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Posts by Mujinerd - ムジナード

とんぼ
とんぼ YouTube video by Tsuyoshi Nagabuchi - Topic

youtu.be/jIe5GtVhD0k?...

8 months ago 1 0 0 0
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9 months ago 1120 404 8 9
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This is incredible

10 months ago 13792 4762 48 252
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Super R-Type Commercial, 1991

10 months ago 39 6 1 0
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I think this is my favorite thing I've made

Like I'm more proud of my DMGC design but I play this way more often honestly

10 months ago 56 3 4 1
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Combat is bloodier, with new moves and transformations. The grotesque bosses and creepy cutscenes push the 16-bit hardware to its limits. A bold and brutal end to the original Splatterhouse trilogy.

#Splatterhouse #BeatEmUp #Namco #90sGaming #Retrogaming #MegaWeek #Megadrive #HorrorGames

11 months ago 1 0 0 0
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Splatterhouse 3
MegaDrive|1993|Beat’emUp|Namco

More freedom, more horror. Now you can explore a mansion with branching paths, room-by-room progression, and a real-time clock adding pressure. Will you save Jennifer and your son in time?

#MegaDrive #RetroGaming #HorrorGames #MegaWeek #Splatterhouse

11 months ago 1 0 1 0
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Rocket Knight Adventures
MegaDrive|1993|ActionPlatformer|Konami

Jetpack-wielding opossum knight in one of the most creative platformers on the system. Swordplay, rocket boosts, mechs, & big setpieces. Konami polish, anime energy, and constant invention.

#MegaWeek #RocketKnight #RetroGaming #Konami

11 months ago 1 0 0 0
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Dynamite Headdy
MegaDrive|1994|Platformer|Treasure

A puppet show gone wild. Swap heads for different powers,fight huge bosses and get lost in Treasure’s chaotic creativity. Gorgeous sprites,tight controls, quirky humor and tons of secrets to discover.

#MegaDrive #DynamiteHeaddy #Treasure #MegaWeek

11 months ago 1 0 0 0
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Ghostbusters
MegaDrive|1990|ActionPlatformer|SEGA

Goofy chibi Ghostbusters, great OST, and creative ghost-hunting stages. Full of charm, with boss fights, upgrades, and a password system. Features three playable characters with different stats.

#MegaDrive #Ghostbusters #RetroGaming #SEGA #Megaweek

11 months ago 0 0 0 0
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Crying (Bio-Hazard Battle)
MegaDrive|1992|Shmup|SEGA

Biopunk shmup full of grotesque lifeforms, eerie organic stages, and a haunting OST. Choose from 4 parasite ships with unique weapons. Underrated, atmospheric, and totally unlike any other SEGA shooter.

#MegaDrive #MegaWeek #Shmup #RetroGaming

11 months ago 0 0 0 0
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Two versions. Two eras.
1986: the FDS original—disk saves, audio boost, slower load.
1994: cartridge—faster, simpler, accessible.
Both legends.(10/10)

1 year ago 0 0 0 0
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In 1994, Zelda was re-released in Japan as a Famicom cartridge. Key changes:
• Faster load
• No extra sound
• Battery save instead of disk save
Same game. New format. (9/10)

1 year ago 0 0 1 0
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The world was designed after the dungeons. First came the labyrinths, then the overworld to connect them. Clues were visual. Players had to map things out by hand. (8/10)

1 year ago 0 0 1 0

Beat the game and unlock the Second Quest: a remixed, harder version with tougher enemies and new dungeon layouts. It only exists because there was space left on the disk. (7/10)

1 year ago 0 0 1 0

The FDS version has richer audio than the cartridge version. Why? It had an extra sound channel. More layers = better music and effects. It’s subtle—but real. (6/10)

1 year ago 0 0 0 0
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Zelda on FDS had built-in save data. No passwords. Just save to disk. Cartridges would later use battery save to offer the same feature. (5/10)

1 year ago 0 0 2 0
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No sword? By design. You had to explore to earn your weapon.

