โจ
I have a feature proposal for Godot, when baking I want to smell fresh bread or cookies.
I've had one PR for the video editor In working on being clearly made with AI with the user denying it. The biggest issue I take with it is that they often don't know the code doesn't work, and when manually implementing some changes of running into edge cases is higher so makes the PR more stable.
Enough sleep, helps a lot to have more energy mentally. Other than enough sleep, I recommend working on your Godot projects in the morning, makes your evenings less busy, easier to wind down, and makes you have a better night rest.
A new Signal Emitted episode just dropped! Enjoy the news ;)
#godot #godotengine
Contains one of the best additions to Godot: LSP column support for errors and warnings! :D
For anyone who wants to figure out how to create a driver patch which is part of the Linux kernel, but not the Linux-LTS kernel.
github.com/voylin/DKMS_...
#linux
The 4.6 release is here! :D
#godot #godotengine
Ever wanted the Godot script editor color theme inside of NeoVim? Well here you are, it's customizable so read the README ;)
github.com/voylin/godot...
#godot #godotengine #nvim #neovim
Happy to announce that Evil Trout Inc. is now a Corporate Silver level sponsor of the Godot Development Fund. Even though the engine is free, it takes a tremendous amount of work to build and maintain, and our company's success has been built on top of it.
Looking forward to 4.6 ... Just so that my PR's can get merged xD I really need the improved LSP stuff I contributed.
Weekly Godot news for this week got published with a double tip of the week!
youtu.be/W_WmG4tHR7w
#godot #godotengine
Thanks for sharing! ^^
At last, #GodotEngine 4.6 arrives at the Release Candidate stage!
A new editor theme, inverse kinematics, standalone library support, and more await in this production-ready build ๐
Help us get it over the finish line with one final round of testing:
godotengine.org/article/rele...
My video editor made with the #GodotEngine ... it's nearing 3 years of development with the beta release being just a few months away! :D
Looking forward for the full release so I can finally focus more on other projects or maybe I'll just become a full-time contributor to #Godot XD
#VideoEditing
It feels wrong to not do Signal Emitted weekly, so I'll just make each episode shorter and skip weeks with no news ;)
So back to weekly Godot News episodes!
youtu.be/8P7CwyFXrJk
#GodotEngine #Godot #Gamedev