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Another #vrchat #vrdev update where I have updated the Tetris arcade to use jump to drop fast. Also added was up and down controls can now to rotate the piece left and right! I'm glad over quite some time I was able to still understand the code layout and made it even cleaner to scale/share the file

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Simplygon pushing visibility culling for Unity VR.

Aggregation saves draw calls but hides cost. Once merged, you lose culling inside the mesh. In VR, that breaks fast.

Strip occluded geo early. If it’s not there, the GPU doesn’t pay.

#gamedev #vrdev

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For those of you with motion sickness, I implemented a teleport, again, hands free. No controllers or gestures needed, just leaning with your head.

#openXR #vr #virtualreality #handtracking #locomotion #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #collision

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Preview
VR developer Polyarc Games facing layoffs, unspecified number of employees affected Studio behind adventure game Moss was unable to secure funding after cancelling a major project

It’s been a heartbreaking time since we saw the writing on the wall. Unfortunately I was directly affected by this reduction. It was such an incredible place to work at, and I’m so grateful for the time I was able to spend with so many inspiring people.

#vrdev

www.gamesindustry.biz/vr-developer...

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Original post on mastodon.gamedev.place

No work progress today, just some new insights. The Quest 3 still has that problem where it disconnects from the PC when you're not in your VR space. How am I supposed to be both in my safeguarded obstacle-free VR space and connected to my PC via the 50 cm long cable? Said cable doesn't even […]

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Original post on mastodon.gamedev.place

And yeah, I did get adb via WiFi to run, but it's a pain since that also dies when the PC connection dies and then you have to connect the Quest via cable first to establish the TCP/IP connection again. So to go wireless, you need to connect a wire first. What is this, 2005? Oh right, it's […]

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Comic book art style screenshot of Unseen Diplomacy 2 with black lining and half tones

Comic book art style screenshot of Unseen Diplomacy 2 with black lining and half tones

"Impeccably stylistic" 🎨
Read how we developed the stunning #gameart for Unseen Diplomacy 2 🕵️‍♀️
blog.triangularpixels.com/development/...

#vrdev #indiedev

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The future of VR is social. Don't build a world for one. 🚀🎮

I specialize in Multiplayer Virtual Reality development for the Meta Quest. I build immersive worlds where players can connect, compete and collaborate seamlessly.

go.fiverr.com/visit/?bta=2...

#MetaQuest #VRDev #IndieDev #VirtualReality

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A virtual reality avatar sitting behind a virtual reality mixing console called the LLC-4000 G

A virtual reality avatar sitting behind a virtual reality mixing console called the LLC-4000 G

Happy Fader Friday 🎚️

The LLC 4000 G. 50+ channel strips. A bus compressor and center section. All interactive in VR.
Nine years of building. This is the instrument at the centre of it.

→ retrorecordingsxr.com

#RetroRecordingsXR #VRDev #UnrealEngine5 #IndieDevlog #BuildInPublic #FaderFriday

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Don't let your game stay flat. Take it to the next dimension. 🚀🎮

Whether you're building a new indie title or need to convert any Unity project for Meta Quest or SteamVR, I provide the technical expertise to make it happen.

go.fiverr.com/visit/?bta=2...

#Unity3D #VRDev #AR #GameDev #MetaQuest

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Void Jump VR for #Meta

#Coming #Soon
Coming Soon
Coming Soon
Coming Soon
Coming Soon
Coming Soon
Coming Soon
Coming Soon
Coming Soon

#gamedev #vr #vrgame #screenshot #metahorizon #vrgame #quest #comingsoon #vrdev #metavr #metaquest #newrelease #quest

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Don't just build a game—build a world. 🌌✨

Our agency specializes in end-to-end VR development, bringing immersive gameplay and stunning environments to the world’s top VR stores.

Launch your VR vision here:
go.fiverr.com/visit/?bta=2...

#VRDev #GameDev #MetaQuest #VirtualReality

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OpenVR or nothing...

#vrdev #indiedev #art #vr #vrdev #NoSilos

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Next up in my quest for hands-free locomotion - Jumping! I use the same system as normal locomotion except measure velocity of head movement. Over a threshold, trigger a jump.

#openXR #vr #virtualreality #handtracking #locomotion #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #collision

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🚀 Level up your VR game!

