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Posts by Tojo

Are you using a new version of the old VRMod? How are the weapons and shoving working?

3 weeks ago 0 0 0 0
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Supreme Court strikes down conversion therapy ban The justices ruled, 8-1, that the First Amendment prohibits states from using their licensing power to limit the topics therapists and other professionals can discuss.

Conversion therapy is abuse and torture. I’ve know folks who’ve lived through that nightmare and have seen the damage that it causes.

Protect your friends, stand strong with your community

www.politico.com/news/2026/03...

3 weeks ago 89 36 5 0

Are you referring to BPD? A friend of mine who has BPD has described 'Favorite person' fixations where they become completely obsessed with the person, they believe they love them, they would die for them, they experience fears constantly of abandonment, and complete emotional dependence temporarily

3 weeks ago 0 0 0 0

Open Source applications development depends on contributors. The more people on the app, the higher chance of contributors joining the platform, the faster features can release.

Get more contributors, get more features, get a more viable alternative.

2 months ago 8 0 1 0

πŸ‘€

2 months ago 1186 270 161 55

#Unity #Shaders #GraphicsProgramming #VRChat
Looking for a bit of help. With the standard 'image' component within Unity, the 9slice draws 9 quads. The issue is that it does not generate any UVs to pull from to get a linear gradation across the 'total quad'. Shader devs, how could I solve this issu?

3 months ago 0 0 0 0
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Wrote a few shaders for my VRChat world! Rain is a custom shader made from @sim.red's GPU Particles, the Skybox is a custom flowmap shader I made, and the glass is by @mochie.bsky.social's Mochie Shaders and a custom roughness map from Substance. πŸ˜ƒ
#VRChat #WorldDev #Unity #graphicsprogramming

4 months ago 4 1 0 0

Just want to be clear, I absolutely never found you annoying and quite enjoyed your company in the servers we was mutuals in. I don't recall ever keeping you at a distance, though I know you didn't really ever know me outside of "That one pfp in chat" if that.

1 year ago 1 0 0 0
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What? #VirtualHandheld is on sale!? πŸ’ΈπŸ•ΉπŸ₯½

Get this cool deal now! Give the gift of #VH to your #VR friends and family and play games together virtually anywhere in #VirtualReality! You can find this deal on #Steam and #itchio until January 2nd! πŸŽβ„β›„

1 year ago 7 4 2 0
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Be sure to watch Tanic the Hedgehog after.

1 year ago 0 0 0 0

As a multiskill guy, writing is something I avoid. I generally have bad wordchoice and often find myself using sentences I've heard before. I never would have guessed that this was a problem in the writer-sphere. I assumed writers wanted to do the whole thing, including flavor text.

1 year ago 6 0 1 0

If I see one more Fantasy Medieval game with generic combat or space game I'm gonna binge Yakuza for a week and not come back until I have embodied the soul of Kiryu.

1 year ago 0 0 0 0

im sorry what

1 year ago 0 0 0 0

It is so frustrating how Youtube will suggest to me things based on yesterday's Hyperfixation. "We heard you watched 3 more minutes of Dougdoug last night. Today, we have 9 Dougdoug videos for you!" "We saw you didn't watch the Dougdoug videos but watched a video about 3D modelling!" and so on.

1 year ago 0 0 0 0
Illustration of an epic battle. At the top is the logo of the game "Dinosauur Planet". In the foreground are the two main characters: Sabre and Krystal, who have their backs turned to the viewer in fighting poses, preparing to fight the approaching enemies. In the background is a huge wall of fire, from which a horde of armed anthropomorphic dinosaurs runs out. There is a lot of smoke coming from the wall of fire, from which General Scale's head peeks out, watching the scene with a grin.

Illustration of an epic battle. At the top is the logo of the game "Dinosauur Planet". In the foreground are the two main characters: Sabre and Krystal, who have their backs turned to the viewer in fighting poses, preparing to fight the approaching enemies. In the background is a huge wall of fire, from which a horde of armed anthropomorphic dinosaurs runs out. There is a lot of smoke coming from the wall of fire, from which General Scale's head peeks out, watching the scene with a grin.

Product layout. On the left is a gray cartridge for the Nintendo 64 console; the cartridge sticker shows an illustration from the box. On the right is the box for the cartridge, the cover of which shows an epic battle scene and the logo of the game "Dinosaur Planet".

Product layout. On the left is a gray cartridge for the Nintendo 64 console; the cartridge sticker shows an illustration from the box. On the right is the box for the cartridge, the cover of which shows an epic battle scene and the logo of the game "Dinosaur Planet".

My tribute to one of Rare's most ambitious projects for the Nintendo 64. πŸ¦– And a design layout for the game cartridge with box.

#DinosaurPlanetN64 #Rare

1 year ago 21 8 1 0

Looks great!

1 year ago 1 0 0 0
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Doomhand testing combat system
#doom #modding #doomhand #gamedev

1 year ago 799 195 28 14
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A shader for VR, quite proud of this one. Depth-fade is used for the edges of the water.

#shaders #UE4 #Gamedev

1 year ago 8 0 1 0
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i will fucking end you

1 year ago 0 0 0 0

Everyone else is doing it, might as well not be unique
What I like!
- 3D Shader development
- Technical Art
- Custom Game Engines
- Level Design
- Environment Art
- 3D Assets
- Hardsurface
- Sound Design
- UI Design
- C# Coding
- HLSL

1 year ago 0 0 2 0