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Posts by Ryan

You’ve always been gamedev Mr Rogers to me Chris 🤓

3 weeks ago 2 0 0 0

As promised, here's a writeup of how this system works :)

torcado.com/blog/simple-platformer

There's a playable demo and download for the p8 cart on that page. It's CC0, do whatever you want with it ❤️

3 weeks ago 204 48 12 0
Feast of Oshregaal A gothic parser-driven text adventure about surviving a monstrous dinner party, uncovering the mansion's secrets, and escaping with your mind intact.

@goblinpunch.bsky.social My GM and I are big fans of your work. I am working on a text adventure game reminiscent of old INFOCOM games loosely based on "The Meal Of Oshregaal".

ryanbmalm.com/textadventure/

3 weeks ago 0 1 0 0
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Aladdin Pico-8 Pixel Art

1 year ago 10 2 2 0

Love it! Your Alladin has Sir Graham KQ1 vibes

1 year ago 0 0 0 0
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Doring more experimenting with userdata operations in #picotron - this time out a particle system with batch drawing. The result: fireworks over Düsseldorf, reflected in the Rhine.

1 year ago 94 17 4 0
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So, finding out userdata operations in #picotron are pretty powerful? Here's real-time handwritten digit recognition in Picotron, with the model updating each frame and only using around 4% of the CPU.

1 year ago 77 10 1 0
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The Year of the Picotron Desktop $CurrentYear+1 will be the year of the Picotron desktop!

New Blog Post: The Year of the Picotron Desktop

arnaught.neocities.org/blog/2025/03...

It's been a year (March 14, 2024, I believe) since Picotron's alpha released, so I made a big blog post cataloging (most of) the stuff I've made in #Picotron in the past year!

1 year ago 25 5 0 0

A larger-scale sense of value change for the top of the cloud vs the bottom. Think of the whole thing as one big blob, what should be light vs dark?

1 year ago 0 0 0 0
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I never thought about doing node garden type stuff with non-random point sets. This is very cool! 👀

1 year ago 1 0 0 0
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goood morning y'all! DID YOU KNOW i've been making a bunch of browser games in #PICO8 and a bunch of them are nice to do on your phone!!

adamatomic.itch.io

1 year ago 106 28 5 0
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Another #pixelart landscape, more WIP on #picotron extended palette. I've re-arranged the additional indices to align with the first two rows of 16. bottom half palette is just colors repeated but in ramp arrangement simliar to gfx editor.

1 year ago 16 1 0 0
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Working on polishing up the shop cartridge, I'm not tottaly set on the character art yet though.
#pico8 #gamedev #indiegamedev #indiegame #pixelart #umbragame

1 year ago 60 11 1 0
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Some progress on the turret enemy

#StarIliad #PixelArt #Metroidvania #IndieDev #GameDev

1 year ago 26 8 1 0

#picotron 0.1.1f is up on lexaloffle and humble. www.lexaloffle.com/picotron.php

changes (mostly bug fixes): www.lexaloffle.com/dl/docs/pico...

1 year ago 43 6 1 0
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an industrial area made in #picocad

1 year ago 110 13 3 0
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2nd in a series of little #pixelart pieces to test my 64-color extended #picotron palette

1 year ago 14 1 0 0
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#picotron mockup: stickers can be attached to any window and live in file metadata. They can be used to bookmark, annotate, or tag arbitrary files. For some apps, they can be attached with finer granularity: e.g. to a line of code or an xy on a map layer. Here is a dev/player making notes on a map.

1 year ago 76 10 4 0
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An endless runner prototype inspired by those dumb AI tests.

#picotron #pico8 #gamedev

1 year ago 9 1 0 0
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Well… it’s a start.
#picotron #gamedev

1 year ago 16 3 0 0
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Continuing WIP on #pixelart to demo, tweak and kick the tires on my #picotron extended palette

1 year ago 25 2 0 0
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Quick forest pixel art, testing out my extended #picotron palette
#pixelart #gamedev

1 year ago 227 32 2 0
Sphere Impostor Demo

Check out ablebody's sphere impostor, I'm using it in a project and it's very fast. I'd say yes, you'll probably have to precalc your noise textures. www.lexaloffle.com/bbs/?tid=146...

1 year ago 1 0 2 0
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Every day's a school day for me with #gamedev!

So used to working with RGB, nice to learn a bit of HSV for colour transitions!

Have the #dropzone style enemies in place (although some behave like #defender). Time to start adding some (semi) original stuff to this game!

#picotron #pico8 #arcade

1 year ago 13 4 1 0
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Fantasy consoles do it right; convenience of built in tools, immediate mode drawing api where you control everything down to the pixel. Smol enough you don’t need GPU for tricky stuff

1 year ago 2 0 1 0
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i released a game! i've been working on this for the past few months.

it's a short, casual tile laying game where you can really get into the weeds, optimising for high scores.
price: free!
where: catnipped.itch.io/powertile
read more about it here: catnipped.bearblog.dev/powertile-pr...

1 year ago 20 12 3 2

bbs:// explorer is somehow way cooler than I imagined. I've already discovered 3 carts I somehow missed browsing the forum! It takes me back to listing the contents of dial-in BBS systems or browsing shareware disks. So cool #picotron

1 year ago 3 0 0 0
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Status Line by Christopher Drum Play Zork (and more!) on your Pico-8

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Play Retro and Modern Classic z-machine Text Adventures on the Pico-8 (including the Zork Trilogy, The Hitchhiker's Guide to the Galaxy, Trinity, and many more.)

1 year ago 1 1 0 0
A mini laptop called the gpd win running Picotron

A mini laptop called the gpd win running Picotron

My #Picotron Workstation! Running on a GPD Win 1 and using Eric Canales' Picotron Laptop Bridge. Took me a while to get to this point but it works with relatively few issues now :D

(isn't it so cute???)

1 year ago 13 1 1 0
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WND #Gouache on Kraft card, about 8"x5"
#artist #art #sketch #painting

1 year ago 20 2 0 0