Our agency builds custom apps for Oculus Quest.

Dive into immersive worlds with functional Android VR apps delivered in 14 days.

Perfect for startups & creators.

Tap to hire now! go.fiverr.com/visit/?bta=2...

#VRDev #OculusQuest #MetaQuest #Oculus #ARVR

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Happy Fader Friday 🎚️

9 years building a VR recording studio in Unreal Engine 5.

The consoles. The rooms. The gear that made the records.

First posts going live today. More coming soon.

→ retrorecordingsxr.com

#RetroRecordingsXR #VRDev #UnrealEngine5 #Devlog #recording #ssl4000 #musicstudio

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Im going to be launching what I consider my first, fully fledged VR game. In 72 hours...

This is not a drill..

I've been working on it a long time..

#vrdev

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Player collision!

Adding pieces of the engine bit by bit, including my own physics. Now with locomotion, I needed collision. Calculated directly against the voxel octree.

#openXR #vr #virtualreality #handtracking #locomotion #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels #collision

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Post convention got some time to work on things, here the basics of Tetris playing on the #VRchat arcade machine. Still some work to go much more game-like and is helping me understand how to best do the controls for future playable games on the arcade and best practices~ ^-^ #vrdev

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Work on my faulty fps character?
Nah.
VR interactions?
Why not.
Who doesn't love stacking toilet rolls.
#WishlistWednesday #VRDev #IndieDev #UE5 #Gamedev

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Time to start my next game. The first focused on setting up engine architecture, now focusing on locomotion in hand-tracked games.

Movement without hand input of any kind (Seated mode)!

#openXR #vr #virtualreality #handtracking #locomotion #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels

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The Lesson: If a bug is haunting your old backups, stop debugging your Blueprints and start hunting for hidden Engine setting overrides.

Now, time for the "fun" part: Running the diffs to see what else the GAS merge touched.

#gamedev #unrealengine #VRDev #indiedev

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Nothing makes you question your sanity like a bug that persists even in your pre Git zip backups.
Testing my simple VR mode: Ghosting.
Testing my old backups: Still ghosting.
The Culprit: Temporal Super Resolution somehow toggled itself on.
The Fix: Swapping back to MSAA

#gamedev #VRDev #indiedev

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Preview
Runes: Unbound on Meta Quest A magic battle for the fate of a world has busted through into our world, do you have what it takes to drive back the forces of darkness? Cast spells by drawing runes to defeat your enemies!

My game is finally live!

Trailer: youtu.be/3AdiuFOExJY?...

Get it on AppLab: www.meta.com/en-gb/experi...

#openXR #vr #virtualreality #handtracking #gamedev #indiedev #xr #vrDev #indiegame #voxelArt #voxels

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Last week's belated dev update! Building on my spell system, I now have functional spells! And some really crazy bugs resolved, finall.

This week I'm mostly off for local convention & a neat tech collab that I'll be able to share soon. :>

#vrchat #gamedev #vrdev

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A person with a VR kit on in a t pose balancing on top of a few steps.

A person with a VR kit on in a t pose balancing on top of a few steps.

"Just testing height calibration!"
We suggest you don't do this at home! #VRdev

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VR can look stunning, but if it doesn’t feel real, immersion breaks.

Smart haptic feedback, subtle vibration, and thoughtful interaction design are what bring virtual worlds to life.

Touch is the missing layer.
tinywebs.info/XAecTh

#VRDev #HapticFeedback #ImmersiveTech #GameDevelopment #UX

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Any #vrchat dev communities out there? I'd love to chat with more folks working on projects. I'm making good progress, but there's a lot of udonsharp limitations I'm bonking into. I'm sure there are known workarounds; it's slow figuring them out solo.

For ref, my last week's update!
#vrdev #gamedev

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Spawn. Press. Talk.
KYF Pocket - Furry Edition is out now.

Start real conversations inside VRChat.
Link in bio.

#vrchat #vrchatavatar #vrchatcommunity #furryvrchat #furryfandom #vrcassets #vrchatworlds #furrycreator #vrdev #gumroadcreator

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Now with VR controls
#Unity3D #VRDev #GameDev #XR #IndieDev #AgenticDev

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