“It’s dangerous to go alone! Take this.”
A moment that shaped a genre. (4/10)

1 year ago 0 0 1 0
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Total freedom from the start.
No guidance. No path.
You could head straight into danger.
Miyamoto: “I wanted players to get lost—and find their own way.” (3/10)

1 year ago 0 0 1 0
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Zelda no Densetsu was the first game for Famicom Disk System. Also Japan’s first million-seller. A bold move by Nintendo: open world, no instructions, no stages. Just raw adventure. (2/10)

1 year ago 0 0 1 0
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The Legend of Zelda
Famicom&FDS|1986|Action-Adventure|Nintendo

Zelda’s soundtrack was recently added to Nintendo’s music app in Japan. Let’s go back to where it all began: two Japanese versions—one on disk, one on cartridge.
#Zelda #Famicom #RetroGaming (1/10)

1 year ago 0 0 1 0
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Neutopia
PC Engine|1989|ActionRPG|HudsonSoft

Hudson’s answer to Zelda, with lush overworlds, tricky dungeons, and a quest to stop the evil Dirth. A technical step up from NES-era Zelda clones, with smooth visuals and a great soundtrack.

#Neutopia #PCEngine #HudsonSoft #RetroGaming #ZeldaLike

1 year ago 4 2 0 0
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魔境伝説 The Legendary Axe
PCEngine|1988|Action|VictorInteractive

Smooth animation, axe-charging combat and strong level design made it a cult classic.EGM’s 1989 Game of the Year in the U.S. Standout launch title for the console.
#PCEngine #RetroGaming #TheLegendaryAxe #MakyōDensetsu #VictorInteractive

1 year ago 1 0 0 0
1 year ago 9563 2499 136 127
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Legend of Zelda
Game & Watch|1989&2021|Nintendo

Got the original one for my 5th birthday, and found the 2021 edition brand new at a BookOff for just 1000¥.
Both are gorgeous—and total bangers.

#Retrogaming #Game&Watch #Nintendo #Zelda #LegendofZelda #NintendoHistory

1 year ago 0 0 0 0
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モグラーニャ|MoleMania
GameBoy|1996|ActionPuzzle| Nintendo

True hidden gem on GameBoy. You must dig through clever puzzle stages to rescue your family.Wth tight mechanics, charming sprites and Miyamoto’s touch,this game deserves more love than it got.
#GameBoy #Nintendo #RetroGaming #MoleMania #Moguranya

1 year ago 1 1 0 0
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Star Wars
Famicom|1987|Action/Platformer|Namcot

A loose adaptation of Ep IV. Luke wields a lightsaber, fights monsters and explores Metroid-like levels.
Darth Vader transforms into a giant scorpion and other bizarre creatures. Japan exclusive. Gotta love it

#StarWars #Famicom #Namcot #RetroGaming

1 year ago 2 2 0 0
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The Curse of Monkey Island
PC|1997|GraphicAdventure|LucasArts

One of my favorite entries in the series and the first I played.
Great music,awesome art style, and the game’s straight🔥
Never get tired of recommending this series to anyone I cross paths with
#MonkeyIsland #Retrogaming #PC #Lucasarts

1 year ago 2 0 0 0
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Fire Emblem Gaiden
Famicom|1992|SRPG|Intelligent Systems

The oddball of Fire Emblem. A world map, dungeons, HP-based magic, no weapon triangle and free-roaming battles. Bold ideas that set it apart.
Loved by some, ignored by others, but impossible to forget.

#FireEmblem #Famicom #RetroGaming #SRPG

1 year ago 3 0 0 0
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Landstalker
Megadrive|1992|ActionRPG|ClimaxEntertainment

With Ayu Kudo’s art, this RPG pushed the MegaDrive to its limits. Its isometric jumps were brutal, but that’s part of its legend.

The same team made Alundra, its spiritual successor. Respect!

#Landstalker #Megadrive #RetroGaming #Genesis

1 year ago 0 0 0 0