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Posts by Particular Reality

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Two years of Particular Reality Well, not really two years

Time flies! It's the second anniversary of #ParticularReality, celebrated with a new #DevLog entry.

#gameDev #indieGameDev #vrDev #prototyping #vrGame #metaquest

8 months ago 12 4 0 0
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Advanced Prototyping - Week #34 Guiding through portals

#ParticularReality #DevLog, week 34: making use of the hint system, it's time to teach players how to open portals...

#gameDev #indieGameDev #vrDev #prototyping #fsm #vrGame #metaquest

1 year ago 7 2 0 0
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Advanced Prototyping - Week #33 Guiding out of the limbo

#ParticularReality #DevLog, week 33: after working on the hint system, it's finally time to make use of it!
Let's start by teaching players how to get out of the #mixedreality limbo...

particularreality.substack.com/p/advanced-p...

#gameDev #indieGameDev #vrDev #prototyping #fsm #vrGame #metaquest

1 year ago 5 2 0 0
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Advanced Prototyping - Week #32 Smart particles hints

This week on the #ParticularReality #DevLog: using captured #bodytracking clips to teach gestures, another building block of the tutorial/hint system!

particularreality.substack.com/p/advanced-p...

#gameDev #indieGameDev #vrDev #prototyping #metaquest3 #gameProgramming #vrGame

1 year ago 6 2 0 0
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Advanced Prototyping - Week #31 Smart particles hints

The #ParticularReality #DevLog is back! This time, we work on the hint system particles, one of the building blocks needed to teach players how to play.

Read it now!

#gamedev #vrDev #prototyping #tutorial #hintSystem #metaquest3 #indieGameDev

1 year ago 9 4 0 0
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Advanced Prototyping - Week #30 Particles and portals

The implementation of the smart #particles continues, this time crossing paths with the #portal subsystem, which keeps evolving.

Check the latest #ParticularReality #DevLog!

#vrdev #gamedev #indiegamedev #metaquest3 #gamedesign #gameprogramming #vrgame

1 year ago 9 2 0 0
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Advanced Prototyping - Week #29 Smart particles basics

The new #ParticularReality #DevLog marks the start of a new journey: the design and implementation of the "smart particles" which will be a key element of the game.

Don't miss it!

#bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gamedesign #vrgame #particles #portals

1 year ago 3 2 0 0
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Advanced Prototyping - Week #28 Improving portals (again)

#Portals are a key element of the #ParticularReality #locomotion system. In this week #DevLog, they get a bit of love with significant refactoring and a couple of important fixes.

#bodytracking #handtracking #vrdev #gamedev #indiegamedev #vrgame #indiedev

1 year ago 5 2 0 0
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Advanced Prototyping - Week #27 Leaving the limbo

In the natural prosecution of last week post, we handle the embodying of the (test) avatar when exiting the #mixedreality limbo...

Read now the #ParticularReality #DevLog!

#bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #gameprog

1 year ago 6 2 0 0
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Advanced Prototyping - Week #26 Revisiting the player avatar

#ParticularReality #DevLog, week 26 of advanced #prototyping!

We go back to the avatar and prepare it to handle different modes...

#screenshotsaturday #bodytracking #handtracking #vrdev #gamedev #indiegamedev #metaquest3 #fsm #gameprogramming #vrgame

1 year ago 5 2 0 0
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Advanced Prototyping - Week #25 Designing the next steps

The latest #ParticularReality #DevLog is quite special: a long write-up fleshing out design ideas that will guide development in the upcoming future. If you don't care about implementation, this post is for you!

#DevLog #GameDesign #FSM #vrDev #vrLocomotion #gameDev #indieGameDev #VrGameDev

1 year ago 3 2 0 0
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Advanced Prototyping - Week #24 Enemy attacks and player health

Though the road was bumpy, some progress was ultimately made!

Find out the details in the latest #ParticularReality #DevLog: "Enemy attacks and player health".

#vr #vrdev #gamedev #indiegamedev #gameprogramming #metaquest #bodytracking #handtracking #gameplay #prototyping

1 year ago 3 2 0 0
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Particular Reality: Year One Prototyping Recap

Here's a special #DevLog entry, discussing the development of #ParticularReality so far. Are you ready for year two?

open.substack.com/pub/particul...

#gamedev #vrdev #metaquest #indiedev #indiegamedev #handtracking #bodytracking #vrgame #prototyping

1 year ago 0 1 0 0
Particular Reality - Prototyping Reel - Year One
Particular Reality - Prototyping Reel - Year One Let's recap one year of Particular Reality prototyping, with a montage of clips from the DevLog entries published so far. Check https://www.particular-reality.com for more info, and if you're interested in following the development remember to subscribe to the DevLog at https://particularreality.substack.com Music by https://www.bensound.com/free-music-for-videos License code: LMFR8BB8JXXQG1H1

Let's recap one year of #ParticularReality #prototyping, with a montage of clips taken from the #DevLog entries published so far.

...and coming soon, a new article!

#gamedev #vrdev #metaquest #screenshotsaturday

1 year ago 1 2 0 0
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Advanced Prototyping - Week #23 Clearing Enemy Waves

#ParticularReality #DevLog, week #23 of advanced #prototyping!

Let's pop some enemies and test the "waves" management.

#vrdev #gameplay #metaquest #gamedev #gameprogramming #solodev #vrlocomotion #handtracking #bodytracking #vr

1 year ago 2 2 0 0
Cover image of the post, with title "Interacting with enemies". It shows the player avatar punching an enemy.

Cover image of the post, with title "Interacting with enemies". It shows the player avatar punching an enemy.

The #ParticularReality #DevLog is back!

In this 22nd week of advanced prototyping, it's finally time to hit some enemies.

Are you in? Check the article, then!
particularreality.substack.com/p/advanced-p...

#vrdev #gamedev #indiegamedev #gameplay #indiedev #metaquest #debugging

1 year ago 2 2 0 0
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Advanced Prototyping - Week #21 Enemies life cycle

The enemy management work started last week continues in the new entry of the #ParticularReality #DevLog: the basic life cycle has been defined, implemented and tested. Enjoy!

#vrdev #gamedev #indiegamedev #gameplay #indiedev #metaquest #debugging #fsm

1 year ago 3 2 0 0
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Particular Reality - Homepage Particular Reality - an upcoming VR game

#ParticularReality now has a dedicated Bluesky account too, for all the updates strictly related to the game and its development.

The important links to learn about the project are:
- www.particular-reality.com - main website
- particularreality.substack.com - DevLog

1 year ago 2 0 0 0